Player Matchup

Atlas
Atlas
ElaIsAThiccy
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,503 Elo+
Solo
Heimdallr
Heimdallr
MalaCaCua
Heimdallr
Level 129
God Stats
7W - 11L
1,346 SR
Queue Stats
282W - 269L
1,525 Elo+
Party 1
Bastet
Bastet
TheWinner 727
Bastet
Level 161
God Stats
120W - 111L
1,560 SR
Queue Stats
340W - 334L
1,520 Elo+
Solo
Raijin
Raijin
VGS UrsineEwe1
Raijin
Level 171
God Stats
4W - 6L
1,268 SR
Queue Stats
386W - 368L
1,460 Elo+
Party 1
Cerberus
Cerberus
WildIceDemon
Cerberus
Level 149
God Stats
2W - 0L
1,533 SR
Queue Stats
55W - 39L
1,607 Elo+
Solo
Team Averages
Level 148
1,441 SR
1,523 Elo+

VS

Team Averages
Level 121
1,615 SR
1,539 Elo+
Serqet
Serqet
Bluerageebar
Serqet
Level 138
God Stats
17W - 23L
1,467 SR
Queue Stats
333W - 323L
1,494 Elo+
Solo
Cliodhna
Cliodhna
Dracolich16
Cliodhna
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
370W - 328L
1,536 Elo+
Party 2
Neith
Neith
PrincipeAzul312
Neith
Level 127
God Stats
4W - 2L
1,648 SR
Queue Stats
151W - 139L
1,556 Elo+
Solo
Thoth
Thoth
RicoFearNun
Thoth
Level 150
God Stats
1W - 1L
1,716 SR
Queue Stats
256W - 241L
1,586 Elo+
Solo
Artio
Artio
shashbear
Artio
Level 85
God Stats
30W - 34L
1,522 SR
Queue Stats
309W - 283L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,761
752
1,922
3,051
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MalaCaCua
Heimdallr
7
2 / 0 / 2
3,834
767
3,635
3,100
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,227
645
1,173
3,437
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,567
713
1,207
3,150
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WildIceDemon
Cerberus
6
2 / 0 / 1
4,054
811
2,106
4,377
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
2 / 0 / 1
3,738
748
1,449
3,873
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Dracolich16
Cliodhna
7
0 / 0 / 0
3,751
750
2,037
3,674
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 0
3,052
610
2,852
4,067
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 2
3,702
740
2,330
2,585
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
shashbear
Artio
3
0 / 2 / 0
2,925
585
1,210
3,285
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
0
1
2.5
L
Cliodhna
Dracolich16
Cliodhna
0
0
0
0
W
0
0
0
0
W
Heimdallr
MalaCaCua
Heimdallr
2
0
2
3
L
0
2
0
0
L
1
1
2
2
W
0
1
0
0
W
1
2
0
0.5
W
Cerberus
WildIceDemon
Cerberus
2
0
1
2.5
L
Artio
shashbear
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,043
Damage
9,878
17,115
Taken
17,484
5,858
Mitigated
4,898
8,491
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,449
455
0
2,192
3,873
895
0
463
3,410
0
15,605
L
Cliodhna
Dracolich16
Cliodhna
2,037
568
0
1,358
3,674
839
0
1,618
1,798
0
22,053
W
1,922
755
0
937
3,051
1,507
0
0
3,051
15,608
1,582
W
Heimdallr
MalaCaCua
Heimdallr
3,635
1,529
0
1,705
3,100
850
0
491
2,609
0
18,449
L
2,852
867
0
1,195
4,067
897
0
830
3,237
0
17,507
L
2,330
346
0
1,085
2,585
596
0
1,048
1,537
14,215
0
W
1,173
221
0
2,078
3,437
712
0
526
2,863
0
14,050
W
1,207
98
0
989
3,150
609
0
1,460
1,264
17,060
434
W
Cerberus
WildIceDemon
Cerberus
2,106
184
0
2,782
4,377
2,180
0
719
3,658
11,037
1,685
L
Artio
shashbear
Artio
1,210
182
240
1,063
3,285
1,671
0
780
2,505
4,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,443
Gold Earned
17,168
160
Minions Killed
159
0
Camps Cleared
0
514,853
Distance Traveled
555,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,738
748
36
7
0
120,704
0
L
Cliodhna
3,751
750
50
10
0
124,540
0
W
Atlas
3,761
752
43
9
0
92,577
0
W
Heimdallr
3,834
767
30
6
0
96,778
0
L
Neith
3,052
610
25
5
0
128,664
0
L
Thoth
3,702
740
41
8
0
105,281
0
W
Bastet
3,227
645
28
6
0
115,775
0
W
Raijin
3,567
713
36
7
0
91,549
0
W
Cerberus
4,054
811
23
5
0
118,174
2
L
Artio
2,925
585
7
1
0
76,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role