Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KanakaHauoli
Chang'e
Level 141
God Stats
2W - 2L
1,785 SR
Queue Stats
155W - 165L
1,460 Elo+
Solo
Ymir
Ymir
SmiteDenDen
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Neith
Neith
glazemaster53
Neith
Level 88
God Stats
2W - 0L
1,909 SR
Queue Stats
2W - 2L
1,565 Elo+
Party 1
Team Averages
Level 114
1,639 SR
1,508 Elo+

VS

Team Averages
Level 126
1,576 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
CannonPlayz
Morgan Le Fay
Level 89
God Stats
8W - 10L
1,563 SR
Queue Stats
107W - 95L
1,506 Elo+
Party 2
Arachne
Arachne
ChainArcher201
Arachne
Level 123
God Stats
3W - 2L
1,700 SR
Queue Stats
188W - 173L
1,456 Elo+
Party 2
King Arthur
King Arthur
Stranger1234443
King Arthur
Level 146
God Stats
36W - 22L
1,610 SR
Queue Stats
173W - 147L
1,462 Elo+
Party 2
Hachiman
Hachiman
TVSimplicity
Hachiman
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 158L
1,575 Elo+
Solo
Bacchus
Bacchus
gisellecpeach
Bacchus
Level 136
God Stats
5W - 7L
1,506 SR
Queue Stats
298W - 296L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
6,243
780
5,514
6,622
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
 
Awilix
11
5 / 0 / 2
6,068
759
2,182
4,662
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KanakaHauoli
Chang'e
10
3 / 0 / 1
6,233
779
2,428
3,417
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 2
5,144
643
1,469
3,823
1,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
1 / 1 / 3
4,670
584
2,830
3,732
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CannonPlayz
Morgan Le Fay
5
0 / 3 / 0
3,698
462
1,483
3,002
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 2 / 0
3,233
404
234
1,697
361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Stranger1234443
King Arthur
7
0 / 3 / 0
4,263
533
2,258
8,508
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
TVSimplicity
Hachiman
6
0 / 3 / 1
3,794
474
2,142
3,935
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
7
1 / 1 / 0
4,431
554
1,428
4,301
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
W
Awilix
 
Awilix
5
0
2
6
L
Morgan Le Fay
CannonPlayz
Morgan Le Fay
0
3
0
0
L
0
2
0
0
W
Chang'e
KanakaHauoli
Chang'e
3
0
1
3.5
W
2
0
2
3
L
King Arthur
Stranger1234443
King Arthur
0
3
0
0
L
Hachiman
TVSimplicity
Hachiman
0
3
1
0.17
L
Bacchus
1
1
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
7,545
22,256
Taken
21,443
9,522
Mitigated
10,260
10,243
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,514
1,167
0
1,590
6,622
4,478
0
0
6,622
0
41,299
W
Awilix
 
Awilix
2,182
758
0
3,766
4,662
1,328
0
0
4,662
0
39,593
L
Morgan Le Fay
CannonPlayz
Morgan Le Fay
1,483
285
0
500
3,002
735
0
1,697
1,015
11,563
0
L
234
180
0
367
1,697
361
0
388
1,281
0
4,104
W
Chang'e
KanakaHauoli
Chang'e
2,428
448
80
2,475
3,417
963
941
1,483
1,934
33,152
1,084
W
1,469
259
0
1,620
3,823
1,888
397
802
3,021
9,721
0
L
King Arthur
Stranger1234443
King Arthur
2,258
361
0
845
8,508
5,118
0
0
8,508
0
22,377
L
Hachiman
TVSimplicity
Hachiman
2,142
1,262
0
598
3,935
953
0
757
3,178
0
18,657
L
Bacchus
1,428
191
0
1,320
4,301
3,093
0
712
3,589
9,499
1,011
W
2,830
1,190
0
712
3,732
865
443
461
3,271
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
19,419
320
Minions Killed
137
0
Camps Cleared
0
837,793
Distance Traveled
616,093
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,243
780
78
10
0
165,379
0
W
Awilix
6,068
759
83
10
0
220,788
0
L
Morgan Le Fay
3,698
462
27
3
0
130,928
0
L
Arachne
3,233
404
9
1
0
66,719
0
W
Chang'e
6,233
779
85
11
0
137,019
4
W
Ymir
5,144
643
25
3
0
165,459
2
L
King Arthur
4,263
533
52
7
0
164,277
0
L
Hachiman
3,794
474
30
4
0
105,187
1
L
Bacchus
4,431
554
19
2
0
148,982
0
W
Neith
4,670
584
49
6
0
149,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role