Player Matchup

Set
Set
Alvirex
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 341L
1,570 Elo+
Solo
Chang'e
Chang'e
BSLITE
Chang'e
Level 92
God Stats
6W - 6L
1,342 SR
Queue Stats
271W - 253L
1,474 Elo+
Solo
Neith
Neith
IIGoldIIHawkII
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,367 Elo+
Solo
Eset
Eset
N0mAds17
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 82L
1,552 Elo+
Solo
Ares
Ares
dany480
Ares
Level 86
God Stats
2W - 4L
1,734 SR
Queue Stats
310W - 279L
1,543 Elo+
Solo
Team Averages
Level 114
1,515 SR
1,501 Elo+

VS

Team Averages
Level 169
1,432 SR
1,488 Elo+
Bastet
Bastet
 
Bastet
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Deathxthexking
Chang'e
Level 222
God Stats
2W - 6L
1,500 SR
Queue Stats
319W - 394L
1,468 Elo+
Party 1
King Arthur
King Arthur
Kingstonqw23
King Arthur
Level 158
God Stats
4W - 7L
1,192 SR
Queue Stats
289W - 347L
1,502 Elo+
Party 1
Hercules
Hercules
StewartandZoe27
Hercules
Level 100
God Stats
201W - 203L
1,466 SR
Queue Stats
800W - 741L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
6
0 / 1 / 0
3,125
625
618
3,502
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
BSLITE
Chang'e
7
1 / 2 / 0
3,569
714
2,724
3,922
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 1
3,504
701
1,848
2,177
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
7
1 / 1 / 0
3,846
769
1,474
2,310
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
dany480
Ares
6
1 / 0 / 1
3,769
754
1,629
3,858
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 0
3,235
647
1,167
4,002
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
6
0 / 1 / 0
3,206
641
2,416
2,695
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
3,728
746
1,341
2,133
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Kingstonqw23
King Arthur
7
3 / 1 / 0
4,323
865
3,667
4,821
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
2
0 / 1 / 0
2,613
523
420
1,548
550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
Chronos
 
Chronos
0
1
0
0
W
Set
0
1
0
0
W
Chang'e
BSLITE
Chang'e
1
2
0
0.5
L
1
0
0
1
W
1
0
1
1.5
L
King Arthur
Kingstonqw23
King Arthur
3
1
0
3
W
Eset
1
1
0
1
L
Hercules
0
1
0
0
W
Ares
dany480
Ares
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,293
Damage
9,011
15,769
Taken
15,199
4,600
Mitigated
5,101
6,353
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,167
258
0
826
4,002
1,159
0
652
3,350
0
17,888
L
Chronos
 
Chronos
2,416
1,023
0
910
2,695
607
0
1,018
1,677
10,797
696
W
Set
618
116
0
1,984
3,502
974
0
193
3,263
0
11,975
W
Chang'e
BSLITE
Chang'e
2,724
332
40
1,289
3,922
855
0
0
3,922
16,719
0
L
1,341
158
40
1,144
2,133
492
0
833
1,300
16,392
0
W
1,848
1,031
0
1,261
2,177
516
76
628
1,549
0
13,366
L
King Arthur
Kingstonqw23
King Arthur
3,667
1,098
0
1,500
4,821
2,293
0
2,724
2,097
0
22,149
W
Eset
1,474
115
0
576
2,310
580
0
970
1,208
18,141
1,173
L
Hercules
420
180
0
405
1,548
550
0
543
1,005
0
1,267
W
Ares
dany480
Ares
1,629
373
0
1,203
3,858
1,675
0
1,752
2,106
9,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,813
Gold Earned
17,105
147
Minions Killed
125
0
Camps Cleared
0
540,689
Distance Traveled
479,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,235
647
29
6
0
126,583
0
L
Chronos
3,206
641
22
4
0
101,666
2
W
Set
3,125
625
33
7
0
116,301
0
W
Chang'e
3,569
714
30
6
0
111,786
0
L
Chang'e
3,728
746
35
7
0
114,359
0
W
Neith
3,504
701
28
6
0
97,913
0
L
King Arthur
4,323
865
38
8
0
110,633
0
W
Eset
3,846
769
46
9
0
105,776
0
L
Hercules
2,613
523
1
0
0
26,720
1
W
Ares
3,769
754
10
2
0
108,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role