Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FoX Savage2K
Danzaburou
Level 123
God Stats
8W - 3L
1,952 SR
Queue Stats
238W - 250L
1,473 Elo+
Solo
Thor
Thor
Mythreindeer
Thor
Level 128
God Stats
1W - 0L
1,305 SR
Queue Stats
69W - 76L
1,486 Elo+
Party 1
Atlas
Atlas
chris92hulse
Atlas
Level 158
God Stats
1W - 2L
1,357 SR
Queue Stats
76W - 65L
1,493 Elo+
Party 1
Team Averages
Level 142
1,523 SR
1,490 Elo+

VS

Team Averages
Level 102
1,577 SR
1,468 Elo+
Sun Wukong
Sun Wukong
Ansion
Sun Wukong
Level 159
God Stats
2W - 3L
1,794 SR
Queue Stats
113W - 105L
1,530 Elo+
Solo
Janus
Janus
DI SpAzZ CK
Janus
Level 107
God Stats
8W - 10L
1,538 SR
Queue Stats
143W - 138L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
SilenttR0NiN
Guan Yu
Level 84
God Stats
2W - 1L
1,804 SR
Queue Stats
68W - 74L
1,485 Elo+
Party 2
Chronos
Chronos
Th3Bagg3rr
Chronos
Level 54
God Stats
27W - 29L
1,555 SR
Queue Stats
125W - 136L
1,430 Elo+
Party 2
Awilix
Awilix
gamerxl2
Awilix
Level 104
God Stats
1W - 4L
1,196 SR
Queue Stats
164W - 166L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
7 / 1 / 0
8,925
595
9,824
7,677
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
 
Hades
14
0 / 2 / 2
7,690
513
4,849
11,798
13,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
FoX Savage2K
Danzaburou
15
4 / 1 / 2
9,852
657
6,388
8,660
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 5
7,652
510
5,163
12,801
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 1 / 5
7,994
533
4,205
7,615
5,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ansion
Sun Wukong
14
1 / 2 / 0
8,128
542
7,010
9,684
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,235
482
6,529
7,968
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SilenttR0NiN
Guan Yu
9
0 / 3 / 1
5,587
372
3,975
10,550
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Th3Bagg3rr
Chronos
11
0 / 4 / 1
6,619
441
4,661
9,054
2,518
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
gamerxl2
Awilix
13
5 / 2 / 0
7,594
506
3,587
12,056
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
7
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
0
7
W
Hades
 
Hades
0
2
2
0.5
L
Sun Wukong
Ansion
Sun Wukong
1
2
0
0.5
L
0
4
1
0.13
W
Danzaburou
FoX Savage2K
Danzaburou
4
1
2
5
W
1
2
5
1.75
L
Guan Yu
SilenttR0NiN
Guan Yu
0
3
1
0.17
L
Chronos
Th3Bagg3rr
Chronos
0
4
1
0.13
W
2
1
5
4.5
L
Awilix
gamerxl2
Awilix
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
25,762
48,551
Taken
49,312
28,930
Mitigated
22,273
18,940
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,824
1,036
0
1,959
7,677
2,500
180
2,136
5,114
66,970
0
W
Hades
 
Hades
4,849
503
0
4,587
11,798
13,570
0
548
11,210
41,031
2,145
L
Sun Wukong
Ansion
Sun Wukong
7,010
2,079
0
1,374
9,684
6,261
0
4,684
5,000
0
59,963
L
6,529
300
0
630
7,968
2,403
0
5,055
2,913
52,919
357
W
Danzaburou
FoX Savage2K
Danzaburou
6,388
2,344
0
2,974
8,660
3,511
2,660
3,571
5,014
0
76,295
W
5,163
1,716
0
7,157
12,801
4,285
0
3,197
9,362
0
55,719
L
Guan Yu
SilenttR0NiN
Guan Yu
3,975
299
363
2,543
10,550
6,782
0
3,907
6,643
0
19,972
L
Chronos
Th3Bagg3rr
Chronos
4,661
377
0
665
9,054
2,518
0
557
8,497
41,364
0
W
4,205
1,567
0
2,263
7,615
5,064
0
1,054
6,178
22,186
0
L
Awilix
gamerxl2
Awilix
3,587
1,366
0
994
12,056
4,309
0
3,961
8,095
0
43,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,113
Gold Earned
35,163
478
Minions Killed
361
0
Camps Cleared
0
1,474,204
Distance Traveled
1,654,260
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,925
595
125
8
0
297,138
0
W
Hades
7,690
513
90
6
0
227,401
0
L
Sun Wukong
8,128
542
108
7
0
329,196
4
L
Janus
7,235
482
92
6
0
301,144
0
W
Danzaburou
9,852
657
138
9
0
272,707
0
W
Thor
7,652
510
93
6
0
347,848
1
L
Guan Yu
5,587
372
24
2
0
345,745
0
L
Chronos
6,619
441
63
4
0
284,040
0
W
Atlas
7,994
533
32
2
0
329,110
6
L
Awilix
7,594
506
74
5
0
394,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role