Player Matchup

Ishtar
Ishtar
Abu nassso
Ishtar
Level 29
God Stats
1W - 10L
1,500 SR
Queue Stats
105W - 137L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
Guy4Evr
Gilgamesh
Level 61
God Stats
35W - 33L
1,555 SR
Queue Stats
162W - 157L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
KaanO46
Ix Chel
Level 49
God Stats
14W - 13L
1,445 SR
Queue Stats
152W - 167L
1,476 Elo+
Solo
Horus
Horus
Zm69
Horus
Level 78
God Stats
33W - 37L
1,399 SR
Queue Stats
144W - 159L
1,465 Elo+
Party 2
Thor
Thor
sephidante69
Thor
Level 36
God Stats
1W - 7L
1,500 SR
Queue Stats
123W - 146L
1,395 Elo+
Solo
Team Averages
Level 51
1,480 SR
1,441 Elo+

VS

Team Averages
Level 123
1,531 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Barbosa-_97
Poseidon
Level 165
God Stats
32W - 19L
1,599 SR
Queue Stats
132W - 139L
1,463 Elo+
Party 1
Tyr
Tyr
Dr3aMzZ_MaGiiC_-
Tyr
Level 158
God Stats
5W - 10L
1,301 SR
Queue Stats
274W - 263L
1,460 Elo+
Party 1
Merlin
Merlin
InfiniteDave
Merlin
Level 89
God Stats
2W - 2L
1,550 SR
Queue Stats
19W - 37L
1,388 Elo+
Solo
Horus
Horus
namechanged8619
Horus
Level 59
God Stats
4W - 0L
1,708 SR
Queue Stats
70W - 72L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Abu nassso
Ishtar
11
1 / 5 / 1
6,312
486
3,796
9,506
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Guy4Evr
Gilgamesh
11
1 / 8 / 0
6,361
489
6,377
16,120
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
KaanO46
Ix Chel
14
2 / 1 / 0
7,901
608
5,156
6,718
2,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Zm69
Horus
10
2 / 4 / 2
6,376
490
6,126
12,920
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,651
435
4,077
12,014
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 5
7,209
555
4,156
4,795
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Barbosa-_97
Poseidon
15
7 / 1 / 4
8,295
638
10,577
8,209
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 5
8,708
670
10,649
12,904
10,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
11
0 / 2 / 1
6,103
469
2,442
5,010
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
10 / 2 / 1
8,752
673
11,596
15,306
13,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
25
25
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
5
2.5
L
Ishtar
Abu nassso
Ishtar
1
5
1
0.3
W
Poseidon
Barbosa-_97
Poseidon
7
1
4
9
W
8
0
5
10.5
L
Gilgamesh
Guy4Evr
Gilgamesh
1
8
0
0.13
W
Merlin
0
2
1
0.25
L
Ix Chel
KaanO46
Ix Chel
2
1
0
2
L
Horus
Zm69
Horus
2
4
2
0.75
W
10
2
1
5.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
39,420
57,278
Taken
46,224
25,130
Mitigated
29,713
13,203
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,156
1,565
0
1,391
4,795
1,574
600
0
4,631
0
44,668
L
Ishtar
Abu nassso
Ishtar
3,796
2,014
0
2,840
9,506
2,634
75
2,981
6,525
0
34,961
W
Poseidon
Barbosa-_97
Poseidon
10,577
2,012
0
1,886
8,209
3,001
53
536
7,498
86,680
1,408
W
10,649
1,192
0
5,244
12,904
10,751
250
0
12,860
0
49,404
L
Gilgamesh
Guy4Evr
Gilgamesh
6,377
2,015
0
1,807
16,120
6,671
0
3,844
12,276
0
27,553
W
Merlin
2,442
0
0
1,339
5,010
1,157
0
3,092
1,918
28,783
173
L
Ix Chel
KaanO46
Ix Chel
5,156
293
64
3,055
6,718
2,142
0
2,004
4,288
63,374
1,134
L
Horus
Zm69
Horus
6,126
2,990
463
2,790
12,920
9,957
28
3,505
9,415
0
28,161
W
11,596
3,428
1,081
4,155
15,306
13,230
79
1,528
13,423
15,080
26,115
L
4,077
1,328
0
2,184
12,014
3,726
0
3,081
8,891
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
39,067
340
Minions Killed
398
0
Camps Cleared
0
1,257,878
Distance Traveled
1,308,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,209
555
72
6
0
225,428
0
L
Ishtar
6,312
486
65
5
0
235,085
0
W
Poseidon
8,295
638
141
11
0
310,763
0
W
Tyr
8,708
670
84
6
0
255,213
0
L
Gilgamesh
6,361
489
42
3
0
254,716
0
W
Merlin
6,103
469
59
5
0
241,381
7
L
Ix Chel
7,901
608
140
11
0
247,672
2
L
Horus
6,376
490
41
3
0
261,421
2
W
Horus
8,752
673
42
3
0
275,814
0
L
Thor
5,651
435
52
4
0
258,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role