Player Matchup

Fenrir
Fenrir
BecauseNO143
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,405 Elo+
Party 3
Ymir
Ymir
Jmetzgar2012
Ymir
Level 46
God Stats
1W - 2L
1,477 SR
Queue Stats
43W - 55L
1,261 Elo+
Party 3
Neith
Neith
Khaleesi143
Neith
Level 65
God Stats
4W - 7L
1,499 SR
Queue Stats
6W - 17L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
avoidanti
Sun Wukong
Level 62
God Stats
9W - 12L
1,497 SR
Queue Stats
241W - 217L
1,445 Elo+
Party 2
Raijin
Raijin
seanpierre957
Raijin
Level 41
God Stats
5W - 5L
1,590 SR
Queue Stats
70W - 81L
1,426 Elo+
Party 2
Team Averages
Level 73
1,512 SR
1,363 Elo+

VS

Team Averages
Level 41
1,389 SR
1,426 Elo+
Anubis
Anubis
DocStyxx
Anubis
Level 34
God Stats
17W - 19L
1,296 SR
Queue Stats
27W - 45L
1,331 Elo+
Party 1
Bacchus
Bacchus
SSpade
Bacchus
Level 48
God Stats
3W - 4L
1,358 SR
Queue Stats
18W - 9L
1,553 Elo+
Solo
Atlas
Atlas
SeniorCappa21
Atlas
Level 67
God Stats
1W - 2L
1,552 SR
Queue Stats
151W - 160L
1,453 Elo+
Party 4
Loki
Loki
Valkyrie7210
Loki
Level 30
God Stats
5W - 11L
1,315 SR
Queue Stats
24W - 43L
1,313 Elo+
Party 1
Martichoras
Martichoras
natebl123
Martichoras
Level 28
God Stats
4W - 3L
1,427 SR
Queue Stats
45W - 38L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 1 / 4
6,448
716
3,825
5,991
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,445
605
1,095
5,229
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
5,164
574
2,094
5,056
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
avoidanti
Sun Wukong
10
0 / 0 / 1
5,720
636
2,247
5,579
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 3 / 4
6,406
712
4,179
4,355
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DocStyxx
Anubis
6
0 / 4 / 3
4,441
493
811
3,070
956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SSpade
Bacchus
10
0 / 2 / 0
5,604
623
2,762
6,171
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 2
5,469
608
2,266
5,311
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 0
5,508
612
2,461
4,810
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Martichoras
natebl123
Martichoras
9
2 / 2 / 0
5,099
567
5,431
4,704
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
6
6
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
4
7
L
Anubis
DocStyxx
Anubis
0
4
3
0.38
W
2
1
1
2.5
W
1
1
0
1
L
Bacchus
SSpade
Bacchus
0
2
0
0
L
1
1
2
2
L
3
2
0
1.5
W
Sun Wukong
avoidanti
Sun Wukong
0
0
1
0.5
L
Martichoras
natebl123
Martichoras
2
2
0
1
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
13,731
26,210
Taken
24,066
9,338
Mitigated
9,853
7,654
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,825
878
0
1,075
5,991
2,236
0
592
5,319
0
37,808
L
Anubis
DocStyxx
Anubis
811
46
0
223
3,070
956
0
819
2,024
14,157
314
W
1,095
140
0
1,472
5,229
2,411
0
935
4,294
13,186
0
W
2,094
402
0
2,615
5,056
1,426
0
839
4,217
0
31,001
L
Bacchus
SSpade
Bacchus
2,762
301
0
1,669
6,171
3,032
0
394
5,727
27,572
1,640
L
2,266
803
0
2,395
5,311
3,264
0
967
4,298
15,549
1,659
L
2,461
665
0
2,139
4,810
1,122
229
1,135
3,552
0
27,025
W
Sun Wukong
avoidanti
Sun Wukong
2,247
229
0
1,902
5,579
2,281
0
1,874
3,473
0
35,003
L
Martichoras
natebl123
Martichoras
5,431
1,576
0
597
4,704
1,479
0
1,417
3,233
0
36,320
W
4,179
372
0
590
4,355
984
484
816
3,539
32,060
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
26,121
256
Minions Killed
223
0
Camps Cleared
0
934,288
Distance Traveled
797,654
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,448
716
65
7
0
221,903
0
L
Anubis
4,441
493
29
3
0
100,734
0
W
Ymir
5,445
605
18
2
0
164,328
0
W
Neith
5,164
574
51
6
0
178,982
0
L
Bacchus
5,604
623
72
8
0
185,694
0
L
Atlas
5,469
608
30
3
0
153,942
2
L
Loki
5,508
612
42
5
0
179,805
0
W
Sun Wukong
5,720
636
61
7
0
191,286
0
L
Martichoras
5,099
567
50
6
0
177,479
0
W
Raijin
6,406
712
61
7
0
177,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role