Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DuckMuffler
Kukulkan
Level 119
God Stats
5W - 5L
1,470 SR
Queue Stats
17W - 25L
1,347 Elo+
Solo
Vulcan
Vulcan
ethiodude
Vulcan
Level 138
God Stats
9W - 16L
1,457 SR
Queue Stats
127W - 121L
1,439 Elo+
Solo
Kali
Kali
kevingonzxlez666
Kali
Level 124
God Stats
45W - 36L
1,572 SR
Queue Stats
391W - 371L
1,449 Elo+
Solo
Izanami
Izanami
ondeado_gris
Izanami
Level 120
God Stats
3W - 4L
1,352 SR
Queue Stats
212W - 205L
1,448 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,436 Elo+

VS

Team Averages
Level 123
1,497 SR
1,465 Elo+
Scylla
Scylla
Fernando180x
Scylla
Level 103
God Stats
1W - 2L
1,326 SR
Queue Stats
160W - 164L
1,491 Elo+
Solo
Ra
Ra
Friggai
Ra
Level 103
God Stats
13W - 7L
1,833 SR
Queue Stats
322W - 302L
1,373 Elo+
Solo
Osiris
Osiris
MDL ProLady
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 222L
1,514 Elo+
Solo
Nemesis
Nemesis
RonnieBoi
Nemesis
Level 136
God Stats
3W - 4L
1,319 SR
Queue Stats
92W - 96L
1,458 Elo+
Solo
Cthulhu
Cthulhu
jreapps
Cthulhu
Level 129
God Stats
23W - 16L
1,506 SR
Queue Stats
353W - 349L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 2 / 1
6,347
488
8,185
14,642
9,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DuckMuffler
Kukulkan
13
0 / 5 / 0
6,706
516
918
7,948
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
ethiodude
Vulcan
10
0 / 4 / 0
6,424
494
3,121
5,675
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

3
0 / 1 / 1
4,578
352
208
1,402
269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
ondeado_gris
Izanami
2
0 / 1 / 0
4,351
335
198
715
156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 0 / 1
8,333
641
4,591
6,149
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 1
8,941
688
6,026
4,080
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
2 / 1 / 0
8,561
659
7,020
12,262
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
RonnieBoi
Nemesis
13
0 / 1 / 4
7,077
544
2,800
7,603
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
jreapps
Cthulhu
3
0 / 0 / 2
4,884
376
932
303
101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
12
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
1
0.75
L
Kukulkan
DuckMuffler
Kukulkan
0
5
0
0
W
Scylla
5
0
1
5.5
W
5
0
1
5.5
W
Osiris
2
1
0
2
W
Nemesis
RonnieBoi
Nemesis
0
1
4
2
L
Vulcan
ethiodude
Vulcan
0
4
0
0
W
Cthulhu
jreapps
Cthulhu
0
0
2
1
L
0
1
1
0.5
L
Izanami
ondeado_gris
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
21,369
30,382
Taken
30,397
14,239
Mitigated
13,889
3,615
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,185
612
0
2,175
14,642
9,947
0
1,991
11,413
33,446
1,031
L
Kukulkan
DuckMuffler
Kukulkan
918
0
0
750
7,948
2,150
0
4,435
2,976
53,039
0
W
Scylla
4,591
286
0
2,928
6,149
1,794
586
2,684
3,465
44,206
2,339
W
6,026
493
384
1,566
4,080
1,395
604
1,259
2,777
63,494
1,101
W
Osiris
7,020
2,004
0
8,172
12,262
7,559
0
5,482
5,807
0
61,494
W
Nemesis
RonnieBoi
Nemesis
2,800
719
0
993
7,603
3,040
0
1,045
6,498
0
58,874
L
Vulcan
ethiodude
Vulcan
3,121
52
0
380
5,675
1,717
0
3,227
2,072
36,927
1,030
W
Cthulhu
jreapps
Cthulhu
932
323
0
0
303
101
0
0
303
2,091
0
L
208
49
0
294
1,402
269
0
0
1,402
0
3,572
L
Izanami
ondeado_gris
Izanami
198
123
0
16
715
156
0
600
0
0
3,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
37,796
266
Minions Killed
422
0
Camps Cleared
0
714,810
Distance Traveled
1,117,333
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,347
488
52
4
0
225,935
0
L
Kukulkan
6,706
516
116
9
0
207,883
1
W
Scylla
8,333
641
76
6
0
264,341
0
W
Ra
8,941
688
126
10
0
256,931
2
W
Osiris
8,561
659
112
9
0
239,921
0
W
Nemesis
7,077
544
106
8
0
328,967
2
L
Vulcan
6,424
494
81
6
0
189,855
2
W
Cthulhu
4,884
376
2
0
0
27,173
0
L
Kali
4,578
352
8
1
0
65,865
0
L
Izanami
4,351
335
9
1
0
25,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role