Player Matchup

Hun Batz
Hun Batz
B3Z3RK1337
Hun Batz
Level 127
God Stats
28W - 14L
1,653 SR
Queue Stats
344W - 350L
1,482 Elo+
Solo
Merlin
Merlin
DragonicPrime
Merlin
Level 135
God Stats
5W - 1L
1,847 SR
Queue Stats
160W - 121L
1,520 Elo+
Party 1
Ullr
Ullr
HypeExplicit
Ullr
Level 110
God Stats
3W - 0L
1,724 SR
Queue Stats
56W - 58L
1,460 Elo+
Party 1
Bellona
Bellona
XfBlu3
Bellona
Level 150
God Stats
5W - 3L
1,312 SR
Queue Stats
166W - 150L
1,268 Elo+
Solo
Jormungandr
Jormungandr
kiviz123
Jormungandr
Level 156
God Stats
3W - 4L
1,595 SR
Queue Stats
55W - 42L
1,507 Elo+
Solo
Team Averages
Level 136
1,626 SR
1,447 Elo+

VS

Team Averages
Level 134
1,488 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lt never L2
Horus
Level 120
God Stats
3W - 3L
1,351 SR
Queue Stats
231W - 207L
1,518 Elo+
Solo
Vulcan
Vulcan
Rangersight
Vulcan
Level 117
God Stats
137W - 87L
1,577 SR
Queue Stats
319W - 299L
1,451 Elo+
Solo
Geb
Geb
Viloreo
Geb
Level 163
God Stats
2W - 2L
1,454 SR
Queue Stats
288W - 311L
1,408 Elo+
Solo
The Morrigan
The Morrigan
theBREADlakes
The Morrigan
Level 132
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
B3Z3RK1337
Hun Batz
11
0 / 0 / 3
5,522
502
3,909
6,869
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,312
574
3,048
3,815
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,363
578
3,019
6,044
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
XfBlu3
Bellona
11
1 / 1 / 0
5,836
531
4,808
9,169
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
kiviz123
Jormungandr
11
4 / 2 / 2
6,588
599
5,249
8,576
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,955
541
3,253
5,457
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 0
7,065
642
6,441
9,824
7,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
12
2 / 3 / 1
7,030
639
5,235
6,725
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
6
0 / 2 / 1
4,497
409
1,049
3,743
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
theBREADlakes
The Morrigan
10
2 / 1 / 0
5,653
514
1,779
4,823
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
6
6
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Hun Batz
B3Z3RK1337
Hun Batz
0
0
3
1.5
W
1
2
2
1
W
1
1
1
1.5
L
1
0
0
1
L
Vulcan
2
3
1
0.83
L
Geb
0
2
1
0.25
W
Bellona
XfBlu3
Bellona
1
1
0
1
W
Jormungandr
kiviz123
Jormungandr
4
2
2
2.5
L
The Morrigan
theBREADlakes
The Morrigan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
17,757
34,473
Taken
30,572
14,375
Mitigated
13,825
12,832
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,253
889
94
669
5,457
1,487
0
1,431
3,856
0
43,824
W
Hun Batz
B3Z3RK1337
Hun Batz
3,909
835
0
1,554
6,869
2,151
0
1,692
5,137
0
39,461
W
3,048
0
0
790
3,815
1,019
0
2,350
1,425
44,013
847
W
3,019
1,416
0
3,117
6,044
2,034
1,116
363
5,601
0
42,143
L
6,441
2,687
41
5,002
9,824
7,403
0
0
9,227
0
54,380
L
Vulcan
5,235
0
0
1,574
6,725
1,955
192
3,458
2,805
44,929
564
L
Geb
1,049
74
0
250
3,743
1,719
0
979
2,514
9,247
633
W
Bellona
XfBlu3
Bellona
4,808
868
0
4,969
9,169
5,363
0
504
8,625
0
33,222
W
Jormungandr
kiviz123
Jormungandr
5,249
1,293
0
2,402
8,576
3,808
0
2,693
5,819
40,562
611
L
The Morrigan
theBREADlakes
The Morrigan
1,779
315
0
2,720
4,823
1,261
0
1,404
3,261
25,844
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
30,200
375
Minions Killed
355
0
Camps Cleared
0
1,133,397
Distance Traveled
1,057,748
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,955
541
74
7
0
196,641
0
W
Hun Batz
5,522
502
56
5
0
265,640
0
W
Merlin
6,312
574
103
9
0
218,738
0
W
Ullr
6,363
578
93
8
0
203,144
0
L
Horus
7,065
642
97
9
0
211,138
0
L
Vulcan
7,030
639
100
9
0
244,957
3
L
Geb
4,497
409
29
3
0
152,712
0
W
Bellona
5,836
531
63
6
0
227,283
1
W
Jormungandr
6,588
599
60
5
0
218,592
0
L
The Morrigan
5,653
514
55
5
0
252,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role