Player Matchup

Osiris
Osiris
Gill T 2
Osiris
Level 142
God Stats
3W - 2L
1,325 SR
Queue Stats
193W - 203L
1,498 Elo+
Solo
Hercules
Hercules
JhonaA96
Hercules
Level 156
God Stats
6W - 5L
1,476 SR
Queue Stats
157W - 153L
1,453 Elo+
Party 1
Ix Chel
Ix Chel
Thesspian
Ix Chel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 152L
1,453 Elo+
Party 1
Neith
Neith
Zhurok
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 93L
1,457 Elo+
Solo
He Bo
He Bo
malekgoodar
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,447 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,462 Elo+

VS

Team Averages
Level 113
1,526 SR
1,480 Elo+
Horus
Horus
Devilic
Horus
Level 126
God Stats
4W - 3L
1,514 SR
Queue Stats
338W - 335L
1,517 Elo+
Solo
Martichoras
Martichoras
Fattt sl0b
Martichoras
Level 138
God Stats
1W - 3L
1,572 SR
Queue Stats
138W - 136L
1,532 Elo+
Solo
Yu Huang
Yu Huang
Monsterousd
Yu Huang
Level 127
God Stats
3W - 1L
1,890 SR
Queue Stats
103W - 80L
1,466 Elo+
Party 2
Izanami
Izanami
OurBestHope
Izanami
Level 106
God Stats
2W - 5L
1,401 SR
Queue Stats
232W - 255L
1,470 Elo+
Solo
Raijin
Raijin
xKingxCassellx
Raijin
Level 66
God Stats
0W - 4L
1,253 SR
Queue Stats
114W - 119L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gill T 2
Osiris
15
4 / 2 / 13
9,703
882
10,400
13,871
13,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
JhonaA96
Hercules
15
7 / 2 / 14
9,400
855
15,199
17,849
17,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Thesspian
Ix Chel
17
7 / 1 / 11
9,591
872
10,777
11,528
4,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zhurok
Neith
15
1 / 2 / 11
8,505
773
4,830
8,290
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 15
9,016
820
9,893
6,596
1,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Devilic
Horus
14
0 / 3 / 7
8,513
774
4,158
15,397
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Fattt sl0b
Martichoras
15
1 / 5 / 2
8,557
778
13,979
12,616
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Monsterousd
Yu Huang
16
5 / 4 / 1
8,983
817
14,744
10,784
7,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
OurBestHope
Izanami
14
1 / 3 / 4
8,009
728
7,868
7,107
2,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,603
691
4,892
8,065
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
22
Kills
8
8
Deaths
22
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Devilic
Horus
0
3
7
1.17
L
Martichoras
Fattt sl0b
Martichoras
1
5
2
0.4
W
Osiris
Gill T 2
Osiris
4
2
13
5.25
W
Hercules
JhonaA96
Hercules
7
2
14
7
L
Yu Huang
Monsterousd
Yu Huang
5
4
1
1.38
L
Izanami
OurBestHope
Izanami
1
3
4
1
W
Ix Chel
Thesspian
Ix Chel
7
1
11
12.5
W
Neith
Zhurok
Neith
1
2
11
3.25
W
3
1
15
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
45,641
58,134
Taken
53,969
39,097
Mitigated
36,222
27,720
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Devilic
Horus
4,158
1,534
5,801
7,163
15,397
14,998
0
6,612
8,785
0
5,901
L
Martichoras
Fattt sl0b
Martichoras
13,979
2,754
300
1,857
12,616
6,594
0
5,401
7,215
0
30,188
W
Osiris
Gill T 2
Osiris
10,400
1,829
1,826
3,148
13,871
13,561
197
3,755
10,116
0
18,447
W
Hercules
JhonaA96
Hercules
15,199
2,306
1,566
4,552
17,849
17,361
213
4,798
13,051
3,818
18,975
L
Yu Huang
Monsterousd
Yu Huang
14,744
656
483
2,000
10,784
7,189
0
5,404
5,380
25,804
0
L
Izanami
OurBestHope
Izanami
7,868
3,704
1,337
788
7,107
2,926
0
3,114
3,993
0
26,512
W
Ix Chel
Thesspian
Ix Chel
10,777
1,813
7,535
4,369
11,528
4,048
799
5,056
6,472
28,434
0
W
Neith
Zhurok
Neith
4,830
2,590
553
964
8,290
2,401
868
3,619
4,671
0
16,039
W
9,893
195
2,362
845
6,596
1,726
606
2,408
4,188
23,058
284
L
4,892
798
183
301
8,065
4,515
0
2,522
5,543
9,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
41,665
129
Minions Killed
118
0
Camps Cleared
0
1,092,113
Distance Traveled
952,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,513
774
3
0
0
228,469
0
L
Martichoras
8,557
778
29
3
0
171,693
0
W
Osiris
9,703
882
15
1
0
242,182
0
W
Hercules
9,400
855
16
1
0
225,102
0
L
Yu Huang
8,983
817
32
3
0
209,085
0
L
Izanami
8,009
728
43
4
0
180,725
0
W
Ix Chel
9,591
872
33
3
0
236,872
0
W
Neith
8,505
773
35
3
0
181,015
0
W
He Bo
9,016
820
30
3
0
206,942
0
L
Raijin
7,603
691
11
1
0
162,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role