Player Matchup

Neith
Neith
Heavi26
Neith
Level 157
God Stats
20W - 10L
1,619 SR
Queue Stats
114W - 113L
1,531 Elo+
Solo
Vulcan
Vulcan
HoldTheBlock
Vulcan
Level 37
God Stats
4W - 10L
1,500 SR
Queue Stats
66W - 76L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
LepperSasuke
Cthulhu
Level 89
God Stats
12W - 6L
1,673 SR
Queue Stats
147W - 137L
1,433 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SciFiToxiccrow
Cu Chulainn
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 89L
1,495 Elo+
Party 3
Thanatos
Thanatos
luisrva96
Thanatos
Level 63
God Stats
11W - 19L
1,469 SR
Queue Stats
63W - 75L
1,228 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,426 Elo+

VS

Team Averages
Level 110
1,481 SR
1,483 Elo+
Sylvanus
Sylvanus
Fr4nkenstein390
Sylvanus
Level 116
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 9L
1,562 Elo+
Party 2
Artemis
Artemis
St4rkiller117
Artemis
Level 143
God Stats
3W - 3L
1,698 SR
Queue Stats
98W - 76L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
Subsilver
Amaterasu
Level 64
God Stats
1W - 5L
1,239 SR
Queue Stats
89W - 86L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
TribeSlapAh03
Hun Batz
Level 122
God Stats
0W - 2L
1,423 SR
Queue Stats
8W - 11L
1,357 Elo+
Solo
Tiamat
Tiamat
memechaser
Tiamat
Level 106
God Stats
1W - 3L
1,741 SR
Queue Stats
80W - 73L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Heavi26
Neith
17
6 / 0 / 7
10,278
605
12,686
8,692
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
12
3 / 3 / 5
8,405
494
9,802
7,811
2,615
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LepperSasuke
Cthulhu
13
5 / 3 / 7
8,844
520
11,836
17,527
15,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SciFiToxiccrow
Cu Chulainn
16
7 / 2 / 3
10,789
635
14,757
19,768
15,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
luisrva96
Thanatos
15
5 / 4 / 4
8,885
523
5,136
10,728
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 4
6,713
395
5,388
14,667
10,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
13
3 / 7 / 2
7,700
453
11,064
12,334
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Subsilver
Amaterasu
16
4 / 5 / 2
9,188
540
14,451
19,289
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
TribeSlapAh03
Hun Batz
11
1 / 5 / 3
6,898
406
5,395
14,261
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
memechaser
Tiamat
14
4 / 5 / 2
8,537
502
6,693
12,550
6,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
26
Kills
12
12
Deaths
27
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
4
0.4
W
Neith
Heavi26
Neith
6
0
7
9.5
W
Vulcan
3
3
5
1.83
W
Cthulhu
LepperSasuke
Cthulhu
5
3
7
2.83
W
Cu Chulainn
SciFiToxiccrow
Cu Chulainn
7
2
3
4.25
L
Artemis
3
7
2
0.57
L
Amaterasu
Subsilver
Amaterasu
4
5
2
1
L
Hun Batz
TribeSlapAh03
Hun Batz
1
5
3
0.5
W
Thanatos
luisrva96
Thanatos
5
4
4
1.75
L
Tiamat
memechaser
Tiamat
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,217
Damage
42,991
64,526
Taken
73,101
41,643
Mitigated
41,856
18,618
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,388
931
1,193
3,874
14,667
10,045
0
5,642
9,025
22,022
0
W
Neith
Heavi26
Neith
12,686
5,004
0
2,677
8,692
3,254
3,850
2,087
6,567
0
87,410
W
Vulcan
9,802
111
0
500
7,811
2,615
406
2,714
4,731
47,877
1,258
W
Cthulhu
LepperSasuke
Cthulhu
11,836
743
415
4,753
17,527
15,605
84
4,793
12,202
29,641
1,592
W
Cu Chulainn
SciFiToxiccrow
Cu Chulainn
14,757
3,862
0
4,763
19,768
15,214
0
144
18,700
277
83,897
L
Artemis
11,064
5,354
0
0
12,334
3,705
0
3,499
8,835
0
53,713
L
Amaterasu
Subsilver
Amaterasu
14,451
6,950
0
6,041
19,289
17,165
0
2,494
16,795
0
66,198
L
Hun Batz
TribeSlapAh03
Hun Batz
5,395
1,497
0
3,769
14,261
4,436
0
2,997
11,264
0
39,233
W
Thanatos
luisrva96
Thanatos
5,136
1,231
0
5,510
10,728
4,955
0
1,498
9,096
0
53,249
L
Tiamat
memechaser
Tiamat
6,693
521
0
3,403
12,550
6,505
390
6,535
6,015
50,324
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
39,036
473
Minions Killed
348
0
Camps Cleared
0
1,680,024
Distance Traveled
1,607,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,713
395
17
1
0
290,180
2
W
Neith
10,278
605
146
9
0
297,413
1
W
Vulcan
8,405
494
76
4
0
347,822
1
W
Cthulhu
8,844
520
38
2
0
355,226
2
W
Cu Chulainn
10,789
635
131
8
0
330,920
0
L
Artemis
7,700
453
94
6
0
309,003
0
L
Amaterasu
9,188
540
96
6
0
330,177
0
L
Hun Batz
6,898
406
56
3
0
367,473
0
W
Thanatos
8,885
523
82
5
0
348,643
0
L
Tiamat
8,537
502
85
5
0
310,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role