Player Matchup

Lancelot
Lancelot
DeadBearzz
Lancelot
Level 107
God Stats
16W - 14L
1,529 SR
Queue Stats
292W - 257L
1,489 Elo+
Party 1
Charybdis
Charybdis
Jemorak
Charybdis
Level 64
God Stats
33W - 24L
1,622 SR
Queue Stats
218W - 196L
1,527 Elo+
Party 1
Pele
Pele
Xelllu
Pele
Level 127
God Stats
15W - 15L
1,747 SR
Queue Stats
346W - 303L
1,540 Elo+
Party 1
Sobek
Sobek
YosukeTaku
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,344 Elo+
Solo
Eset
Eset
jwhit67
Eset
Level 124
God Stats
2W - 6L
1,277 SR
Queue Stats
190W - 191L
1,513 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,482 Elo+

VS

Team Averages
Level 99
1,392 SR
1,463 Elo+
Poseidon
Poseidon
BEASTPOPER2828
Poseidon
Level 107
God Stats
27W - 35L
1,440 SR
Queue Stats
393W - 359L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Lifesux6127
Jing Wei
Level 71
God Stats
1W - 2L
1,246 SR
Queue Stats
200W - 206L
1,443 Elo+
Solo
Nu Wa
Nu Wa
StiffTripple_X
Nu Wa
Level 121
God Stats
6W - 11L
1,189 SR
Queue Stats
251W - 242L
1,435 Elo+
Party 2
Maui
Maui
gruntledcavs
Maui
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 164L
1,557 Elo+
Solo
Amaterasu
Amaterasu
x0Wanda0x
Amaterasu
Level 76
God Stats
13W - 10L
1,584 SR
Queue Stats
450W - 413L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeadBearzz
Lancelot
17
6 / 3 / 11
9,896
582
12,742
14,564
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Jemorak
Charybdis
17
2 / 1 / 2
9,977
587
6,135
11,458
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
Xelllu
Pele
18
16 / 1 / 5
11,742
691
18,793
13,141
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
12
0 / 4 / 7
6,994
411
2,957
9,180
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eset
jwhit67
Eset
14
0 / 2 / 1
8,499
500
4,818
6,743
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 9 / 3
8,596
506
5,740
10,048
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Lifesux6127
Jing Wei
16
2 / 2 / 2
9,096
535
8,199
10,602
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 2
8,907
524
11,039
11,958
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 4
7,929
466
3,855
13,942
11,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
x0Wanda0x
Amaterasu
14
1 / 2 / 1
8,850
521
6,294
17,435
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
11
11
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
9
3
0.5
W
Lancelot
DeadBearzz
Lancelot
6
3
11
3.83
W
Charybdis
Jemorak
Charybdis
2
1
2
3
L
Jing Wei
Lifesux6127
Jing Wei
2
2
2
1.5
L
5
6
2
1
W
Pele
Xelllu
Pele
16
1
5
18.5
W
Sobek
0
4
7
0.88
L
0
5
4
0.4
W
Eset
jwhit67
Eset
0
2
1
0.25
L
Amaterasu
x0Wanda0x
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
35,127
55,086
Taken
63,985
23,023
Mitigated
29,777
14,869
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,740
754
0
131
10,048
1,861
842
652
9,396
50,846
1,623
W
Lancelot
DeadBearzz
Lancelot
12,742
1,308
0
2,111
14,564
6,275
0
6,354
8,210
0
79,653
W
Charybdis
Jemorak
Charybdis
6,135
3,409
0
4,993
11,458
4,965
823
693
10,765
0
92,750
L
Jing Wei
Lifesux6127
Jing Wei
8,199
4,555
0
1,609
10,602
3,311
560
78
10,524
0
80,693
L
11,039
2,976
0
2,486
11,958
3,290
568
527
11,431
55,919
1,011
W
Pele
Xelllu
Pele
18,793
3,587
0
4,132
13,141
4,759
672
6,696
6,445
0
90,352
W
Sobek
2,957
63
0
1,656
9,180
5,059
181
4,689
4,491
15,392
853
L
3,855
459
0
1,387
13,942
11,288
0
737
13,205
27,071
1,336
W
Eset
jwhit67
Eset
4,818
593
197
1,780
6,743
1,965
0
1,543
5,200
57,096
1,949
L
Amaterasu
x0Wanda0x
Amaterasu
6,294
2,520
0
10,205
17,435
10,027
0
5,465
11,970
0
55,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
43,378
541
Minions Killed
451
0
Camps Cleared
0
1,677,638
Distance Traveled
1,529,237
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,596
506
86
5
0
240,267
1
W
Lancelot
9,896
582
111
7
0
411,422
0
W
Charybdis
9,977
587
163
10
0
283,506
0
L
Jing Wei
9,096
535
132
8
0
335,583
4
L
Nu Wa
8,907
524
83
5
0
311,879
0
W
Pele
11,742
691
131
8
0
394,096
0
W
Sobek
6,994
411
24
1
0
307,362
2
L
Maui
7,929
466
45
3
0
334,696
0
W
Eset
8,499
500
112
7
0
281,252
4
L
Amaterasu
8,850
521
105
6
0
306,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role