Player Matchup

The Morrigan
The Morrigan
Alvaro23j
The Morrigan
Level 106
God Stats
3W - 5L
1,616 SR
Queue Stats
101W - 97L
1,495 Elo+
Party 2
Hades
Hades
Gargamelinnnnnn
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,600 Elo+
Solo
Cernunnos
Cernunnos
Leria6
Cernunnos
Level 129
God Stats
17W - 11L
1,610 SR
Queue Stats
118W - 141L
1,393 Elo+
Solo
Sylvanus
Sylvanus
Shandatrad313
Sylvanus
Level 63
God Stats
2W - 2L
1,636 SR
Queue Stats
121W - 107L
1,463 Elo+
Solo
Ra
Ra
xXDraBXx
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 113L
1,494 Elo+
Party 2
Team Averages
Level 92
1,572 SR
1,489 Elo+

VS

Team Averages
Level 82
1,445 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kraft-321RU
Ymir
Level 49
God Stats
21W - 26L
1,378 SR
Queue Stats
119W - 134L
1,435 Elo+
Party 1
Osiris
Osiris
LlHODEl
Osiris
Level 119
God Stats
14W - 5L
1,643 SR
Queue Stats
294W - 285L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
hienomies1245
Danzaburou
Level 68
God Stats
5W - 5L
1,207 SR
Queue Stats
227W - 213L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alvaro23j
The Morrigan
10
3 / 4 / 2
5,949
541
4,060
7,304
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,877
534
4,573
10,585
4,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Leria6
Cernunnos
11
0 / 2 / 1
5,560
505
3,712
7,860
2,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Shandatrad313
Sylvanus
8
0 / 4 / 3
5,271
479
7,324
10,668
6,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 7 / 1
5,962
542
3,854
7,525
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 3 / 4
7,106
646
6,352
10,365
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
11
7 / 1 / 4
6,800
618
7,935
5,841
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 9
6,155
560
3,126
8,504
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
LlHODEl
Osiris
13
4 / 1 / 2
8,096
736
8,556
12,334
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
hienomies1245
Danzaburou
12
3 / 0 / 0
6,943
631
6,944
7,499
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
21
21
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
4
3
W
Janus
 
Janus
7
1
4
9
L
The Morrigan
Alvaro23j
The Morrigan
3
4
2
1
L
1
4
0
0.25
W
0
1
9
4.5
L
Cernunnos
Leria6
Cernunnos
0
2
1
0.25
W
Osiris
LlHODEl
Osiris
4
1
2
5
L
Sylvanus
Shandatrad313
Sylvanus
0
4
3
0.38
W
Danzaburou
hienomies1245
Danzaburou
3
0
0
3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
32,913
43,942
Taken
44,543
17,514
Mitigated
20,958
15,260
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,352
2,127
0
2,781
10,365
3,835
0
4,349
6,012
0
46,269
W
Janus
 
Janus
7,935
491
0
600
5,841
1,857
0
3,726
2,115
31,838
0
L
The Morrigan
Alvaro23j
The Morrigan
4,060
643
0
1,964
7,304
2,053
0
1,986
5,037
28,467
1,996
L
4,573
254
240
5,091
10,585
4,251
0
0
10,585
37,504
0
W
3,126
687
0
1,477
8,504
5,862
0
3,877
4,597
13,943
1,628
L
Cernunnos
Leria6
Cernunnos
3,712
1,235
0
3,231
7,860
2,380
0
317
7,543
0
42,357
W
Osiris
LlHODEl
Osiris
8,556
3,273
0
8,379
12,334
7,134
670
5,154
7,180
0
69,147
L
Sylvanus
Shandatrad313
Sylvanus
7,324
1,399
1,356
2,088
10,668
6,611
0
3,506
6,950
14,507
873
W
Danzaburou
hienomies1245
Danzaburou
6,944
3,645
0
3,250
7,499
2,270
0
1,848
5,651
0
57,044
L
3,854
361
396
894
7,525
2,219
0
4,264
2,945
25,408
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
35,100
273
Minions Killed
371
0
Camps Cleared
0
1,036,452
Distance Traveled
1,139,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,106
646
81
7
0
253,684
1
W
Janus
6,800
618
59
5
0
227,048
1
L
The Morrigan
5,949
541
45
4
0
229,311
0
L
Hades
5,877
534
78
7
0
189,523
0
W
Ymir
6,155
560
32
3
0
225,232
0
L
Cernunnos
5,560
505
79
7
0
188,778
6
W
Osiris
8,096
736
115
10
0
219,702
0
L
Sylvanus
5,271
479
24
2
0
206,750
0
W
Danzaburou
6,943
631
84
8
0
213,996
3
L
Ra
5,962
542
47
4
0
222,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role