Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KicoFunzies
Sylvanus
Level 115
God Stats
4W - 7L
1,452 SR
Queue Stats
53W - 68L
1,479 Elo+
Solo
Ra
Ra
SamuelilloYT
Ra
Level 109
God Stats
10W - 7L
1,600 SR
Queue Stats
34W - 31L
1,541 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,506 Elo+

VS

Team Averages
Level 123
1,513 SR
1,492 Elo+
Loki
Loki
Alpha-220x
Loki
Level 142
God Stats
22W - 19L
1,572 SR
Queue Stats
557W - 576L
1,510 Elo+
Solo
Horus
Horus
Viones
Horus
Level 68
God Stats
17W - 21L
1,529 SR
Queue Stats
199W - 188L
1,564 Elo+
Solo
Vulcan
Vulcan
a13709679810b
Vulcan
Level 159
God Stats
43W - 55L
1,439 SR
Queue Stats
463W - 646L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 4 / 1
7,264
726
7,719
8,176
2,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
KicoFunzies
Sylvanus
10
0 / 3 / 2
6,523
652
3,063
10,830
8,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 1
7,381
738
5,988
8,539
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,087
809
7,765
7,658
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Viones
Horus
13
2 / 1 / 10
7,671
767
6,035
11,736
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
6 / 1 / 4
8,591
859
11,226
4,573
1,687
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
1
0.63
W
4
1
8
8
L
Sylvanus
KicoFunzies
Sylvanus
0
3
2
0.33
L
1
5
1
0.3
W
Horus
Viones
Horus
2
1
10
7
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
25,026
27,545
Taken
23,967
12,839
Mitigated
12,825
8,571
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,719
3,261
144
1,019
8,176
2,268
461
3,384
4,733
0
29,643
W
7,765
1,581
0
1,977
7,658
2,747
0
2,175
5,483
0
28,985
L
Sylvanus
KicoFunzies
Sylvanus
3,063
252
1,885
3,135
10,830
8,185
0
4,908
5,865
8,857
1,329
L
5,988
582
711
1,677
8,539
2,386
144
2,957
5,535
29,519
0
W
Horus
Viones
Horus
6,035
2,894
1,176
4,874
11,736
8,391
70
3,224
8,369
0
17,478
W
11,226
126
0
1,056
4,573
1,687
211
2,927
1,595
38,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
24,349
114
Minions Killed
145
0
Camps Cleared
0
520,165
Distance Traveled
610,674
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,264
726
49
5
0
169,306
0
W
Loki
8,087
809
44
4
0
195,111
3
L
Sylvanus
6,523
652
14
1
0
173,866
4
L
Ra
7,381
738
51
5
0
176,993
0
W
Horus
7,671
767
30
3
0
212,367
0
W
Vulcan
8,591
859
71
7
0
203,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role