Player Matchup

Charon
Charon
Finsxnity
Charon
Level 67
God Stats
4W - 2L
1,716 SR
Queue Stats
326W - 322L
1,462 Elo+
Party 1
Bellona
Bellona
Hitarii
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 75L
1,471 Elo+
Party 1
Tyr
Tyr
KrispyGuy
Tyr
Level 123
God Stats
1W - 6L
1,213 SR
Queue Stats
56W - 58L
1,382 Elo+
Solo
Jormungandr
Jormungandr
Quillium61
Jormungandr
Level 56
God Stats
3W - 4L
1,684 SR
Queue Stats
187W - 202L
1,409 Elo+
Party 1
Skadi
Skadi
TheMigas
Skadi
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 155L
1,417 Elo+
Party 1
Team Averages
Level 63
1,523 SR
1,428 Elo+

VS

Team Averages
Level 82
1,439 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Buberino
Zhong Kui
Level 106
God Stats
19W - 8L
1,313 SR
Queue Stats
123W - 125L
1,387 Elo+
Solo
Ravana
Ravana
ElQuetza2892
Ravana
Level 137
God Stats
9W - 5L
1,563 SR
Queue Stats
298W - 264L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Flomar
Jing Wei
Level 85
God Stats
2W - 2L
1,385 SR
Queue Stats
198W - 157L
1,512 Elo+
Party 2
Cerberus
Cerberus
SamuraiV2
Cerberus
Level 24
God Stats
8W - 5L
1,584 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 2
Achilles
Achilles
xputrefactionx
Achilles
Level 60
God Stats
12W - 12L
1,351 SR
Queue Stats
136W - 125L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Finsxnity
Charon
11
0 / 3 / 2
6,009
546
4,592
9,360
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Hitarii
Bellona
10
2 / 3 / 0
6,243
568
4,670
6,007
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 1
5,891
536
5,137
11,663
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Quillium61
Jormungandr
10
0 / 2 / 1
5,546
504
4,502
9,200
6,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
TheMigas
Skadi
11
1 / 1 / 0
5,526
502
4,595
3,213
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Buberino
Zhong Kui
12
2 / 2 / 3
7,494
681
6,041
6,465
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
8 / 1 / 3
7,320
665
7,809
9,582
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jing Wei
Flomar
Jing Wei
11
0 / 1 / 3
5,691
517
3,090
6,396
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
SamuraiV2
Cerberus
10
2 / 0 / 1
5,965
542
3,024
7,101
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
12
2 / 1 / 3
6,982
635
2,963
7,566
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Buberino
Zhong Kui
2
2
3
1.75
W
Ravana
8
1
3
9.5
L
Charon
Finsxnity
Charon
0
3
2
0.33
W
Jing Wei
Flomar
Jing Wei
0
1
3
1.5
L
Bellona
Hitarii
Bellona
2
3
0
0.67
L
2
5
1
0.5
L
Jormungandr
Quillium61
Jormungandr
0
2
1
0.25
W
Cerberus
SamuraiV2
Cerberus
2
0
1
2.5
L
Skadi
TheMigas
Skadi
1
1
0
1
W
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
22,927
39,443
Taken
37,110
19,370
Mitigated
18,131
8,191
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Buberino
Zhong Kui
6,041
918
0
1,758
6,465
5,024
455
2,141
3,928
57,935
0
W
Ravana
7,809
2,408
0
4,056
9,582
3,262
0
1,593
7,781
0
50,686
L
Charon
Finsxnity
Charon
4,592
818
0
2,350
9,360
3,226
0
3,695
5,665
34,033
1,076
W
Jing Wei
Flomar
Jing Wei
3,090
1,499
0
2,688
6,396
1,824
0
2,280
4,094
0
36,658
L
Bellona
Hitarii
Bellona
4,670
750
0
1,293
6,007
4,525
0
0
6,007
0
25,764
L
5,137
622
0
2,908
11,663
4,090
0
2,346
9,317
0
29,909
L
Jormungandr
Quillium61
Jormungandr
4,502
1,241
0
1,193
9,200
6,703
228
1,786
7,414
29,958
2,337
W
Cerberus
SamuraiV2
Cerberus
3,024
238
0
2,023
7,101
4,526
0
1,945
5,156
14,788
1,435
L
Skadi
TheMigas
Skadi
4,595
1,121
0
447
3,213
826
527
1,148
2,065
0
33,563
W
Achilles
2,963
548
0
3,499
7,566
3,495
0
0
7,118
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
33,452
281
Minions Killed
352
0
Camps Cleared
0
1,104,267
Distance Traveled
1,163,852
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,494
681
106
10
0
227,451
3
W
Ravana
7,320
665
81
7
0
264,602
0
L
Charon
6,009
546
68
6
0
223,383
2
W
Jing Wei
5,691
517
66
6
0
220,710
2
L
Bellona
6,243
568
52
5
0
198,654
0
L
Tyr
5,891
536
54
5
0
233,281
4
L
Jormungandr
5,546
504
45
4
0
230,436
0
W
Cerberus
5,965
542
33
3
0
240,010
4
L
Skadi
5,526
502
62
6
0
218,513
0
W
Achilles
6,982
635
66
6
0
211,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role