Player Matchup

Bellona
Bellona
BRIMST0NE
Bellona
Level 75
God Stats
111W - 104L
1,534 SR
Queue Stats
190W - 191L
1,487 Elo+
Solo
Serqet
Serqet
DDNC INC
Serqet
Level 132
God Stats
2W - 2L
1,350 SR
Queue Stats
309W - 279L
1,530 Elo+
Party 1
Ares
Ares
FangGT
Ares
Level 158
God Stats
7W - 5L
1,667 SR
Queue Stats
110W - 87L
1,517 Elo+
Party 1
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 68
God Stats
116W - 110L
1,511 SR
Queue Stats
406W - 426L
1,446 Elo+
Solo
Chang'e
Chang'e
sercho
Chang'e
Level 149
God Stats
4W - 2L
1,800 SR
Queue Stats
154W - 149L
1,548 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,506 Elo+

VS

Team Averages
Level 110
1,400 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bardofbones
Gilgamesh
Level 103
God Stats
1W - 6L
1,528 SR
Queue Stats
25W - 36L
1,450 Elo+
Party 2
Scylla
Scylla
fightrflight
Scylla
Level 85
God Stats
23W - 29L
1,522 SR
Queue Stats
217W - 220L
1,438 Elo+
Party 2
Izanami
Izanami
gurrmonster
Izanami
Level 134
God Stats
0W - 2L
1,163 SR
Queue Stats
288W - 270L
1,475 Elo+
Party 2
Ares
Ares
lubsapotomus
Ares
Level 141
God Stats
0W - 1L
1,287 SR
Queue Stats
132W - 147L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIMST0NE
Bellona
14
4 / 0 / 1
8,155
680
5,855
8,939
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
DDNC INC
Serqet
12
5 / 3 / 6
7,003
584
8,557
12,011
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
FangGT
Ares
10
2 / 2 / 3
6,371
531
4,127
9,409
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
12
4 / 2 / 5
6,971
581
7,687
8,084
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
sercho
Chang'e
12
1 / 0 / 0
6,897
575
2,883
6,641
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
6,848
571
7,549
3,826
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bardofbones
Gilgamesh
10
0 / 3 / 0
5,722
477
3,986
9,550
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
3 / 5 / 2
6,066
506
4,327
7,777
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
gurrmonster
Izanami
11
2 / 5 / 2
6,233
519
3,920
9,136
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 2
5,682
474
5,207
12,219
7,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
7
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Bellona
BRIMST0NE
Bellona
4
0
1
4.5
W
Serqet
DDNC INC
Serqet
5
3
6
2.67
W
Ares
FangGT
Ares
2
2
3
1.75
L
Gilgamesh
bardofbones
Gilgamesh
0
3
0
0
L
Scylla
3
5
2
0.8
L
Izanami
gurrmonster
Izanami
2
5
2
0.6
W
Chernobog
4
2
5
3.25
L
1
3
2
0.67
W
Chang'e
sercho
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
24,989
45,084
Taken
42,508
21,580
Mitigated
20,786
16,828
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,549
1,700
0
980
3,826
966
0
1,636
2,190
53,097
589
W
Bellona
BRIMST0NE
Bellona
5,855
1,765
0
4,112
8,939
7,405
0
1,054
7,027
0
50,856
W
Serqet
DDNC INC
Serqet
8,557
2,257
0
800
12,011
4,151
0
4,650
7,131
0
45,928
W
Ares
FangGT
Ares
4,127
278
0
2,611
9,409
6,280
0
2,551
6,716
18,574
77
L
Gilgamesh
bardofbones
Gilgamesh
3,986
1,112
0
2,071
9,550
6,735
0
0
9,285
0
29,172
L
Scylla
4,327
1,141
0
928
7,777
2,474
0
1,293
6,484
28,827
614
L
Izanami
gurrmonster
Izanami
3,920
2,679
0
2,153
9,136
3,103
0
2,669
6,259
0
43,568
W
Chernobog
7,687
4,862
0
3,680
8,084
2,101
694
4,414
3,523
0
50,868
L
5,207
365
741
1,954
12,219
7,508
0
1,297
10,793
17,573
0
W
Chang'e
sercho
Chang'e
2,883
175
1,033
4,592
6,641
1,643
0
3,450
2,875
53,984
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
30,551
391
Minions Killed
306
0
Camps Cleared
0
1,231,629
Distance Traveled
1,155,256
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,848
571
94
8
0
273,867
3
W
Bellona
8,155
680
97
8
0
223,821
2
W
Serqet
7,003
584
69
6
0
295,530
0
W
Ares
6,371
531
26
2
0
237,080
0
L
Gilgamesh
5,722
477
61
5
0
197,147
2
L
Scylla
6,066
506
48
4
0
238,909
5
L
Izanami
6,233
519
75
6
0
211,303
0
W
Chernobog
6,971
581
76
6
0
224,783
0
L
Ares
5,682
474
28
2
0
234,030
2
W
Chang'e
6,897
575
123
10
0
250,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role