Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ewil-Mer0dak
Surtr
Level 66
God Stats
0W - 4L
1,757 SR
Queue Stats
6W - 5L
1,738 Elo+
Solo
Hel
Hel
ISLAIM3-gameplay
Hel
Level 91
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 7L
1,435 Elo+
Solo
Fafnir
Fafnir
PhoenixKing5585
Fafnir
Level 156
God Stats
7W - 9L
1,510 SR
Queue Stats
185W - 175L
1,475 Elo+
Solo
Loki
Loki
meezus_92
Loki
Level 138
God Stats
1W - 5L
1,336 SR
Queue Stats
66W - 78L
1,413 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,512 Elo+

VS

Team Averages
Level 98
1,645 SR
1,497 Elo+
Da Ji
Da Ji
InterArmaSilent
Da Ji
Level 87
God Stats
10W - 5L
1,836 SR
Queue Stats
39W - 37L
1,453 Elo+
Solo
Vulcan
Vulcan
Undone5453
Vulcan
Level 81
God Stats
3W - 1L
1,594 SR
Queue Stats
70W - 52L
1,559 Elo+
Solo
King Arthur
King Arthur
WarsMelody
King Arthur
Level 128
God Stats
8W - 11L
1,561 SR
Queue Stats
143W - 117L
1,502 Elo+
Solo
Neith
Neith
evilzone420
Neith
Level 77
God Stats
5W - 1L
1,735 SR
Queue Stats
9W - 10L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
makemefeelg0od
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
5,850
532
7,217
7,657
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
4,928
448
3,016
8,562
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 0
3,887
353
503
1,601
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,727
521
2,628
8,444
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
4 / 2 / 0
6,041
549
3,678
7,029
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,607
510
1,639
5,820
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
Undone5453
Vulcan
11
3 / 3 / 0
6,988
635
6,122
5,423
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WarsMelody
King Arthur
13
6 / 0 / 0
7,782
707
6,093
9,403
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 0
5,714
519
4,487
4,962
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
makemefeelg0od
Xing Tian
9
0 / 1 / 2
5,897
536
2,149
8,361
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
12
12
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
0
5
1
0.1
L
0
2
0
0
W
1
2
2
1
L
1
1
3
2.5
W
Vulcan
Undone5453
Vulcan
3
3
0
1
W
King Arthur
WarsMelody
King Arthur
6
0
0
6
W
2
0
0
2
W
Xing Tian
makemefeelg0od
Xing Tian
0
1
2
1
L
Loki
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,042
Damage
20,490
33,293
Taken
33,969
15,640
Mitigated
16,580
10,205
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,217
4,709
0
3,104
7,657
2,436
405
1,832
5,825
0
55,961
L
3,016
916
0
1,977
8,562
4,330
0
174
8,388
624
21,499
L
503
0
53
352
1,601
307
0
934
523
6,191
0
W
1,639
317
0
20
5,820
2,165
0
42
5,717
0
28,777
L
2,628
708
189
1,969
8,444
6,661
0
3,458
4,724
21,304
929
W
Vulcan
Undone5453
Vulcan
6,122
688
0
1,436
5,423
1,872
220
1,850
3,465
37,587
1,334
W
King Arthur
WarsMelody
King Arthur
6,093
1,103
0
1,860
9,403
5,688
0
183
8,839
679
56,983
W
4,487
1,559
0
1,810
4,962
1,476
417
227
4,735
0
35,893
W
Xing Tian
makemefeelg0od
Xing Tian
2,149
177
144
2,239
8,361
5,379
104
491
7,663
16,687
0
L
Loki
3,678
924
0
2,561
7,029
1,906
0
1,443
5,447
0
30,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
31,988
232
Minions Killed
303
0
Camps Cleared
0
880,091
Distance Traveled
1,021,796
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,850
532
85
8
0
191,469
0
L
Surtr
4,928
448
40
4
0
206,002
0
L
Hel
3,887
353
9
1
0
57,739
1
W
Da Ji
5,607
510
42
4
0
189,310
2
L
Fafnir
5,727
521
35
3
0
187,966
0
W
Vulcan
6,988
635
76
7
0
206,933
0
W
King Arthur
7,782
707
104
9
0
219,983
4
W
Neith
5,714
519
61
6
0
195,301
0
W
Xing Tian
5,897
536
20
2
0
210,269
2
L
Loki
6,041
549
63
6
0
236,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role