Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rimkush33
Nu Wa
Level 41
God Stats
15W - 29L
1,304 SR
Queue Stats
33W - 49L
1,374 Elo+
Party 1
Loki
Loki
RussWest33
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Trombat
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,507 Elo+
Solo
Jing Wei
Jing Wei
parchun
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,488 Elo+
Solo
Team Averages
Level 81
1,461 SR
1,465 Elo+

VS

Team Averages
Level 124
1,602 SR
1,481 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
GraphicNathan
Bastet
Level 129
God Stats
10W - 5L
1,664 SR
Queue Stats
174W - 179L
1,474 Elo+
Party 2
Ares
Ares
Yacob_tal
Ares
Level 123
God Stats
14W - 8L
1,578 SR
Queue Stats
91W - 89L
1,498 Elo+
Solo
Nut
Nut
Z3LM0
Nut
Level 108
God Stats
15W - 5L
1,767 SR
Queue Stats
430W - 397L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 2
5,483
548
4,214
7,911
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Rimkush33
Nu Wa
6
0 / 7 / 0
4,130
413
928
6,167
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 1
5,551
555
1,785
6,574
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Trombat
Kukulkan
11
1 / 4 / 1
5,579
558
3,302
5,224
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
parchun
Jing Wei
9
2 / 2 / 0
5,341
534
3,157
4,760
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
8 / 0 / 0
6,632
663
7,101
5,308
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
 
Kukulkan
11
0 / 2 / 2
6,245
625
1,234
4,743
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
6 / 0 / 1
7,311
731
4,554
4,727
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
10
3 / 2 / 2
6,042
604
4,581
7,397
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
Z3LM0
Nut
10
0 / 2 / 1
5,051
505
1,772
6,106
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
17
17
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
W
Hou Yi
 
Hou Yi
8
0
0
8
W
Kukulkan
 
Kukulkan
0
2
2
0.5
W
6
0
1
6.5
L
Nu Wa
Rimkush33
Nu Wa
0
7
0
0
L
2
3
1
0.83
L
Kukulkan
Trombat
Kukulkan
1
4
1
0.38
W
Ares
3
2
2
2
W
Nut
Z3LM0
Nut
0
2
1
0.25
L
Jing Wei
parchun
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
19,242
30,636
Taken
28,281
10,694
Mitigated
10,992
8,780
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,214
1,782
160
3,543
7,911
4,817
0
1,987
5,924
0
15,698
W
Hou Yi
 
Hou Yi
7,101
2,956
0
2,808
5,308
1,466
0
1,475
3,819
0
39,335
W
Kukulkan
 
Kukulkan
1,234
230
0
224
4,743
1,587
0
1,900
2,843
39,532
1,274
W
4,554
502
0
2,264
4,727
1,274
0
685
3,886
0
45,254
L
Nu Wa
Rimkush33
Nu Wa
928
302
0
660
6,167
938
0
0
6,167
12,264
0
L
1,785
150
0
2,679
6,574
1,928
0
514
6,058
0
36,289
L
Kukulkan
Trombat
Kukulkan
3,302
180
0
581
5,224
1,529
0
867
4,157
32,740
0
W
Ares
4,581
227
0
2,070
7,397
4,840
0
0
7,397
14,796
500
W
Nut
Z3LM0
Nut
1,772
1,155
0
1,259
6,106
1,825
0
0
6,106
0
33,927
L
Jing Wei
parchun
Jing Wei
3,157
2,496
0
1,157
4,760
1,482
0
2,183
2,577
0
26,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
31,281
244
Minions Killed
303
0
Camps Cleared
0
974,693
Distance Traveled
1,024,947
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,483
548
18
2
0
194,314
0
W
Hou Yi
6,632
663
48
5
0
214,237
0
W
Kukulkan
6,245
625
93
9
0
204,102
0
W
Bastet
7,311
731
89
9
0
206,019
0
L
Nu Wa
4,130
413
24
2
0
145,815
3
L
Loki
5,551
555
78
8
0
234,876
0
L
Kukulkan
5,579
558
67
7
0
201,447
3
W
Ares
6,042
604
18
2
0
217,721
4
W
Nut
5,051
505
55
6
0
182,868
0
L
Jing Wei
5,341
534
57
6
0
198,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role