Player Matchup

Tyr
Tyr
AdrianMLG
Tyr
Level 89
God Stats
2W - 2L
1,692 SR
Queue Stats
164W - 143L
1,406 Elo+
Party 1
Sol
Sol
Alejandronis
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 154L
1,376 Elo+
Party 1
Shiva
Shiva
MetaVolke
Shiva
Level 202
God Stats
11W - 9L
1,610 SR
Queue Stats
229W - 216L
1,515 Elo+
Solo
Thoth
Thoth
Nachotaaaa
Thoth
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 104L
1,344 Elo+
Party 1
Kali
Kali
l BX RaMPaGE l
Kali
Level 67
God Stats
16W - 10L
1,436 SR
Queue Stats
161W - 160L
1,490 Elo+
Solo
Team Averages
Level 86
1,548 SR
1,426 Elo+

VS

Team Averages
Level 136
1,408 SR
1,388 Elo+
Eset
Eset
Lady_Lilja
Eset
Level 154
God Stats
11W - 9L
1,584 SR
Queue Stats
190W - 184L
1,412 Elo+
Party 2
Hercules
Hercules
RiceCakeBun
Hercules
Level 153
God Stats
0W - 1L
1,320 SR
Queue Stats
138W - 168L
1,389 Elo+
Party 2
Charybdis
Charybdis
iiiM-Ashley
Charybdis
Level 122
God Stats
0W - 3L
1,204 SR
Queue Stats
38W - 42L
1,348 Elo+
Party 2
Medusa
Medusa
unikmo
Medusa
Level 125
God Stats
1W - 1L
1,527 SR
Queue Stats
80W - 105L
1,315 Elo+
Party 2
Thanatos
Thanatos
unknownsound
Thanatos
Level 127
God Stats
14W - 20L
1,407 SR
Queue Stats
261W - 271L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
7,443
496
7,573
11,838
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
8 / 3 / 5
8,737
582
11,966
8,434
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
MetaVolke
Shiva
15
6 / 2 / 2
9,182
612
10,291
14,916
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thoth
13
1 / 2 / 3
7,469
498
3,039
7,783
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 5
8,181
545
3,311
11,380
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,699
513
4,429
5,273
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
RiceCakeBun
Hercules
9
2 / 10 / 3
6,534
436
5,525
19,159
12,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
iiiM-Ashley
Charybdis
12
2 / 3 / 3
7,734
516
9,222
11,475
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
unikmo
Medusa
11
0 / 6 / 2
6,591
439
4,145
10,775
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
unknownsound
Thanatos
14
5 / 3 / 0
7,906
527
4,377
12,605
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
9
9
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
8
3
5
3.5
L
0
2
2
0.5
W
Shiva
MetaVolke
Shiva
6
2
2
3.5
W
Thoth
1
2
3
1.25
L
Hercules
RiceCakeBun
Hercules
2
10
3
0.35
L
Charybdis
iiiM-Ashley
Charybdis
2
3
3
1.17
W
5
0
5
7.5
L
Medusa
unikmo
Medusa
0
6
2
0.17
L
Thanatos
unknownsound
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
27,698
54,351
Taken
59,287
22,194
Mitigated
26,612
17,023
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,573
543
0
2,718
11,838
5,910
0
824
11,014
0
19,795
W
11,966
5,438
0
3,314
8,434
2,289
1,126
48
8,386
58,208
3,653
L
4,429
0
0
725
5,273
1,492
0
1,529
3,744
62,532
0
W
Shiva
MetaVolke
Shiva
10,291
2,335
0
3,236
14,916
6,710
0
673
14,243
0
58,792
W
Thoth
3,039
110
0
1,962
7,783
2,412
0
1,351
6,432
56,372
0
L
Hercules
RiceCakeBun
Hercules
5,525
1,385
0
3,698
19,159
12,827
0
6,388
12,771
0
12,148
L
Charybdis
iiiM-Ashley
Charybdis
9,222
4,774
0
3,025
11,475
3,525
0
746
10,561
0
55,112
W
3,311
1,287
0
5,793
11,380
4,873
0
1,533
9,847
0
59,196
L
Medusa
unikmo
Medusa
4,145
1,352
0
2,413
10,775
3,277
474
3,987
6,788
0
38,263
L
Thanatos
unknownsound
Thanatos
4,377
700
0
8,596
12,605
5,491
0
2,087
10,518
0
58,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
36,464
391
Minions Killed
374
0
Camps Cleared
0
1,533,318
Distance Traveled
1,477,957
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,443
496
22
1
0
341,084
3
W
Sol
8,737
582
87
6
0
293,015
0
L
Eset
7,699
513
113
8
0
313,075
1
W
Shiva
9,182
612
89
6
0
283,360
0
W
Thoth
7,469
498
95
6
0
288,089
1
L
Hercules
6,534
436
10
1
0
291,681
0
L
Charybdis
7,734
516
86
6
0
254,679
0
W
Kali
8,181
545
98
7
0
327,770
2
L
Medusa
6,591
439
67
4
0
294,749
6
L
Thanatos
7,906
527
98
7
0
323,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role