Player Matchup

Xing Tian
Xing Tian
Achilee
Xing Tian
Level 127
God Stats
8W - 1L
1,828 SR
Queue Stats
96W - 57L
1,655 Elo+
Solo
Anubis
Anubis
Bidenator
Anubis
Level 107
God Stats
3W - 0L
1,482 SR
Queue Stats
89W - 64L
1,642 Elo+
Solo
Izanami
Izanami
DarkSparklez1
Izanami
Level 123
God Stats
10W - 0L
1,965 SR
Queue Stats
161W - 139L
1,567 Elo+
Solo
Achilles
Achilles
Gythron
Achilles
Level 123
God Stats
5W - 2L
1,617 SR
Queue Stats
162W - 150L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Kazekiryu
Ne Zha
Level 184
God Stats
32W - 24L
1,664 SR
Queue Stats
293W - 271L
1,565 Elo+
Solo
Team Averages
Level 133
1,711 SR
1,592 Elo+

VS

Team Averages
Level 151
1,555 SR
1,539 Elo+
Geb
Geb
 
Geb
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
ISuckAtVijaGames
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 115L
1,627 Elo+
Solo
Vulcan
Vulcan
ProfitTaker
Vulcan
Level 159
God Stats
37W - 27L
1,605 SR
Queue Stats
284W - 290L
1,484 Elo+
Solo
Nut
Nut
WelloyQC
Nut
Level 68
God Stats
10W - 6L
1,564 SR
Queue Stats
63W - 57L
1,540 Elo+
Party 1
Zeus
Zeus
moietplusinc
Zeus
Level 303
God Stats
5W - 6L
1,604 SR
Queue Stats
620W - 620L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Achilee
Xing Tian
11
3 / 1 / 3
6,489
590
4,272
9,579
7,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Bidenator
Anubis
12
4 / 1 / 2
7,305
664
3,044
3,784
1,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
11
3 / 1 / 3
6,353
578
6,059
5,890
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Gythron
Achilles
12
1 / 0 / 0
6,952
632
466
5,117
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Kazekiryu
Ne Zha
11
2 / 2 / 3
6,166
561
4,167
7,281
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 1
5,448
495
3,912
7,009
4,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 1
6,191
563
4,382
9,436
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
8
0 / 3 / 0
5,256
478
1,351
2,449
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
4,961
451
3,349
7,260
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,746
522
2,709
4,047
656
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
1
2.5
W
Xing Tian
Achilee
Xing Tian
3
1
3
4.5
W
Anubis
Bidenator
Anubis
4
1
2
5
W
Izanami
3
1
3
4.5
W
Achilles
Gythron
Achilles
1
0
0
1
L
3
0
1
3.5
W
Ne Zha
Kazekiryu
Ne Zha
2
2
3
1.75
L
Vulcan
0
3
0
0
L
0
5
2
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
15,703
31,651
Taken
30,201
16,958
Mitigated
11,150
9,893
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,912
356
0
2,159
7,009
4,075
0
1,312
5,697
20,139
0
W
Xing Tian
Achilee
Xing Tian
4,272
775
1,154
1,484
9,579
7,011
13
2,012
7,242
20,216
1,397
W
Anubis
Bidenator
Anubis
3,044
129
0
2,108
3,784
1,647
0
2,259
1,525
45,025
554
W
Izanami
6,059
3,913
0
2,502
5,890
1,910
955
1,175
4,498
0
47,108
W
Achilles
Gythron
Achilles
466
65
0
1,682
5,117
3,364
13
1,460
3,657
0
42,309
L
4,382
2,537
0
2,045
9,436
3,783
0
1,099
8,337
0
46,394
W
Ne Zha
Kazekiryu
Ne Zha
4,167
1,247
0
963
7,281
3,026
0
774
6,465
0
49,772
L
Vulcan
1,351
33
0
0
2,449
469
0
587
1,823
22,563
0
L
3,349
2,117
0
991
7,260
2,167
0
1,903
5,357
0
28,824
L
2,709
100
0
267
4,047
656
0
2,415
1,632
33,959
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
27,602
387
Minions Killed
290
0
Camps Cleared
0
1,132,633
Distance Traveled
1,043,708
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,448
495
16
1
0
222,144
0
W
Xing Tian
6,489
590
25
2
0
233,808
2
W
Anubis
7,305
664
104
9
0
225,186
6
W
Izanami
6,353
578
97
9
0
227,541
2
W
Achilles
6,952
632
84
8
0
219,939
0
L
Kali
6,191
563
85
8
0
273,756
2
W
Ne Zha
6,166
561
77
7
0
226,159
0
L
Vulcan
5,256
478
57
5
0
139,831
0
L
Nut
4,961
451
59
5
0
192,295
0
L
Zeus
5,746
522
73
7
0
215,682
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role