Player Matchup

Shiva
Shiva
Mazaryn
Shiva
Level 88
God Stats
2W - 2L
1,479 SR
Queue Stats
117W - 122L
1,518 Elo+
Solo
Tiamat
Tiamat
MegaMommy
Tiamat
Level 157
God Stats
46W - 41L
1,553 SR
Queue Stats
281W - 268L
1,556 Elo+
Solo
Sobek
Sobek
Vclkyrie
Sobek
Level 103
God Stats
21W - 22L
1,540 SR
Queue Stats
88W - 78L
1,590 Elo+
Party 2
Surtr
Surtr
Veeegs
Surtr
Level 113
God Stats
27W - 16L
1,638 SR
Queue Stats
141W - 131L
1,526 Elo+
Party 2
Medusa
Medusa
Xonjee
Medusa
Level 126
God Stats
10W - 7L
1,743 SR
Queue Stats
164W - 144L
1,552 Elo+
Party 2
Team Averages
Level 117
1,591 SR
1,548 Elo+

VS

Team Averages
Level 143
1,593 SR
1,545 Elo+
Odin
Odin
BigFNShin
Odin
Level 192
God Stats
1W - 4L
1,501 SR
Queue Stats
75W - 64L
1,567 Elo+
Party 1
Apollo
Apollo
Fastolein
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 152L
1,539 Elo+
Party 1
Susano
Susano
Shawshanks13
Susano
Level 123
God Stats
4W - 4L
1,629 SR
Queue Stats
70W - 70L
1,531 Elo+
Party 1
He Bo
He Bo
TTVOhNahImGhost
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 385L
1,526 Elo+
Party 1
Ganesha
Ganesha
oBLUE K00LAIDo
Ganesha
Level 159
God Stats
2W - 1L
1,834 SR
Queue Stats
35W - 35L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mazaryn
Shiva
12
3 / 5 / 0
7,284
662
8,147
12,823
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
MegaMommy
Tiamat
12
3 / 0 / 3
6,830
621
6,206
5,207
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Vclkyrie
Sobek
12
1 / 1 / 8
6,999
636
3,000
9,354
7,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
Veeegs
Surtr
13
5 / 1 / 5
7,018
638
4,829
7,353
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Xonjee
Medusa
14
6 / 1 / 3
8,067
733
9,480
5,205
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 3 / 1
7,140
649
6,052
12,105
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Fastolein
Apollo
10
2 / 4 / 0
5,934
539
3,925
7,642
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
12
1 / 4 / 1
6,049
550
4,704
9,045
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,585
508
4,134
6,678
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,060
551
3,840
10,480
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
7
8
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
4
3
1
1.5
L
Apollo
Fastolein
Apollo
2
4
0
0.5
W
Shiva
Mazaryn
Shiva
3
5
0
0.6
W
Tiamat
MegaMommy
Tiamat
3
0
3
4.5
L
Susano
1
4
1
0.38
L
0
4
0
0
W
Sobek
Vclkyrie
Sobek
1
1
8
5
W
Surtr
Veeegs
Surtr
5
1
5
7.5
W
Medusa
Xonjee
Medusa
6
1
3
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
22,655
39,942
Taken
45,950
26,187
Mitigated
19,986
12,019
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,052
1,303
0
2,850
12,105
6,154
0
0
11,341
199
45,741
L
Apollo
Fastolein
Apollo
3,925
2,687
0
923
7,642
2,046
0
380
7,262
0
38,562
W
Shiva
Mazaryn
Shiva
8,147
1,460
0
2,856
12,823
11,324
0
142
12,681
0
47,083
W
Tiamat
MegaMommy
Tiamat
6,206
400
0
1,901
5,207
3,139
0
2,359
2,848
44,120
1,641
L
Susano
4,704
896
0
2,653
9,045
2,875
0
1,406
7,462
0
38,867
L
4,134
182
0
720
6,678
1,877
0
2,919
3,140
29,685
827
W
Sobek
Vclkyrie
Sobek
3,000
397
0
3,740
9,354
7,259
0
4,031
5,323
13,903
351
W
Surtr
Veeegs
Surtr
4,829
2,090
0
3,332
7,353
2,811
16
754
6,599
1,326
51,000
W
Medusa
Xonjee
Medusa
9,480
4,492
0
190
5,205
1,654
217
507
4,698
0
65,601
L
3,840
142
0
2,933
10,480
7,034
0
3,119
7,116
27,090
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
30,768
385
Minions Killed
374
0
Camps Cleared
0
1,239,176
Distance Traveled
1,160,962
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,140
649
85
8
0
226,347
2
L
Apollo
5,934
539
83
8
0
239,063
1
W
Shiva
7,284
662
81
7
0
224,747
1
W
Tiamat
6,830
621
80
7
0
241,704
6
L
Susano
6,049
550
86
8
0
259,240
0
L
He Bo
5,585
508
107
10
0
232,140
0
W
Sobek
6,999
636
29
3
0
234,944
4
W
Surtr
7,018
638
83
8
0
286,579
0
W
Medusa
8,067
733
112
10
0
251,202
0
L
Ganesha
6,060
551
13
1
0
204,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role