Player Matchup

King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
Ashen3clipse
Nox
Platinum IV
Level 166
God Stats
7W - 6L
1,671 SR
Queue Stats
271W - 263L
1,681 MMR
Solo
Skadi
Skadi
Platinum V
BasicSnowflake_
Skadi
Platinum V
Level 242
God Stats
211W - 185L
1,608 SR
Queue Stats
722W - 730L
1,680 MMR
Solo
Hun Batz
Hun Batz
Gold II
Deefunk
Hun Batz
Gold II
Level 200
God Stats
7W - 4L
1,506 SR
Queue Stats
117W - 128L
1,722 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,557 SR
1,617 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,659 SR
1,708 MMR
Janus
Janus
Platinum IV
DemxnGhost
Janus
Platinum IV
Level 123
God Stats
2W - 3L
1,719 SR
Queue Stats
165W - 165L
1,715 MMR
Party 1
Medusa
Medusa
Platinum V
OGBigHomie4
Medusa
Platinum V
Level 88
God Stats
2W - 2L
1,735 SR
Queue Stats
101W - 98L
1,725 MMR
Party 1
Ganesha
Ganesha
Gold II
RMLightning
Ganesha
Gold II
Level 125
God Stats
28W - 22L
1,501 SR
Queue Stats
183W - 181L
1,674 MMR
Solo
Thor
Thor
Platinum I
oDeacon
Thor
Platinum I
Level 147
God Stats
25W - 19L
1,686 SR
Queue Stats
138W - 117L
1,733 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
shadiyo
Erlang Shen
Platinum II
Level 122
God Stats
36W - 33L
1,655 SR
Queue Stats
214W - 212L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 1
5,404
772
5,040
6,044
3,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
 
Ymir
8
1 / 0 / 1
4,623
660
2,806
3,723
1,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,370
624
1,473
4,077
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
4,137
591
4,043
2,766
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Deefunk
Hun Batz
9
2 / 0 / 1
4,606
658
1,386
4,202
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAnhurSurtrLancelot

VS

Bans
SusanoMulanAgniIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 1 / 0
4,603
658
2,256
2,306
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
7
1 / 1 / 0
3,818
545
2,845
3,975
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
RMLightning
Ganesha
7
0 / 1 / 1
4,112
587
1,734
6,186
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
oDeacon
Thor
8
0 / 1 / 0
4,126
589
1,401
4,458
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
shadiyo
Erlang Shen
6
0 / 3 / 0
3,953
565
2,936
6,005
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Ymir
 
Ymir
1
0
1
1.5
W
0
1
0
0
W
1
1
1
1.5
W
Hun Batz
Deefunk
Hun Batz
2
0
1
2.5
L
Janus
1
1
0
1
L
Medusa
1
1
0
1
L
Ganesha
RMLightning
Ganesha
0
1
1
0.5
L
Thor
oDeacon
Thor
0
1
0
0
L
Erlang Shen
shadiyo
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
11,172
20,812
Taken
22,930
8,460
Mitigated
9,511
8,367
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,040
1,580
0
2,201
6,044
3,280
0
0
6,044
0
31,559
W
Ymir
 
Ymir
2,806
812
0
1,397
3,723
1,993
0
984
2,739
15,108
1,690
W
1,473
103
0
1,374
4,077
1,071
0
1,590
2,287
21,942
1,135
W
4,043
1,898
0
342
2,766
977
0
750
2,016
0
25,044
W
Hun Batz
Deefunk
Hun Batz
1,386
100
0
3,053
4,202
1,139
0
394
3,736
0
27,250
L
Janus
2,256
137
0
872
2,306
527
0
960
1,244
26,561
0
L
Medusa
2,845
1,034
0
1,349
3,975
1,120
0
916
3,059
0
22,695
L
Ganesha
RMLightning
Ganesha
1,734
417
710
1,791
6,186
2,338
0
1,428
4,758
11,325
0
L
Thor
oDeacon
Thor
1,401
535
0
430
4,458
1,622
0
286
4,118
0
27,582
L
Erlang Shen
shadiyo
Erlang Shen
2,936
1,624
0
2,049
6,005
3,904
0
0
6,005
0
18,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
20,612
238
Minions Killed
205
0
Camps Cleared
0
744,349
Distance Traveled
755,946
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,404
772
54
8
0
151,081
2
W
Ymir
4,623
660
27
4
0
151,107
3
W
Nox
4,370
624
58
8
0
132,834
0
W
Skadi
4,137
591
41
6
0
139,109
1
W
Hun Batz
4,606
658
58
8
0
170,218
1
L
Janus
4,603
658
57
8
0
160,215
0
L
Medusa
3,818
545
59
8
0
151,597
0
L
Ganesha
4,112
587
3
0
0
146,218
2
L
Thor
4,126
589
47
7
0
186,817
0
L
Erlang Shen
3,953
565
39
6
0
111,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role