Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ByteCraft
Discordia
Level 122
God Stats
1W - 1L
1,446 SR
Queue Stats
85W - 86L
1,540 Elo+
Party 1
Ymir
Ymir
HumanSheeps
Ymir
Level 158
God Stats
16W - 15L
1,649 SR
Queue Stats
144W - 144L
1,529 Elo+
Party 1
Achilles
Achilles
Unspec
Achilles
Level 105
God Stats
8W - 9L
1,786 SR
Queue Stats
106W - 118L
1,535 Elo+
Party 1
Hachiman
Hachiman
marshmallowmike
Hachiman
Level 158
God Stats
0W - 3L
1,279 SR
Queue Stats
150W - 148L
1,532 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,527 Elo+

VS

Team Averages
Level 170
1,593 SR
1,556 Elo+
Ares
Ares
 
Ares
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fabríc
Pele
Level 159
God Stats
23W - 34L
1,489 SR
Queue Stats
391W - 360L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Ober_Fussmeister
Danzaburou
Level 229
God Stats
5W - 1L
1,675 SR
Queue Stats
413W - 376L
1,542 Elo+
Solo
Ra
Ra
PEra1
Ra
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,667 Elo+
Party 2
Nike
Nike
vaahtopylly
Nike
Level 156
God Stats
10W - 4L
1,798 SR
Queue Stats
93W - 93L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 0
5,336
534
1,720
7,152
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
ByteCraft
Discordia
10
0 / 1 / 0
5,313
531
2,865
3,129
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 4 / 1
5,126
513
2,124
8,388
5,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Unspec
Achilles
10
2 / 1 / 1
5,702
570
4,541
7,753
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
10
1 / 1 / 1
5,674
567
6,088
4,421
1,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
3 / 0 / 2
5,360
536
4,486
8,247
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Fabríc
Pele
11
4 / 1 / 2
5,996
600
4,374
7,938
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Ober_Fussmeister
Danzaburou
9
1 / 2 / 2
5,398
540
2,927
5,180
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
1 / 0 / 2
6,410
641
1,313
2,333
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,423
542
4,049
7,857
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
10
10
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
W
Ares
 
Ares
3
0
2
4
L
Discordia
ByteCraft
Discordia
0
1
0
0
W
Pele
Fabríc
Pele
4
1
2
5
L
1
4
1
0.38
W
Danzaburou
Ober_Fussmeister
Danzaburou
1
2
2
1
W
Ra
1
0
2
2
L
Achilles
Unspec
Achilles
2
1
1
2.5
L
Hachiman
1
1
1
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
17,149
30,843
Taken
31,555
13,087
Mitigated
14,610
10,323
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,720
446
0
2,886
7,152
1,848
0
1,261
5,823
0
33,374
W
Ares
 
Ares
4,486
1,034
0
1,998
8,247
4,971
0
1,590
6,657
12,438
1,161
L
Discordia
ByteCraft
Discordia
2,865
141
0
474
3,129
681
0
397
2,634
36,599
1,063
W
Pele
Fabríc
Pele
4,374
831
0
3,792
7,938
2,377
0
1,418
6,484
0
47,945
L
2,124
513
0
1,892
8,388
5,621
0
2,072
6,316
14,310
0
W
Danzaburou
Ober_Fussmeister
Danzaburou
2,927
1,443
0
1,858
5,180
1,547
0
911
4,269
0
31,547
W
Ra
1,313
85
498
1,157
2,333
625
0
1,638
695
43,933
0
L
Achilles
Unspec
Achilles
4,541
1,235
0
3,358
7,753
3,701
0
522
6,605
0
31,333
L
Hachiman
6,088
3,808
0
1,713
4,421
1,236
44
1,188
3,233
0
41,192
W
4,049
168
0
1,790
7,857
5,090
0
0
7,278
0
29,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
28,587
301
Minions Killed
299
0
Camps Cleared
0
1,072,421
Distance Traveled
1,051,857
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,336
534
65
7
0
233,527
0
W
Ares
5,360
536
14
1
0
219,910
2
L
Discordia
5,313
531
78
8
0
202,136
2
W
Pele
5,996
600
78
8
0
216,728
0
L
Ymir
5,126
513
12
1
0
216,396
5
W
Danzaburou
5,398
540
58
6
0
189,871
2
W
Ra
6,410
641
96
10
0
239,180
1
L
Achilles
5,702
570
59
6
0
206,008
0
L
Hachiman
5,674
567
87
9
0
214,354
0
W
Nike
5,423
542
53
5
0
186,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role