Player Matchup

Horus
Horus
EngrΩved
Horus
Level 65
God Stats
2W - 0L
1,749 SR
Queue Stats
50W - 53L
1,462 Elo+
Solo
King Arthur
King Arthur
GucciHammer
King Arthur
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 124L
1,433 Elo+
Party 3
Hera
Hera
JupiterzBolt
Hera
Level 128
God Stats
71W - 52L
1,591 SR
Queue Stats
429W - 417L
1,499 Elo+
Party 1
Neith
Neith
guyverg2
Neith
Level 128
God Stats
56W - 35L
1,645 SR
Queue Stats
453W - 431L
1,501 Elo+
Party 1
Camazotz
Camazotz
zham11
Camazotz
Level 52
God Stats
7W - 3L
1,534 SR
Queue Stats
125W - 134L
1,420 Elo+
Party 3
Team Averages
Level 84
1,604 SR
1,463 Elo+

VS

Team Averages
Level 114
1,534 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Alexismtz0916
Arachne
Level 106
God Stats
17W - 13L
1,603 SR
Queue Stats
247W - 274L
1,420 Elo+
Party 2
Neith
Neith
Bonzia5870
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,430 Elo+
Party 4
King Arthur
King Arthur
GUROGTZ
King Arthur
Level 147
God Stats
171W - 141L
1,564 SR
Queue Stats
378W - 392L
1,413 Elo+
Party 2
Fafnir
Fafnir
JeromeAuChalet
Fafnir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EngrΩved
Horus
10
1 / 0 / 3
6,272
570
3,042
6,851
4,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
GucciHammer
King Arthur
11
1 / 1 / 1
6,498
591
7,060
10,752
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 0 / 1
6,256
569
2,209
4,788
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
guyverg2
Neith
11
1 / 0 / 3
6,502
591
7,879
6,439
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
zham11
Camazotz
12
5 / 0 / 2
6,725
611
5,850
8,155
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
6,292
572
3,381
3,821
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
10
0 / 3 / 0
5,312
483
2,439
10,753
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
9
0 / 3 / 0
5,007
455
3,421
7,608
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
GUROGTZ
King Arthur
11
0 / 1 / 1
6,035
549
6,030
10,864
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 0
5,807
528
2,835
8,689
7,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Arachne
0
3
0
0
L
Neith
0
3
0
0
W
Horus
EngrΩved
Horus
1
0
3
2.5
L
King Arthur
GUROGTZ
King Arthur
0
1
1
0.5
W
King Arthur
GucciHammer
King Arthur
1
1
1
1.5
L
0
1
0
0
W
1
0
1
1.5
W
Neith
guyverg2
Neith
1
0
3
2.5
W
Camazotz
zham11
Camazotz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
18,106
36,985
Taken
41,735
18,830
Mitigated
22,436
14,323
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,381
343
0
731
3,821
1,237
0
1,197
2,624
40,462
862
L
Arachne
2,439
2,105
0
2,511
10,753
3,923
0
961
9,792
0
44,188
L
Neith
3,421
641
0
2,642
7,608
1,806
0
1
7,607
0
33,470
W
Horus
EngrΩved
Horus
3,042
1,352
323
3,143
6,851
4,169
0
1,330
5,441
0
15,897
L
King Arthur
GUROGTZ
King Arthur
6,030
396
0
3,595
10,864
8,190
0
1,718
9,146
0
43,809
W
King Arthur
GucciHammer
King Arthur
7,060
715
0
2,479
10,752
8,224
0
489
10,220
7,572
39,840
L
2,835
439
107
2,891
8,689
7,280
0
27
8,662
15,608
0
W
2,209
456
0
1,727
4,788
1,270
12
1,801
2,742
46,076
1,000
W
Neith
guyverg2
Neith
7,879
2,788
0
2,786
6,439
2,212
689
1,488
4,951
0
53,504
W
Camazotz
zham11
Camazotz
5,850
1,064
0
3,865
8,155
2,955
0
673
7,422
0
43,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
28,453
374
Minions Killed
323
0
Camps Cleared
0
1,162,532
Distance Traveled
1,170,355
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,292
572
92
8
0
231,463
2
L
Arachne
5,312
483
75
7
0
239,202
0
L
Neith
5,007
455
67
6
0
219,639
0
W
Horus
6,272
570
19
2
0
243,676
2
L
King Arthur
6,035
549
73
7
0
227,186
2
W
King Arthur
6,498
591
90
8
0
227,714
0
L
Fafnir
5,807
528
16
1
0
252,865
3
W
Hera
6,256
569
108
10
0
224,741
3
W
Neith
6,502
591
89
8
0
192,485
0
W
Camazotz
6,725
611
68
6
0
273,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role