Player Matchup

Baron Samedi
Baron Samedi
AI-X-AI
Baron Samedi
Level 92
God Stats
16W - 16L
1,488 SR
Queue Stats
310W - 270L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Maiki193
Nu Wa
Level 66
God Stats
4W - 3L
1,634 SR
Queue Stats
96W - 102L
1,421 Elo+
Solo
Hachiman
Hachiman
Mxt624004
Hachiman
Level 112
God Stats
1W - 3L
1,437 SR
Queue Stats
247W - 275L
1,317 Elo+
Solo
Bastet
Bastet
Stiffler_3_
Bastet
Level 67
God Stats
4W - 5L
1,439 SR
Queue Stats
16W - 18L
1,362 Elo+
Solo
Anubis
Anubis
tasita1976
Anubis
Level 81
God Stats
177W - 182L
1,491 SR
Queue Stats
426W - 426L
1,394 Elo+
Solo
Team Averages
Level 84
1,498 SR
1,404 Elo+

VS

Team Averages
Level 80
1,330 SR
1,430 Elo+
Kuzenbo
Kuzenbo
Alan-rvl_BS
Kuzenbo
Level 65
God Stats
4W - 4L
1,236 SR
Queue Stats
147W - 128L
1,426 Elo+
Solo
Eset
Eset
DRK_pepos
Eset
Level 67
God Stats
3W - 3L
1,387 SR
Queue Stats
94W - 85L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
Memento88788
Jing Wei
Level 153
God Stats
2W - 2L
1,381 SR
Queue Stats
107W - 113L
1,500 Elo+
Solo
Bellona
Bellona
Zavrok_99
Bellona
Level 64
God Stats
10W - 12L
1,443 SR
Queue Stats
63W - 63L
1,420 Elo+
Party 1
Fenrir
Fenrir
chiqui_1984
Fenrir
Level 53
God Stats
4W - 4L
1,202 SR
Queue Stats
165W - 189L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AI-X-AI
Baron Samedi
10
0 / 0 / 2
5,998
461
2,061
5,981
3,556
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Maiki193
Nu Wa
10
0 / 3 / 1
6,011
462
2,751
5,841
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Mxt624004
Hachiman
11
0 / 3 / 0
5,851
450
2,144
8,298
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
3 / 0 / 0
6,692
515
5,128
7,145
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
tasita1976
Anubis
13
1 / 5 / 0
7,429
571
12,480
11,296
4,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alan-rvl_BS
Kuzenbo
13
3 / 0 / 1
7,864
605
3,917
5,759
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
13
1 / 1 / 3
7,467
574
6,135
5,927
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Memento88788
Jing Wei
13
2 / 1 / 1
7,476
575
5,009
8,164
2,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zavrok_99
Bellona
13
2 / 1 / 2
7,436
572
5,234
11,978
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
3 / 1 / 2
7,417
571
5,067
10,327
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AI-X-AI
Baron Samedi
0
0
2
1
W
Kuzenbo
Alan-rvl_BS
Kuzenbo
3
0
1
3.5
W
Eset
1
1
3
2.5
L
Nu Wa
Maiki193
Nu Wa
0
3
1
0.17
W
Jing Wei
Memento88788
Jing Wei
2
1
1
2.5
L
Hachiman
Mxt624004
Hachiman
0
3
0
0
L
Bastet
3
0
0
3
W
Bellona
Zavrok_99
Bellona
2
1
2
3
W
Fenrir
3
1
2
4
L
Anubis
tasita1976
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
25,362
38,561
Taken
42,155
14,460
Mitigated
18,037
14,884
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AI-X-AI
Baron Samedi
2,061
328
280
2,924
5,981
3,556
0
1,735
4,246
26,935
0
W
Kuzenbo
Alan-rvl_BS
Kuzenbo
3,917
1,544
0
2,096
5,759
4,614
50
2,562
3,197
28,367
0
W
Eset
6,135
296
0
1,321
5,927
1,758
57
1,767
4,160
53,076
3,328
L
Nu Wa
Maiki193
Nu Wa
2,751
575
0
420
5,841
1,759
0
3,882
1,959
37,728
0
W
Jing Wei
Memento88788
Jing Wei
5,009
2,911
0
4,705
8,164
2,809
404
729
7,435
0
63,380
L
Hachiman
Mxt624004
Hachiman
2,144
1,864
0
2,502
8,298
2,307
0
2,001
6,297
0
36,263
L
Bastet
5,128
1,355
0
3,350
7,145
2,099
0
1,821
5,324
0
31,511
W
Bellona
Zavrok_99
Bellona
5,234
1,242
0
2,283
11,978
5,027
172
9,024
2,954
0
39,246
W
Fenrir
5,067
1,290
0
2,160
10,327
3,829
0
3,317
7,010
0
54,181
L
Anubis
tasita1976
Anubis
12,480
723
0
5,408
11,296
4,739
564
530
10,766
62,396
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
37,660
314
Minions Killed
399
0
Camps Cleared
0
1,160,348
Distance Traveled
1,315,456
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,998
461
43
3
0
243,370
0
W
Kuzenbo
7,864
605
41
3
0
293,383
0
W
Eset
7,467
574
98
8
0
251,082
0
L
Nu Wa
6,011
462
61
5
0
208,337
0
W
Jing Wei
7,476
575
102
8
0
246,378
0
L
Hachiman
5,851
450
57
4
0
183,856
0
L
Bastet
6,692
515
55
4
0
310,906
0
W
Bellona
7,436
572
69
5
0
254,899
3
W
Fenrir
7,417
571
89
7
0
269,714
0
L
Anubis
7,429
571
98
8
0
213,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role