Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ApexAquarius
Scylla
Level 124
God Stats
2W - 4L
1,330 SR
Queue Stats
120W - 125L
1,455 Elo+
Party 1
Medusa
Medusa
ChaoticMoonDust
Medusa
Level 163
God Stats
7W - 2L
1,568 SR
Queue Stats
116W - 120L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
VikingLife
Cthulhu
Level 111
God Stats
5W - 2L
1,618 SR
Queue Stats
113W - 123L
1,443 Elo+
Party 1
Mulan
Mulan
Wreckshtt
Mulan
Level 119
God Stats
20W - 11L
1,653 SR
Queue Stats
169W - 161L
1,571 Elo+
Solo
Team Averages
Level 135
1,534 SR
1,485 Elo+

VS

Team Averages
Level 105
1,428 SR
1,475 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MrTermo
He Bo
Level 119
God Stats
7W - 7L
1,545 SR
Queue Stats
55W - 49L
1,540 Elo+
Solo
Anubis
Anubis
SpikyFrog
Anubis
Level 82
God Stats
1W - 5L
1,550 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 2
Ishtar
Ishtar
daggerdude1997
Ishtar
Level 69
God Stats
0W - 1L
1,133 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
darck_ghost2002
Kumbhakarna
Level 127
God Stats
0W - 1L
1,413 SR
Queue Stats
80W - 62L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 6
5,653
1,131
4,146
4,651
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
1 / 1 / 4
5,324
1,065
1,642
1,461
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
6,198
1,240
4,269
1,393
401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
VikingLife
Cthulhu
9
1 / 0 / 6
5,068
1,014
2,839
2,704
1,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Wreckshtt
Mulan
11
3 / 0 / 6
5,871
1,174
2,391
5,367
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 1
4,960
992
2,121
3,956
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
MrTermo
He Bo
10
1 / 3 / 0
5,194
1,039
1,161
3,199
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
SpikyFrog
Anubis
10
1 / 3 / 0
5,191
1,038
2,893
3,718
1,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,005
1,001
1,101
2,651
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
darck_ghost2002
Kumbhakarna
9
0 / 2 / 0
4,893
979
940
4,248
2,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
11
Kills
2
2
Deaths
11
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
6
6
L
Odin
 
Odin
0
3
1
0.17
W
Scylla
1
1
4
3
W
3
0
5
5.5
L
He Bo
MrTermo
He Bo
1
3
0
0.33
L
Anubis
SpikyFrog
Anubis
1
3
0
0.33
W
Cthulhu
VikingLife
Cthulhu
1
0
6
4
W
Mulan
Wreckshtt
Mulan
3
0
6
6
L
0
0
0
0
L
Kumbhakarna
darck_ghost2002
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
8,216
15,576
Taken
17,772
6,900
Mitigated
7,873
3,952
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,146
138
626
2,326
4,651
1,264
78
1,425
3,174
12,817
338
L
Odin
 
Odin
2,121
901
0
522
3,956
1,583
0
2,440
1,432
0
8,481
W
Scylla
1,642
221
0
123
1,461
301
191
944
517
11,147
326
W
4,269
1,147
0
0
1,393
401
368
314
999
0
18,085
L
He Bo
MrTermo
He Bo
1,161
69
0
506
3,199
1,019
0
909
2,220
6,366
0
L
Anubis
SpikyFrog
Anubis
2,893
128
0
706
3,718
1,772
0
2,196
1,477
11,713
0
W
Cthulhu
VikingLife
Cthulhu
2,839
200
168
198
2,704
1,330
0
637
2,067
5,364
0
W
Mulan
Wreckshtt
Mulan
2,391
168
0
511
5,367
3,604
0
1,462
3,825
0
12,104
L
1,101
795
0
251
2,651
803
0
1,386
1,265
0
11,221
L
Kumbhakarna
darck_ghost2002
Kumbhakarna
940
134
0
804
4,248
2,696
0
1,652
2,516
4,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
25,243
121
Minions Killed
91
0
Camps Cleared
0
605,079
Distance Traveled
456,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,653
1,131
23
5
0
115,620
2
L
Odin
4,960
992
20
4
0
99,466
0
W
Scylla
5,324
1,065
28
6
0
110,509
0
W
Medusa
6,198
1,240
39
8
0
132,141
0
L
He Bo
5,194
1,039
24
5
0
84,814
0
L
Anubis
5,191
1,038
22
4
0
78,882
0
W
Cthulhu
5,068
1,014
7
1
0
116,935
0
W
Mulan
5,871
1,174
24
5
0
129,874
0
L
Ishtar
5,005
1,001
24
5
0
103,952
0
L
Kumbhakarna
4,893
979
1
0
0
89,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role