Player Matchup

Cthulhu
Cthulhu
ALethalEskimo
Cthulhu
Level 145
God Stats
32W - 22L
1,592 SR
Queue Stats
117W - 104L
1,522 Elo+
Party 2
Mulan
Mulan
ATHighlander
Mulan
Level 106
God Stats
1W - 0L
1,699 SR
Queue Stats
20W - 23L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
Hackxble
Zhong Kui
Level 128
God Stats
10W - 3L
1,893 SR
Queue Stats
235W - 217L
1,524 Elo+
Party 2
Arachne
Arachne
UnbaIanced
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,611 Elo+
Party 2
Thoth
Thoth
oOFocusOo
Thoth
Level 66
God Stats
8W - 4L
1,858 SR
Queue Stats
89W - 58L
1,599 Elo+
Party 2
Team Averages
Level 94
1,708 SR
1,539 Elo+

VS

Team Averages
Level 131
1,512 SR
1,579 Elo+
Mercury
Mercury
Kingapple12
Mercury
Level 154
God Stats
0W - 3L
1,505 SR
Queue Stats
76W - 57L
1,660 Elo+
Party 1
Bellona
Bellona
KingbananaI2
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kinky_Tickler69
Cu Chulainn
Level 107
God Stats
3W - 9L
1,464 SR
Queue Stats
392W - 353L
1,508 Elo+
Solo
Ix Chel
Ix Chel
MallyTrue
Ix Chel
Level 110
God Stats
0W - 3L
1,524 SR
Queue Stats
25W - 34L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
TheBoomBapEra
Ao Kuang
Level 142
God Stats
15W - 16L
1,568 SR
Queue Stats
430W - 430L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 1 / 3
3,574
715
1,433
2,575
1,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
4 / 2 / 0
4,817
963
2,980
4,211
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Hackxble
Zhong Kui
7
3 / 1 / 0
3,914
783
3,098
2,020
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
UnbaIanced
Arachne
6
0 / 1 / 1
3,537
707
985
3,710
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
oOFocusOo
Thoth
7
1 / 0 / 0
3,905
781
1,394
1,386
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kingapple12
Mercury
7
3 / 1 / 1
4,063
813
1,412
3,253
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
KingbananaI2
Bellona
6
0 / 1 / 1
3,434
687
941
3,251
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
Kinky_Tickler69
Cu Chulainn
6
1 / 2 / 1
3,090
618
1,179
4,273
2,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
MallyTrue
Ix Chel
6
0 / 1 / 1
3,358
672
918
2,863
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TheBoomBapEra
Ao Kuang
3
1 / 3 / 0
3,054
611
1,473
2,326
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
5
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
3
1.5
W
4
2
0
2
W
Zhong Kui
Hackxble
Zhong Kui
3
1
0
3
L
Mercury
Kingapple12
Mercury
3
1
1
3.5
L
Bellona
KingbananaI2
Bellona
0
1
1
0.5
L
Cu Chulainn
Kinky_Tickler69
Cu Chulainn
1
2
1
0.75
L
Ix Chel
MallyTrue
Ix Chel
0
1
1
0.5
L
Ao Kuang
TheBoomBapEra
Ao Kuang
1
3
0
0.33
W
Arachne
UnbaIanced
Arachne
0
1
1
0.5
W
Thoth
oOFocusOo
Thoth
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
5,923
13,902
Taken
15,966
5,882
Mitigated
5,760
4,426
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,433
235
56
740
2,575
1,267
270
0
2,575
11,744
0
W
2,980
884
0
613
4,211
2,120
0
1,339
2,738
0
20,227
W
Zhong Kui
Hackxble
Zhong Kui
3,098
1,555
0
843
2,020
1,254
532
0
2,020
13,304
5,237
L
Mercury
Kingapple12
Mercury
1,412
523
0
1,904
3,253
729
0
70
3,150
0
18,084
L
Bellona
KingbananaI2
Bellona
941
191
0
1,112
3,251
1,257
0
1,109
2,039
0
13,916
L
Cu Chulainn
Kinky_Tickler69
Cu Chulainn
1,179
37
0
1,299
4,273
2,570
0
2,737
1,426
0
8,896
L
Ix Chel
MallyTrue
Ix Chel
918
0
50
1,464
2,863
749
0
1,095
1,469
11,654
464
L
Ao Kuang
TheBoomBapEra
Ao Kuang
1,473
603
0
458
2,326
455
0
0
2,326
4,110
235
W
Arachne
UnbaIanced
Arachne
985
729
0
1,713
3,710
944
0
113
3,527
0
18,302
W
Thoth
oOFocusOo
Thoth
1,394
128
0
461
1,386
297
0
491
777
12,885
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
16,999
171
Minions Killed
119
0
Camps Cleared
0
538,279
Distance Traveled
488,429
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,574
715
25
5
0
107,943
0
W
Mulan
4,817
963
43
9
0
105,747
2
W
Zhong Kui
3,914
783
32
6
0
97,475
0
L
Mercury
4,063
813
49
10
0
139,899
0
L
Bellona
3,434
687
28
6
0
103,661
0
L
Cu Chulainn
3,090
618
7
1
0
108,974
0
L
Ix Chel
3,358
672
24
5
0
96,461
0
L
Ao Kuang
3,054
611
11
2
0
39,434
0
W
Arachne
3,537
707
40
8
0
119,727
0
W
Thoth
3,905
781
31
6
0
107,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role