Player Matchup

Loki
Loki
AWES0MEGRANDPA
Loki
Level 87
God Stats
4W - 10L
1,376 SR
Queue Stats
195W - 199L
1,488 Elo+
Solo
Jormungandr
Jormungandr
YaBoiBloo
Jormungandr
Level 41
God Stats
4W - 3L
1,145 SR
Queue Stats
41W - 44L
1,407 Elo+
Party 1
Zeus
Zeus
monkeybx
Zeus
Level 53
God Stats
1W - 1L
1,198 SR
Queue Stats
50W - 48L
1,395 Elo+
Party 1
Ishtar
Ishtar
tdmonkeyboy465
Ishtar
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 37L
1,405 Elo+
Solo
Surtr
Surtr
vGodStarv
Surtr
Level 109
God Stats
10W - 7L
1,693 SR
Queue Stats
70W - 74L
1,483 Elo+
Solo
Team Averages
Level 79
1,382 SR
1,435 Elo+

VS

Team Averages
Level 104
1,617 SR
1,456 Elo+
Amaterasu
Amaterasu
BlvkTsuchikage
Amaterasu
Level 144
God Stats
15W - 4L
1,633 SR
Queue Stats
282W - 256L
1,416 Elo+
Solo
Janus
Janus
DantySpace
Janus
Level 104
God Stats
2W - 1L
1,771 SR
Queue Stats
84W - 72L
1,512 Elo+
Solo
Loki
Loki
Gunnerzplay
Loki
Level 60
God Stats
29W - 22L
1,430 SR
Queue Stats
171W - 181L
1,397 Elo+
Solo
Shiva
Shiva
genial-likeness5
Shiva
Level 88
God Stats
0W - 1L
1,673 SR
Queue Stats
170W - 171L
1,473 Elo+
Solo
Rama
Rama
pocketaces
Rama
Level 123
God Stats
4W - 6L
1,578 SR
Queue Stats
237W - 214L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 6
10,305
542
4,608
10,740
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
YaBoiBloo
Jormungandr
17
3 / 1 / 9
9,852
519
7,873
12,478
10,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
16
7 / 5 / 3
10,537
555
14,713
10,015
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 1
10,234
539
11,628
15,971
5,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
vGodStarv
Surtr
17
5 / 2 / 3
11,166
588
9,966
11,683
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlvkTsuchikage
Amaterasu
1
0 / 0 / 0
4,164
219
0
0
0
Janus
15
2 / 8 / 1
9,006
474
7,114
13,180
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 4 / 4
9,237
486
8,546
15,076
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 2
8,512
448
5,573
22,215
11,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 6 / 0
10,184
536
13,952
19,420
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
12
13
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Amaterasu
BlvkTsuchikage
Amaterasu
0
0
0
0
L
Janus
2
8
1
0.31
L
4
4
4
1.5
W
Jormungandr
YaBoiBloo
Jormungandr
3
1
9
7.5
L
1
4
2
0.5
W
Zeus
7
5
3
1.7
L
5
6
0
0.83
W
5
5
1
1.1
W
Surtr
vGodStarv
Surtr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
35,185
60,887
Taken
69,891
29,816
Mitigated
26,782
16,467
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
655
0
6,749
10,740
3,549
0
1,808
8,741
0
82,894
L
Amaterasu
BlvkTsuchikage
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Janus
7,114
79
157
1,165
13,180
4,151
0
5,493
7,238
53,561
66
L
8,546
1,693
0
4,606
15,076
5,187
0
5,360
9,370
0
69,298
W
Jormungandr
YaBoiBloo
Jormungandr
7,873
2,205
0
951
12,478
10,983
843
608
11,818
40,421
1,119
L
5,573
281
4
4,102
22,215
11,398
0
5,365
16,106
0
59,505
W
Zeus
14,713
2,491
0
1,000
10,015
2,831
458
2,691
6,964
55,943
454
L
13,952
11,851
0
6,843
19,420
6,046
0
5,127
13,977
0
76,139
W
11,628
7,337
0
5,628
15,971
5,911
3,166
557
15,372
0
69,569
W
Surtr
vGodStarv
Surtr
9,966
3,658
0
2,139
11,683
6,542
2,425
699
10,916
1,958
71,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
41,103
547
Minions Killed
432
0
Camps Cleared
0
1,848,104
Distance Traveled
1,321,790
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,305
542
141
7
0
457,200
4
L
Amaterasu
4,164
219
0
0
0
0
0
L
Janus
9,006
474
101
5
0
312,029
0
L
Loki
9,237
486
115
6
0
364,028
5
W
Jormungandr
9,852
519
60
3
0
371,857
0
L
Shiva
8,512
448
99
5
0
331,472
0
W
Zeus
10,537
555
104
5
0
357,930
0
L
Rama
10,184
536
117
6
0
314,261
0
W
Ishtar
10,234
539
124
7
0
343,660
4
W
Surtr
11,166
588
118
6
0
317,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role