Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
God Tier NRG
Cu Chulainn
Silver II
Level 184
God Stats
18W - 24L
1,451 SR
Queue Stats
476W - 482L
1,069 MMR
Party 1
Maui
Maui
Bronze III
GoddessSupreme
Maui
Bronze III
Level 64
God Stats
2W - 0L
1,545 SR
Queue Stats
6W - 10L
1,214 MMR
Solo
Anhur
Anhur
Gold V
Lukado1604
Anhur
Gold V
Level 146
God Stats
2W - 4L
1,192 SR
Queue Stats
300W - 306L
1,215 MMR
Solo
Vulcan
Vulcan
Gold III
TTV Retrovivity
Vulcan
Gold III
Level 67
God Stats
7W - 11L
1,377 SR
Queue Stats
107W - 108L
1,371 MMR
Party 1
Mercury
Mercury
Gold III
V7 Drip
Mercury
Gold III
Level 119
God Stats
4W - 6L
1,481 SR
Queue Stats
140W - 137L
1,260 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,409 SR
1,226 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,534 SR
1,226 MMR
Bacchus
Bacchus
Silver I
Baglio19
Bacchus
Silver I
Level 108
God Stats
4W - 12L
1,456 SR
Queue Stats
60W - 66L
1,212 MMR
Solo
Sol
Sol
Silver II
Erolisos
Sol
Silver II
Level 84
God Stats
4W - 4L
1,485 SR
Queue Stats
44W - 46L
1,225 MMR
Solo
Nox
Nox
Silver I
JuanDanielSB11
Nox
Silver I
Level 205
God Stats
4W - 3L
1,568 SR
Queue Stats
190W - 200L
1,253 MMR
Solo
Xing Tian
Xing Tian
Silver I
SKLL_Alan22
Xing Tian
Silver I
Level 143
God Stats
13W - 16L
1,553 SR
Queue Stats
139W - 142L
1,206 MMR
Solo
Cliodhna
Cliodhna
Silver I
Williford
Cliodhna
Silver I
Level 68
God Stats
20W - 10L
1,606 SR
Queue Stats
86W - 81L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
God Tier NRG
Cu Chulainn
17
4 / 2 / 1
10,306
644
11,397
16,516
10,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 5
6,943
434
3,678
11,125
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
13
2 / 4 / 3
8,313
520
6,350
11,556
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 1
8,978
561
9,368
6,968
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
V7 Drip
Mercury
15
5 / 3 / 4
8,482
530
9,554
13,760
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CharybdisAthenaCharonIx Chel

VS

Bans
JormungandrThanatosSurtrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baglio19
Bacchus
12
4 / 2 / 6
8,248
516
5,338
12,685
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
4 / 3 / 3
9,137
571
12,181
11,977
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 5 / 3
8,149
509
5,144
8,378
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SKLL_Alan22
Xing Tian
13
3 / 2 / 0
7,689
481
7,993
12,162
8,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Williford
Cliodhna
15
2 / 4 / 4
8,473
530
9,152
14,650
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
16
Kills
15
16
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baglio19
Bacchus
4
2
6
3.5
L
4
3
3
1.83
W
Cu Chulainn
God Tier NRG
Cu Chulainn
4
2
1
2.25
W
0
4
5
0.63
L
2
5
3
0.7
W
Anhur
2
4
3
0.88
L
Xing Tian
SKLL_Alan22
Xing Tian
3
2
0
1.5
W
5
3
1
1.83
W
Mercury
V7 Drip
Mercury
5
3
4
2.33
L
Cliodhna
Williford
Cliodhna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,347
Damage
39,808
59,925
Taken
59,852
32,035
Mitigated
31,992
11,076
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baglio19
Bacchus
5,338
376
0
2,837
12,685
11,837
22
4,095
8,359
18,464
1,838
L
12,181
4,372
0
6,773
11,977
3,232
1,203
2,495
9,421
72,119
4,873
W
Cu Chulainn
God Tier NRG
Cu Chulainn
11,397
1,593
0
5,133
16,516
10,819
461
5,799
9,831
0
92,131
W
3,678
486
0
1,087
11,125
9,937
0
6,869
4,256
17,510
0
L
5,144
41
0
852
8,378
3,060
0
3,424
4,693
58,110
807
W
Anhur
6,350
3,556
0
3,410
11,556
3,794
1
7,640
3,916
0
47,911
L
Xing Tian
SKLL_Alan22
Xing Tian
7,993
231
0
2,162
12,162
8,231
0
249
11,888
39,769
2,698
W
9,368
141
0
768
6,968
2,475
0
2,842
4,126
66,487
0
W
Mercury
V7 Drip
Mercury
9,554
4,414
0
678
13,760
5,010
0
5,081
8,465
0
68,428
L
Cliodhna
Williford
Cliodhna
9,152
1,678
0
7,086
14,650
5,632
0
2,192
12,275
0
74,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
41,696
482
Minions Killed
453
0
Camps Cleared
0
1,586,557
Distance Traveled
1,568,684
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,248
516
12
1
0
321,227
0
L
Sol
9,137
571
117
7
0
315,009
0
W
Cu Chulainn
10,306
644
148
9
0
306,738
2
W
Maui
6,943
434
20
1
0
298,694
1
L
Nox
8,149
509
122
8
0
302,430
1
W
Anhur
8,313
520
98
6
0
271,489
0
L
Xing Tian
7,689
481
79
5
0
259,266
4
W
Vulcan
8,978
561
123
8
0
340,155
5
W
Mercury
8,482
530
93
6
0
369,481
2
L
Cliodhna
8,473
530
123
8
0
370,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role