Player Matchup

Danzaburou
Danzaburou
Platinum V
B3a5TlY dUD3
Danzaburou
Platinum V
Level 155
God Stats
2W - 3L
1,554 SR
Queue Stats
38W - 35L
1,715 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Borknut
Morgan Le Fay
Gold II
Level 156
God Stats
2W - 1L
1,617 SR
Queue Stats
56W - 58L
1,532 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
BreakneckAngeI
Amaterasu
Gold IV
Level 95
God Stats
5W - 6L
1,846 SR
Queue Stats
90W - 98L
1,621 MMR
Solo
Ravana
Ravana
Gold II
ElOskych
Ravana
Gold II
Level 192
God Stats
15W - 8L
1,754 SR
Queue Stats
172W - 166L
1,616 MMR
Solo
Cthulhu
Cthulhu
Gold II
wally3936
Cthulhu
Gold II
Level 149
God Stats
5W - 7L
1,542 SR
Queue Stats
227W - 218L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,663 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,501 SR
1,570 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold III
Bhenz
Skadi
Gold III
Level 102
God Stats
2W - 1L
1,540 SR
Queue Stats
38W - 39L
1,564 MMR
Party 3
Ne Zha
Ne Zha
Platinum II
CuChuAbuser
Ne Zha
Platinum II
Level 48
God Stats
1W - 2L
1,267 SR
Queue Stats
27W - 16L
1,643 MMR
Party 3
Medusa
Medusa
Gold III
Xonjee
Medusa
Gold III
Level 126
God Stats
3W - 1L
1,697 SR
Queue Stats
45W - 35L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3a5TlY dUD3
Danzaburou
6
1 / 2 / 2
3,644
729
1,829
2,855
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Borknut
Morgan Le Fay
6
0 / 0 / 0
3,323
665
1,538
1,611
415
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
BreakneckAngeI
Amaterasu
3
0 / 2 / 0
2,691
538
1,183
2,826
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
ElOskych
Ravana
6
1 / 1 / 0
3,387
677
893
3,127
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
wally3936
Cthulhu
5
1 / 1 / 2
3,674
735
2,867
2,495
1,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniLancelotHeraAwilix

VS

Bans
MulanMartichorasAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 0 / 3
3,631
726
2,274
3,424
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
6
0 / 1 / 4
3,519
704
949
3,291
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Bhenz
Skadi
7
1 / 0 / 2
3,710
742
2,091
1,981
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
8
2 / 0 / 0
4,333
867
1,071
3,219
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Xonjee
Medusa
6
2 / 2 / 0
3,516
703
1,933
2,731
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
W
Ganesha
 
Ganesha
0
1
4
2
L
Danzaburou
B3a5TlY dUD3
Danzaburou
1
2
2
1
W
Skadi
Bhenz
Skadi
1
0
2
2
L
Morgan Le Fay
Borknut
Morgan Le Fay
0
0
0
0
L
Amaterasu
BreakneckAngeI
Amaterasu
0
2
0
0
W
Ne Zha
2
0
0
2
L
Ravana
ElOskych
Ravana
1
1
0
1
W
Medusa
Xonjee
Medusa
2
2
0
1
L
Cthulhu
wally3936
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,310
Damage
8,318
12,914
Taken
14,646
4,743
Mitigated
4,303
3,728
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,274
1,040
0
557
3,424
1,178
0
767
2,622
0
16,207
W
Ganesha
 
Ganesha
949
42
0
706
3,291
1,280
0
1,008
2,283
6,082
0
L
Danzaburou
B3a5TlY dUD3
Danzaburou
1,829
967
0
481
2,855
850
0
379
2,476
0
13,718
W
Skadi
Bhenz
Skadi
2,091
970
0
563
1,981
528
0
1,372
557
0
15,571
L
Morgan Le Fay
Borknut
Morgan Le Fay
1,538
283
0
837
1,611
415
0
0
1,611
14,594
0
L
Amaterasu
BreakneckAngeI
Amaterasu
1,183
582
0
1,208
2,826
1,103
0
0
2,826
0
5,819
W
Ne Zha
1,071
199
0
1,706
3,219
644
0
0
3,085
0
24,962
L
Ravana
ElOskych
Ravana
893
120
0
582
3,127
985
0
417
2,710
0
16,681
W
Medusa
Xonjee
Medusa
1,933
836
0
380
2,731
673
0
935
1,796
0
14,768
L
Cthulhu
wally3936
Cthulhu
2,867
370
0
620
2,495
1,390
0
153
2,342
12,061
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,719
Gold Earned
18,709
119
Minions Killed
153
0
Camps Cleared
0
453,137
Distance Traveled
541,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,631
726
38
8
0
121,179
0
W
Ganesha
3,519
704
2
0
0
98,147
1
L
Danzaburou
3,644
729
28
6
0
97,933
0
W
Skadi
3,710
742
30
6
0
103,183
1
L
Morgan Le Fay
3,323
665
23
5
0
95,198
0
L
Amaterasu
2,691
538
12
2
0
39,426
0
W
Ne Zha
4,333
867
45
9
0
105,318
0
L
Ravana
3,387
677
39
8
0
118,213
0
W
Medusa
3,516
703
38
8
0
113,540
0
L
Cthulhu
3,674
735
17
3
0
102,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role