Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ej-Redav
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,509 Elo+
Solo
Raijin
Raijin
Firlander
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,438 Elo+
Solo
Pele
Pele
ToxicBlack69
Pele
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 169L
1,552 Elo+
Solo
Neith
Neith
hiworld420
Neith
Level 127
God Stats
2W - 6L
1,491 SR
Queue Stats
328W - 337L
1,556 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,511 Elo+

VS

Team Averages
Level 127
1,521 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Aeristrial
Bakasura
Level 149
God Stats
1W - 0L
1,454 SR
Queue Stats
91W - 80L
1,473 Elo+
Party 1
Ymir
Ymir
RPGxShockKing
Ymir
Level 101
God Stats
2W - 0L
1,649 SR
Queue Stats
68W - 90L
1,418 Elo+
Party 1
Cerberus
Cerberus
SirNeaaa
Cerberus
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 92L
1,484 Elo+
Party 1
Hel
Hel
SpicyXcReaper
Hel
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 196L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 4
5,490
1,098
4,077
5,965
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Ej-Redav
Merlin
7
0 / 3 / 1
4,926
985
1,840
3,408
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Firlander
Raijin
10
2 / 3 / 2
5,728
1,146
10,072
5,133
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
5,370
1,074
5,101
5,319
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
11
4 / 1 / 2
6,292
1,258
8,307
4,404
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
5 / 3 / 5
6,219
1,244
12,630
5,606
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Aeristrial
Bakasura
9
1 / 1 / 4
5,529
1,106
1,122
4,885
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 5
5,495
1,099
2,044
7,397
5,096
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
SirNeaaa
Cerberus
12
3 / 0 / 6
7,036
1,407
4,186
10,438
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 0 / 8
6,246
1,249
3,325
3,993
1,224
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
6
Kills
10
10
Deaths
6
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
4
1
W
Discordia
 
Discordia
5
3
5
2.5
W
Bakasura
Aeristrial
Bakasura
1
1
4
3
L
Merlin
Ej-Redav
Merlin
0
3
1
0.17
L
Raijin
Firlander
Raijin
2
3
2
1
W
0
2
5
1.25
W
Cerberus
SirNeaaa
Cerberus
3
0
6
6
W
1
0
8
5
L
0
1
4
2
L
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
23,307
24,229
Taken
32,319
8,805
Mitigated
14,958
9,707
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,077
336
2,595
3,193
5,965
2,968
0
5,427
428
7,685
0
W
Discordia
 
Discordia
12,630
295
310
132
5,606
1,572
0
2,554
2,694
20,168
0
W
Bakasura
Aeristrial
Bakasura
1,122
782
1,988
1,789
4,885
2,141
0
1,889
2,648
0
2,467
L
Merlin
Ej-Redav
Merlin
1,840
85
238
302
3,408
897
0
3,176
177
5,187
0
L
Raijin
Firlander
Raijin
10,072
433
0
0
5,133
1,510
0
4,712
366
11,716
0
W
2,044
221
274
628
7,397
5,096
0
3,270
3,553
3,510
0
W
Cerberus
SirNeaaa
Cerberus
4,186
138
667
4,982
10,438
4,925
0
5,114
4,806
8,536
0
W
3,325
119
5,942
3,187
3,993
1,224
0
1,561
2,142
13,367
466
L
5,101
639
290
1,552
5,319
2,070
0
4,646
673
0
11,498
L
Neith
8,307
1,012
774
763
4,404
1,360
0
4,023
381
0
15,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
30,525
57
Minions Killed
73
0
Camps Cleared
0
565,022
Distance Traveled
608,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,490
1,098
9
2
0
115,311
0
W
Discordia
6,219
1,244
7
1
0
122,145
0
W
Bakasura
5,529
1,106
18
4
0
122,157
0
L
Merlin
4,926
985
5
1
0
78,323
0
L
Raijin
5,728
1,146
9
2
0
111,372
0
W
Ymir
5,495
1,099
2
0
0
108,323
0
W
Cerberus
7,036
1,407
20
4
0
121,794
0
W
Hel
6,246
1,249
26
5
0
133,954
0
L
Pele
5,370
1,074
17
3
0
130,845
0
L
Neith
6,292
1,258
17
3
0
129,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role