Player Matchup

Skadi
Skadi
Kill Fuzzy1310
Skadi
Level 129
God Stats
4W - 5L
1,541 SR
Queue Stats
117W - 146L
1,453 Elo+
Solo
Vamana
Vamana
MajorPIYA
Vamana
Level 159
God Stats
5W - 7L
1,506 SR
Queue Stats
113W - 102L
1,565 Elo+
Party 1
Artemis
Artemis
PandorumXK
Artemis
Level 164
God Stats
5W - 4L
1,450 SR
Queue Stats
75W - 75L
1,563 Elo+
Party 1
Sobek
Sobek
Weezl3
Sobek
Level 159
God Stats
81W - 87L
1,509 SR
Queue Stats
102W - 106L
1,550 Elo+
Party 1
Yu Huang
Yu Huang
drum2liv
Yu Huang
Level 157
God Stats
4W - 6L
1,464 SR
Queue Stats
172W - 158L
1,509 Elo+
Solo
Team Averages
Level 154
1,494 SR
1,528 Elo+

VS

Team Averages
Level 123
1,600 SR
1,545 Elo+
Lancelot
Lancelot
TITOSRT4
Lancelot
Level 118
God Stats
25W - 23L
1,525 SR
Queue Stats
100W - 93L
1,533 Elo+
Solo
Horus
Horus
VwAstro
Horus
Level 115
God Stats
23W - 16L
1,594 SR
Queue Stats
468W - 398L
1,582 Elo+
Solo
Mulan
Mulan
hotpotenthusiast
Mulan
Level 69
God Stats
41W - 29L
1,556 SR
Queue Stats
354W - 324L
1,528 Elo+
Solo
Olorun
Olorun
maoJmc
Olorun
Level 159
God Stats
3W - 3L
1,664 SR
Queue Stats
208W - 185L
1,549 Elo+
Solo
Merlin
Merlin
reddead-ian
Merlin
Level 154
God Stats
5W - 1L
1,663 SR
Queue Stats
263W - 243L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
950
190
0
0
0
Vamana
MajorPIYA
Vamana
6
0 / 1 / 1
3,391
678
719
3,366
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
PandorumXK
Artemis
7
1 / 0 / 0
3,795
759
2,576
2,271
519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Weezl3
Sobek
5
0 / 1 / 0
3,007
601
733
3,512
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
drum2liv
Yu Huang
7
0 / 0 / 0
3,773
755
267
1,518
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
TITOSRT4
Lancelot
6
1 / 0 / 0
3,345
669
933
2,799
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
VwAstro
Horus
5
0 / 0 / 1
3,517
703
823
1,261
624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,352
670
789
3,977
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
maoJmc
Olorun
6
1 / 0 / 0
3,615
723
1,350
1,032
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
7
0 / 0 / 0
3,502
700
459
746
169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Vamana
MajorPIYA
Vamana
0
1
1
0.5
L
Artemis
PandorumXK
Artemis
1
0
0
1
W
Lancelot
TITOSRT4
Lancelot
1
0
0
1
W
Horus
VwAstro
Horus
0
0
1
0.5
L
Sobek
Weezl3
Sobek
0
1
0
0
L
Yu Huang
drum2liv
Yu Huang
0
0
0
0
W
0
1
0
0
W
Olorun
maoJmc
Olorun
1
0
0
1
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,295
Damage
4,354
10,667
Taken
9,815
4,055
Mitigated
3,482
2,648
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
MajorPIYA
Vamana
719
220
0
214
3,366
1,021
0
350
3,016
0
13,341
L
Artemis
PandorumXK
Artemis
2,576
190
0
500
2,271
519
0
0
2,271
0
16,926
W
Lancelot
TITOSRT4
Lancelot
933
158
0
1,939
2,799
795
0
458
2,317
0
14,174
W
Horus
VwAstro
Horus
823
453
261
506
1,261
624
0
186
1,075
0
6,960
L
Sobek
Weezl3
Sobek
733
153
0
1,684
3,512
2,096
0
1,079
2,433
8,415
0
L
Yu Huang
drum2liv
Yu Huang
267
0
0
250
1,518
419
0
355
1,163
19,500
662
W
789
147
0
1,112
3,977
1,628
0
0
3,977
0
14,121
W
Olorun
maoJmc
Olorun
1,350
1,090
80
639
1,032
266
0
254
778
21,828
2,461
W
Merlin
459
0
0
440
746
169
0
0
746
20,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,916
Gold Earned
17,331
127
Minions Killed
144
0
Camps Cleared
0
405,889
Distance Traveled
499,922
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
950
190
0
0
0
0
0
L
Vamana
3,391
678
32
6
0
113,429
1
L
Artemis
3,795
759
33
7
0
86,125
0
W
Lancelot
3,345
669
37
7
0
126,938
0
W
Horus
3,517
703
11
2
0
100,657
2
L
Sobek
3,007
601
8
2
0
105,763
0
L
Yu Huang
3,773
755
54
11
0
100,572
0
W
Mulan
3,352
670
27
5
0
90,237
0
W
Olorun
3,615
723
30
6
0
85,495
0
W
Merlin
3,502
700
39
8
0
96,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role