Player Matchup

Maui
Maui
Diamond V
BilconHD
Maui
Diamond V
Level 151
God Stats
16W - 13L
1,596 SR
Queue Stats
221W - 213L
2,040 MMR
Solo
Vamana
Vamana
Masters
Gamehunter
Vamana
Masters
Level 195
God Stats
25W - 21L
1,612 SR
Queue Stats
181W - 153L
2,228 MMR
Party 1
Janus
Janus
Diamond I
HiImCameron
Janus
Diamond I
Level 171
God Stats
2W - 1L
1,315 SR
Queue Stats
124W - 80L
2,719 MMR
Solo
Da Ji
Da Ji
Diamond III
Neyouno
Da Ji
Diamond III
Level 165
God Stats
7W - 2L
1,899 SR
Queue Stats
770W - 774L
2,136 MMR
Party 1
Anhur
Anhur
Masters
TreintaFPS
Anhur
Masters
Level 53
God Stats
24W - 25L
1,630 SR
Queue Stats
72W - 61L
2,175 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,611 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,426 SR
1,718 MMR
Kukulkan
Kukulkan
Diamond I
 
Kukulkan
Diamond I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
JustRanga
Ymir
Diamond IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 282L
2,109 MMR
Solo
Jing Wei
Jing Wei
Platinum I
scotty1569
Jing Wei
Platinum I
Level 157
God Stats
0W - 3L
1,128 SR
Queue Stats
223W - 213L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 0 / 8
6,263
626
3,757
5,990
3,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Gamehunter
Vamana
13
2 / 0 / 1
7,933
793
1,154
3,511
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 1 / 4
7,290
729
5,025
4,485
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Neyouno
Da Ji
11
5 / 2 / 2
6,075
608
3,801
6,673
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
12
4 / 1 / 7
6,968
697
6,085
5,462
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangSusanoMedusaCu ChulainnAthena

VS

Bans
ThorScyllaKuzenboKhepriMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 2
6,571
657
3,657
2,302
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
10
2 / 6 / 1
5,774
577
4,268
9,155
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
2
0 / 2 / 0
3,915
392
401
1,350
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 3 / 0
5,466
547
1,629
6,743
2,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
scotty1569
Jing Wei
9
0 / 8 / 1
5,203
520
3,999
9,093
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
4
4
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
2
2
L
Ne Zha
 
Ne Zha
2
6
1
0.42
L
Agni
 
Agni
0
2
0
0
W
Maui
2
0
8
6
W
Vamana
Gamehunter
Vamana
2
0
1
2.5
W
6
1
4
8
L
Ymir
1
3
0
0.33
W
Da Ji
Neyouno
Da Ji
5
2
2
3
W
Anhur
4
1
7
7.5
L
Jing Wei
scotty1569
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
13,954
26,121
Taken
28,643
10,356
Mitigated
8,075
9,067
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,657
525
0
582
2,302
642
0
1,132
1,050
47,571
0
L
Ne Zha
 
Ne Zha
4,268
888
0
864
9,155
3,046
0
3,147
5,845
0
30,816
L
Agni
 
Agni
401
106
0
300
1,350
205
0
0
1,350
5,073
142
W
Maui
3,757
1,002
0
1,834
5,990
3,825
0
1,633
4,357
16,615
2,382
W
Vamana
Gamehunter
Vamana
1,154
277
0
874
3,511
1,580
0
396
3,115
0
61,383
W
5,025
312
0
1,165
4,485
1,233
0
1,750
2,735
48,840
360
L
Ymir
1,629
703
0
1,414
6,743
2,760
0
2,542
4,150
17,217
0
W
Da Ji
Neyouno
Da Ji
3,801
1,241
0
3,036
6,673
1,987
0
865
5,808
0
36,231
W
Anhur
6,085
4,297
0
2,158
5,462
1,731
0
1,038
4,424
0
48,822
L
Jing Wei
scotty1569
Jing Wei
3,999
3,091
0
968
9,093
1,422
0
1,565
7,488
0
33,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
26,929
412
Minions Killed
277
0
Camps Cleared
0
1,119,575
Distance Traveled
862,818
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,571
657
116
12
0
198,827
0
L
Ne Zha
5,774
577
61
6
0
206,069
0
L
Agni
3,915
392
12
1
0
50,053
0
W
Maui
6,263
626
16
2
0
212,322
0
W
Vamana
7,933
793
125
13
0
226,028
0
W
Janus
7,290
729
108
11
0
244,813
0
L
Ymir
5,466
547
29
3
0
206,536
0
W
Da Ji
6,075
608
67
7
0
229,342
0
W
Anhur
6,968
697
96
10
0
207,070
2
L
Jing Wei
5,203
520
59
6
0
201,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role