Player Matchup

Medusa
Medusa
JHPXIV
Medusa
Level 98
God Stats
23W - 35L
1,257 SR
Queue Stats
70W - 106L
1,333 Elo+
Party 2
Thanatos
Thanatos
LORDJOE III
Thanatos
Level 116
God Stats
42W - 36L
1,402 SR
Queue Stats
94W - 131L
1,347 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marethyue
Cu Chulainn
Level 149
God Stats
23W - 17L
1,692 SR
Queue Stats
147W - 134L
1,548 Elo+
Party 1
Janus
Janus
SewerManne
Janus
Level 124
God Stats
2W - 1L
1,301 SR
Queue Stats
65W - 51L
1,544 Elo+
Party 1
Geb
Geb
nikolaigore
Geb
Level 144
God Stats
2W - 3L
1,340 SR
Queue Stats
196W - 205L
1,500 Elo+
Solo
Team Averages
Level 126
1,399 SR
1,455 Elo+

VS

Team Averages
Level 97
1,447 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ITCHYBOOSACK2
Kukulkan
Level 99
God Stats
24W - 17L
1,588 SR
Queue Stats
123W - 105L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Joe_Musashi86
Kuzenbo
Level 135
God Stats
1W - 7L
1,332 SR
Queue Stats
277W - 269L
1,477 Elo+
Solo
Lancelot
Lancelot
YoungKirko
Lancelot
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 146L
1,510 Elo+
Solo
Cliodhna
Cliodhna
thorntongray
Cliodhna
Level 88
God Stats
3W - 7L
1,313 SR
Queue Stats
24W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JHPXIV
Medusa
17
4 / 1 / 3
9,603
534
6,983
9,548
3,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
LORDJOE III
Thanatos
16
9 / 3 / 1
9,855
548
9,529
14,287
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Marethyue
Cu Chulainn
16
2 / 0 / 0
10,385
577
7,478
9,044
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
17
0 / 1 / 4
10,293
572
4,817
7,779
2,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 1 / 5
8,207
456
5,023
12,508
10,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 7 / 0
8,074
449
3,945
12,373
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ITCHYBOOSACK2
Kukulkan
17
2 / 2 / 1
9,703
539
7,278
5,576
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
8
0 / 2 / 2
6,883
382
1,552
6,850
4,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
YoungKirko
Lancelot
15
1 / 1 / 0
9,249
514
5,108
11,151
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cliodhna
thorntongray
Cliodhna
15
3 / 4 / 2
8,397
467
9,579
15,993
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
0
0
L
Kukulkan
ITCHYBOOSACK2
Kukulkan
2
2
1
1.25
W
Medusa
JHPXIV
Medusa
4
1
3
5.5
L
Kuzenbo
0
2
2
0.5
W
Thanatos
LORDJOE III
Thanatos
9
3
1
3.17
W
Cu Chulainn
Marethyue
Cu Chulainn
2
0
0
2
W
Janus
0
1
4
2
L
Lancelot
YoungKirko
Lancelot
1
1
0
1
W
1
1
5
3.5
L
Cliodhna
thorntongray
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
27,462
53,166
Taken
51,943
26,985
Mitigated
26,708
20,675
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,945
3,134
0
1,967
12,373
3,723
0
2,700
9,633
0
51,369
L
Kukulkan
ITCHYBOOSACK2
Kukulkan
7,278
446
0
500
5,576
1,871
0
1,085
4,449
81,423
0
W
Medusa
JHPXIV
Medusa
6,983
2,903
0
4,850
9,548
3,367
507
2,387
7,161
0
81,428
L
Kuzenbo
1,552
501
0
1,353
6,850
4,491
0
1,240
5,576
11,649
0
W
Thanatos
LORDJOE III
Thanatos
9,529
2,929
0
9,372
14,287
5,530
0
2,264
11,985
0
67,431
W
Cu Chulainn
Marethyue
Cu Chulainn
7,478
1,214
0
3,351
9,044
5,454
132
134
8,245
171
83,167
W
Janus
4,817
533
0
0
7,779
2,350
3
2,207
5,572
80,954
2,846
L
Lancelot
YoungKirko
Lancelot
5,108
398
0
4,189
11,151
11,424
0
1,131
9,988
412
61,770
W
5,023
435
0
3,102
12,508
10,284
718
2,565
9,895
29,853
3,080
L
Cliodhna
thorntongray
Cliodhna
9,579
1,240
0
5,858
15,993
5,199
0
3,145
12,732
0
73,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
42,306
595
Minions Killed
508
0
Camps Cleared
0
1,807,298
Distance Traveled
1,579,085
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,074
449
100
6
0
284,710
2
L
Kukulkan
9,703
539
157
9
0
361,185
0
W
Medusa
9,603
534
128
7
0
326,735
3
L
Kuzenbo
6,883
382
19
1
0
158,264
2
W
Thanatos
9,855
548
81
5
0
381,867
0
W
Cu Chulainn
10,385
577
149
8
0
353,694
2
W
Janus
10,293
572
191
11
0
414,002
2
L
Lancelot
9,249
514
120
7
0
369,500
4
W
Geb
8,207
456
46
3
0
331,000
10
L
Cliodhna
8,397
467
112
6
0
405,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role