Player Matchup

Achilles
Achilles
AfrodoSwaggins
Achilles
Level 138
God Stats
21W - 11L
1,726 SR
Queue Stats
138W - 124L
1,520 Elo+
Party 3
Thanatos
Thanatos
CuterGirl
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,509 Elo+
Party 1
Artio
Artio
LGBTrump
Artio
Level 83
God Stats
5W - 5L
1,612 SR
Queue Stats
407W - 373L
1,570 Elo+
Party 1
Scylla
Scylla
Supremacy
Scylla
Level 146
God Stats
10W - 8L
1,597 SR
Queue Stats
428W - 374L
1,578 Elo+
Party 1
Ishtar
Ishtar
Tlvdatsi
Ishtar
Level 149
God Stats
10W - 12L
1,475 SR
Queue Stats
137W - 124L
1,520 Elo+
Party 3
Team Averages
Level 129
1,582 SR
1,539 Elo+

VS

Team Averages
Level 144
1,415 SR
1,527 Elo+
Atlas
Atlas
Jeeringlamb123
Atlas
Level 128
God Stats
1W - 0L
1,288 SR
Queue Stats
95W - 93L
1,530 Elo+
Party 2
Fenrir
Fenrir
Twitchy 1Nut
Fenrir
Level 202
God Stats
1W - 4L
1,171 SR
Queue Stats
163W - 169L
1,531 Elo+
Party 2
Anhur
Anhur
WowIGottaPoo
Anhur
Level 145
God Stats
4W - 5L
1,490 SR
Queue Stats
187W - 200L
1,529 Elo+
Party 2
Zeus
Zeus
Xantheron
Zeus
Level 120
God Stats
10W - 8L
1,547 SR
Queue Stats
86W - 89L
1,512 Elo+
Party 4
Surtr
Surtr
izanagio
Surtr
Level 127
God Stats
7W - 4L
1,581 SR
Queue Stats
118W - 118L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 1 / 1
4,211
602
966
5,113
2,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
CuterGirl
Thanatos
7
1 / 2 / 0
3,911
559
1,111
4,872
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LGBTrump
Artio
5
0 / 4 / 0
3,417
488
1,855
5,712
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Supremacy
Scylla
9
0 / 1 / 1
4,654
665
527
1,787
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Tlvdatsi
Ishtar
8
2 / 1 / 0
4,309
616
3,037
3,896
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,078
725
2,253
4,784
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
8
3 / 1 / 2
4,522
646
2,160
4,758
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,755
679
2,327
3,491
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
9
0 / 1 / 1
4,598
657
1,667
2,070
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
izanagio
Surtr
8
3 / 0 / 2
4,869
696
5,013
4,668
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
1
0.5
L
Thanatos
CuterGirl
Thanatos
1
2
0
0.5
W
2
0
2
3
L
Artio
LGBTrump
Artio
0
4
0
0
L
Scylla
Supremacy
Scylla
0
1
1
0.5
L
Ishtar
Tlvdatsi
Ishtar
2
1
0
2
W
Fenrir
3
1
2
4
W
1
1
0
1
W
Zeus
0
1
1
0.5
W
Surtr
izanagio
Surtr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,496
Damage
13,420
21,380
Taken
19,771
8,214
Mitigated
7,527
8,179
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
966
85
0
1,241
5,113
2,829
0
991
4,039
0
11,366
L
Thanatos
CuterGirl
Thanatos
1,111
353
0
3,710
4,872
1,266
0
795
4,041
0
20,366
W
2,253
994
82
1,891
4,784
2,823
0
0
4,784
12,052
1,587
L
Artio
LGBTrump
Artio
1,855
76
160
1,817
5,712
2,852
0
291
5,062
8,340
145
L
Scylla
Supremacy
Scylla
527
60
0
151
1,787
454
0
1,311
476
29,535
0
L
Ishtar
Tlvdatsi
Ishtar
3,037
1,852
0
1,100
3,896
813
0
903
2,993
0
25,057
W
Fenrir
2,160
397
0
1,926
4,758
1,329
0
144
4,584
0
19,448
W
2,327
1,699
0
1,554
3,491
966
0
0
3,491
0
31,747
W
Zeus
1,667
115
0
250
2,070
588
0
527
1,543
25,538
0
W
Surtr
izanagio
Surtr
5,013
1,719
0
1,700
4,668
1,821
8
1,311
2,997
540
23,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,502
Gold Earned
23,822
201
Minions Killed
232
0
Camps Cleared
0
671,975
Distance Traveled
702,630
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,211
602
24
3
0
148,554
1
L
Thanatos
3,911
559
45
6
0
170,133
0
W
Atlas
5,078
725
20
3
0
152,547
4
L
Artio
3,417
488
22
3
0
88,159
0
L
Scylla
4,654
665
60
9
0
134,892
0
L
Ishtar
4,309
616
50
7
0
130,237
3
W
Fenrir
4,522
646
33
5
0
161,425
0
W
Anhur
4,755
679
69
10
0
139,329
0
W
Zeus
4,598
657
65
9
0
126,389
0
W
Surtr
4,869
696
45
6
0
122,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role