Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Epiic Venom
Hades
Level 147
God Stats
1W - 2L
1,262 SR
Queue Stats
142W - 144L
1,571 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GОONER
Tsukuyomi
Level 47
God Stats
7W - 0L
2,153 SR
Queue Stats
96W - 10L
1,982 Elo+
Party 1
Apollo
Apollo
YoungJonin
Apollo
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 81L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
Yulre
Cthulhu
Level 237
God Stats
2W - 0L
1,887 SR
Queue Stats
153W - 19L
1,944 Elo+
Party 1
Team Averages
Level 126
1,660 SR
1,670 Elo+

VS

Team Averages
Level 121
1,583 SR
1,452 Elo+
Cupid
Cupid
AlexCTYC
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
CPTDeadpoolio
Gilgamesh
Level 128
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
Code Ishibo
Cliodhna
Level 187
God Stats
4W - 4L
1,412 SR
Queue Stats
417W - 443L
1,455 Elo+
Solo
Raijin
Raijin
DULEinator
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,471 Elo+
Solo
Amaterasu
Amaterasu
parasiticXskies
Amaterasu
Level 88
God Stats
1W - 1L
1,815 SR
Queue Stats
15W - 13L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 1 / 11
9,508
951
13,260
9,651
6,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 17
9,436
944
8,238
9,593
6,297
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
GОONER
Tsukuyomi
17
11 / 2 / 10
10,643
1,064
19,752
9,562
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
YoungJonin
Apollo
15
1 / 3 / 15
8,571
857
4,315
6,952
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Yulre
Cthulhu
17
4 / 2 / 20
10,540
1,054
11,571
11,641
12,355
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlexCTYC
Cupid
13
4 / 6 / 5
7,965
797
7,234
13,534
4,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
CPTDeadpoolio
Gilgamesh
15
3 / 4 / 7
8,133
813
9,044
14,814
11,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Code Ishibo
Cliodhna
12
1 / 5 / 6
7,210
721
6,582
9,394
4,690
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Raijin
DULEinator
Raijin
13
1 / 6 / 4
7,912
791
5,301
8,836
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
parasiticXskies
Amaterasu
14
2 / 6 / 8
8,268
827
5,846
15,427
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
27
Kills
11
11
Deaths
27
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
11
10.5
L
Cupid
AlexCTYC
Cupid
4
6
5
1.08
L
Gilgamesh
CPTDeadpoolio
Gilgamesh
3
4
7
1.63
L
Cliodhna
Code Ishibo
Cliodhna
1
5
6
0.8
L
Raijin
DULEinator
Raijin
1
6
4
0.5
W
6
3
17
4.83
W
Tsukuyomi
GОONER
Tsukuyomi
11
2
10
8
W
Apollo
YoungJonin
Apollo
1
3
15
2.83
W
Cthulhu
Yulre
Cthulhu
4
2
20
7
L
Amaterasu
parasiticXskies
Amaterasu
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,136
Damage
34,007
47,399
Taken
62,005
33,402
Mitigated
39,544
19,978
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,260
1,251
3,710
3,592
9,651
6,562
60
538
9,028
21,763
384
L
Cupid
AlexCTYC
Cupid
7,234
5,081
1,226
5,016
13,534
4,635
0
8,631
4,903
0
16,913
L
Gilgamesh
CPTDeadpoolio
Gilgamesh
9,044
568
398
986
14,814
11,770
70
6,712
8,102
0
19,620
L
Cliodhna
Code Ishibo
Cliodhna
6,582
329
462
2,020
9,394
4,690
0
5,479
3,915
0
10,499
L
Raijin
DULEinator
Raijin
5,301
366
753
805
8,836
2,883
116
3,863
4,973
21,620
0
W
8,238
460
856
2,148
9,593
6,297
963
898
8,651
15,230
0
W
Tsukuyomi
GОONER
Tsukuyomi
19,752
5,872
1,087
2,939
9,562
4,558
1,225
841
8,543
0
38,007
W
Apollo
YoungJonin
Apollo
4,315
2,180
599
842
6,952
3,630
1,674
1,207
5,658
0
12,779
W
Cthulhu
Yulre
Cthulhu
11,571
663
1,161
3,044
11,641
12,355
234
1,817
9,743
23,342
0
L
Amaterasu
parasiticXskies
Amaterasu
5,846
1,147
375
3,232
15,427
15,566
77
8,106
7,321
0
7,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
39,488
123
Minions Killed
104
0
Camps Cleared
0
1,103,696
Distance Traveled
897,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,508
951
15
2
0
204,889
0
L
Cupid
7,965
797
23
2
0
162,141
0
L
Gilgamesh
8,133
813
22
2
0
202,288
4
L
Cliodhna
7,210
721
12
1
0
192,385
0
L
Raijin
7,912
791
46
5
0
146,216
0
W
Hades
9,436
944
12
1
0
194,569
0
W
Tsukuyomi
10,643
1,064
45
5
0
240,662
0
W
Apollo
8,571
857
31
3
0
225,998
0
W
Cthulhu
10,540
1,054
20
2
0
237,578
0
L
Amaterasu
8,268
827
1
0
0
194,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role