Player Matchup

Ah Puch
Ah Puch
Edsonjn99
Ah Puch
Level 35
God Stats
1W - 3L
1,191 SR
Queue Stats
8W - 30L
1,142 Elo+
Solo
Ganesha
Ganesha
Ethereal2521
Ganesha
Level 89
God Stats
1W - 1L
1,592 SR
Queue Stats
63W - 66L
1,352 Elo+
Solo
Danzaburou
Danzaburou
LoreLibrary5941
Danzaburou
Level 67
God Stats
32W - 22L
1,571 SR
Queue Stats
257W - 250L
1,409 Elo+
Solo
Team Averages
Level 64
1,451 SR
1,301 Elo+

VS

Team Averages
Level 73
1,536 SR
1,354 Elo+
Bastet
Bastet
Midnight4524
Bastet
Level 68
God Stats
57W - 50L
1,486 SR
Queue Stats
84W - 94L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
RapidBlitz3r
Cthulhu
Level 49
God Stats
61W - 41L
1,528 SR
Queue Stats
84W - 97L
1,348 Elo+
Party 1
Hades
Hades
muddy_shrimp3
Hades
Level 101
God Stats
16W - 11L
1,595 SR
Queue Stats
195W - 218L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Edsonjn99
Ah Puch
15
10 / 3 / 7
10,895
908
14,190
9,471
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Ethereal2521
Ganesha
15
0 / 2 / 16
9,434
786
4,377
7,504
7,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
LoreLibrary5941
Danzaburou
15
9 / 2 / 4
11,324
944
9,665
9,346
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 5 / 2
8,432
703
6,777
10,837
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RapidBlitz3r
Cthulhu
15
3 / 7 / 2
9,127
761
4,105
12,865
7,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 1
8,025
669
3,822
11,389
4,876
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
7
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Edsonjn99
Ah Puch
10
3
7
4.5
W
Ganesha
Ethereal2521
Ganesha
0
2
16
4
W
Danzaburou
LoreLibrary5941
Danzaburou
9
2
4
5.5
L
Bastet
1
5
2
0.4
L
Cthulhu
RapidBlitz3r
Cthulhu
3
7
2
0.57
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
14,704
26,321
Taken
35,091
14,313
Mitigated
15,008
6,166
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Edsonjn99
Ah Puch
14,190
1,409
0
2,334
9,471
3,437
880
3,653
5,818
50,913
0
W
Ganesha
Ethereal2521
Ganesha
4,377
604
0
953
7,504
7,491
349
2,650
4,854
9,726
301
W
Danzaburou
LoreLibrary5941
Danzaburou
9,665
2,877
64
2,815
9,346
3,385
1,603
1,935
7,411
0
46,822
L
Bastet
6,777
1,543
0
2,347
10,837
2,705
0
4,348
6,468
0
32,581
L
Cthulhu
RapidBlitz3r
Cthulhu
4,105
98
0
0
12,865
7,427
0
7,981
4,863
25,922
0
L
3,822
187
20
1,105
11,389
4,876
0
6,258
5,131
13,771
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
25,584
155
Minions Killed
109
0
Camps Cleared
0
639,565
Distance Traveled
571,088
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,895
908
68
6
0
193,434
0
W
Ganesha
9,434
786
0
0
0
217,379
0
W
Danzaburou
11,324
944
87
7
0
228,752
7
L
Bastet
8,432
703
46
4
0
227,962
0
L
Cthulhu
9,127
761
38
3
0
204,781
0
L
Hades
8,025
669
25
2
0
138,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role