Player Matchup

Tiamat
Tiamat
Aylis
Tiamat
Level 154
God Stats
4W - 8L
1,592 SR
Queue Stats
161W - 153L
1,569 Elo+
Party 1
King Arthur
King Arthur
Drexill
King Arthur
Level 161
God Stats
3W - 2L
1,877 SR
Queue Stats
234W - 243L
1,563 Elo+
Party 1
Maui
Maui
IBeBlazin317
Maui
Level 67
God Stats
7W - 4L
1,704 SR
Queue Stats
169W - 141L
1,551 Elo+
Party 1
Olorun
Olorun
PurpleNerp
Olorun
Level 102
God Stats
1W - 2L
1,531 SR
Queue Stats
207W - 194L
1,486 Elo+
Party 1
Poseidon
Poseidon
xXTwigzXx
Poseidon
Level 138
God Stats
0W - 3L
1,231 SR
Queue Stats
156W - 148L
1,507 Elo+
Party 1
Team Averages
Level 124
1,587 SR
1,535 Elo+

VS

Team Averages
Level 132
1,495 SR
1,631 Elo+
Baron Samedi
Baron Samedi
ThuhChaz
Baron Samedi
Level 83
God Stats
3W - 0L
1,864 SR
Queue Stats
204W - 182L
1,518 Elo+
Solo
Surtr
Surtr
Xanston
Surtr
Level 106
God Stats
2W - 0L
1,326 SR
Queue Stats
64W - 39L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
gcommander
Gilgamesh
Level 145
God Stats
1W - 0L
1,571 SR
Queue Stats
71W - 46L
1,618 Elo+
Party 2
Anubis
Anubis
ilikeyoursquanch
Anubis
Level 166
God Stats
1W - 2L
1,406 SR
Queue Stats
220W - 138L
1,698 Elo+
Party 2
Nox
Nox
lilbooty
Nox
Level 159
God Stats
4W - 4L
1,309 SR
Queue Stats
228W - 148L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aylis
Tiamat
18
2 / 8 / 8
10,686
629
12,438
14,577
14,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Drexill
King Arthur
19
3 / 4 / 7
11,080
652
9,226
18,791
21,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
0 / 8 / 8
10,555
621
5,472
24,475
33,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Olorun
PurpleNerp
Olorun
17
2 / 8 / 5
10,773
634
11,096
15,370
6,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
xXTwigzXx
Poseidon
19
6 / 7 / 6
11,980
705
17,776
15,000
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThuhChaz
Baron Samedi
19
4 / 3 / 22
12,141
714
14,435
14,011
7,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Xanston
Surtr
20
11 / 4 / 18
13,541
797
17,022
21,023
25,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
gcommander
Gilgamesh
19
4 / 2 / 19
12,153
715
12,626
25,885
27,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 1 / 18
13,239
779
18,428
12,824
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

20
8 / 3 / 21
13,219
778
19,159
13,329
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
13
Kills
35
35
Deaths
13
34
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aylis
Tiamat
2
8
8
0.75
L
King Arthur
Drexill
King Arthur
3
4
7
1.63
L
0
8
8
0.5
L
Olorun
PurpleNerp
Olorun
2
8
5
0.56
W
Baron Samedi
ThuhChaz
Baron Samedi
4
3
22
5
W
Surtr
Xanston
Surtr
11
4
18
5
W
Gilgamesh
gcommander
Gilgamesh
4
2
19
6.75
W
8
1
18
17
W
8
3
21
6.17
L
Poseidon
xXTwigzXx
Poseidon
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,008
Damage
81,670
88,213
Taken
87,072
82,777
Mitigated
73,738
15,665
Healing
39,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aylis
Tiamat
12,438
534
771
1,519
14,577
14,438
85
8,995
5,436
32,841
938
L
King Arthur
Drexill
King Arthur
9,226
40
415
1,546
18,791
21,962
0
9,202
9,224
0
21,567
L
5,472
577
619
3,180
24,475
33,530
0
14,377
9,597
8,105
0
L
Olorun
PurpleNerp
Olorun
11,096
2,834
2,402
2,488
15,370
6,212
0
10,405
4,662
26,325
0
W
Baron Samedi
ThuhChaz
Baron Samedi
14,435
1,044
9,581
4,912
14,011
7,403
513
8,525
5,486
31,689
0
W
Surtr
Xanston
Surtr
17,022
2,709
2,888
4,221
21,023
25,931
761
10,043
9,910
1,087
27,645
W
Gilgamesh
gcommander
Gilgamesh
12,626
2,087
2,245
4,832
25,885
27,681
909
11,824
14,061
0
29,738
W
18,428
521
408
5,515
12,824
6,869
2,327
8,307
4,517
56,093
0
W
19,159
878
3,173
2,134
13,329
5,854
2,091
7,075
6,254
37,829
0
L
Poseidon
xXTwigzXx
Poseidon
17,776
934
1,316
1,409
15,000
6,635
102
9,780
5,125
50,361
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,074
Gold Earned
64,293
190
Minions Killed
202
0
Camps Cleared
0
1,547,077
Distance Traveled
1,658,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,686
629
48
3
0
314,503
0
L
King Arthur
11,080
652
27
2
0
363,183
0
L
Maui
10,555
621
5
0
0
288,264
0
L
Olorun
10,773
634
38
2
0
274,187
0
W
Baron Samedi
12,141
714
33
2
0
334,178
0
W
Surtr
13,541
797
22
1
0
307,409
0
W
Gilgamesh
12,153
715
33
2
0
357,330
0
W
Anubis
13,239
779
76
4
0
328,780
0
W
Nox
13,219
778
38
2
0
331,106
0
L
Poseidon
11,980
705
72
4
0
306,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role