Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Filthy_cheeto__
Danzaburou
Level 39
God Stats
11W - 13L
1,498 SR
Queue Stats
31W - 56L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
LunaLittle
Sun Wukong
Level 144
God Stats
0W - 1L
1,829 SR
Queue Stats
10W - 7L
1,429 Elo+
Solo
Sol
Sol
P1pBoy-Panda
Sol
Level 108
God Stats
121W - 117L
1,584 SR
Queue Stats
630W - 642L
1,466 Elo+
Solo
Poseidon
Poseidon
acardend
Poseidon
Level 93
God Stats
23W - 19L
1,443 SR
Queue Stats
445W - 430L
1,446 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,431 Elo+

VS

Team Averages
Level 93
1,461 SR
1,435 Elo+
Surtr
Surtr
AMA BloodFallen
Surtr
Level 28
God Stats
13W - 13L
1,392 SR
Queue Stats
21W - 22L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
Dedguy
Cernunnos
Level 127
God Stats
7W - 8L
1,482 SR
Queue Stats
174W - 165L
1,520 Elo+
Solo
Sobek
Sobek
UROCKCANCELDAT_
Sobek
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 217L
1,477 Elo+
Solo
Nox
Nox
chatoguipe96
Nox
Level 45
God Stats
4W - 2L
1,391 SR
Queue Stats
50W - 48L
1,369 Elo+
Party 1
Lancelot
Lancelot
cousinvinny5681
Lancelot
Level 85
God Stats
13W - 15L
1,539 SR
Queue Stats
309W - 321L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 2 / 1
3,708
464
536
2,826
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Filthy_cheeto__
Danzaburou
7
0 / 0 / 0
4,209
526
3,649
4,726
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LunaLittle
Sun Wukong
7
1 / 1 / 0
3,953
494
3,550
4,401
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
0 / 2 / 1
4,295
537
862
5,543
2,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
acardend
Poseidon
9
2 / 0 / 0
5,190
649
2,913
2,136
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,865
733
2,780
3,444
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Dedguy
Cernunnos
8
1 / 0 / 1
4,789
599
4,310
4,702
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,543
568
1,734
7,174
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 0
4,263
533
641
3,213
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
9
1 / 1 / 0
4,622
578
1,056
4,411
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
2
0
0
2
W
Cernunnos
Dedguy
Cernunnos
1
0
1
1.5
L
Danzaburou
Filthy_cheeto__
Danzaburou
0
0
0
0
L
Sun Wukong
LunaLittle
Sun Wukong
1
1
0
1
L
0
2
1
0.25
W
1
1
1
1.5
L
Poseidon
acardend
Poseidon
2
0
0
2
W
0
1
0
0
W
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,510
Damage
10,521
19,632
Taken
22,944
7,679
Mitigated
8,226
7,893
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
536
162
0
1,038
2,826
782
0
180
2,646
15,137
0
W
2,780
1,534
0
1,881
3,444
1,145
233
817
2,627
793
30,371
W
Cernunnos
Dedguy
Cernunnos
4,310
2,006
0
1,973
4,702
1,179
0
125
4,360
0
25,448
L
Danzaburou
Filthy_cheeto__
Danzaburou
3,649
1,963
0
2,110
4,726
1,338
0
960
3,766
0
17,163
L
Sun Wukong
LunaLittle
Sun Wukong
3,550
804
0
1,389
4,401
2,158
0
594
3,807
0
13,606
L
862
80
0
2,778
5,543
2,907
0
168
5,375
22,176
869
W
1,734
209
0
3,063
7,174
3,435
0
637
6,287
8,486
0
L
Poseidon
acardend
Poseidon
2,913
706
0
578
2,136
494
0
608
1,528
30,026
0
W
641
135
0
0
3,213
829
0
1,887
1,326
15,482
571
W
Lancelot
1,056
452
0
1,282
4,411
1,638
0
800
3,611
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
24,082
187
Minions Killed
222
0
Camps Cleared
0
750,071
Distance Traveled
798,288
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,708
464
34
4
0
116,271
0
W
Surtr
5,865
733
59
7
0
147,767
0
W
Cernunnos
4,789
599
58
7
0
141,003
0
L
Danzaburou
4,209
526
39
5
0
155,528
1
L
Sun Wukong
3,953
494
13
2
0
161,408
7
L
Sol
4,295
537
47
6
0
150,866
0
W
Sobek
4,543
568
15
2
0
176,231
1
L
Poseidon
5,190
649
54
7
0
165,998
2
W
Nox
4,263
533
33
4
0
134,112
0
W
Lancelot
4,622
578
57
7
0
199,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role