Player Matchup

Zhong Kui
Zhong Kui
DkDragon1
Zhong Kui
Level 122
God Stats
3W - 1L
1,818 SR
Queue Stats
142W - 121L
1,519 Elo+
Solo
Scylla
Scylla
ElCristhoOMG
Scylla
Level 123
God Stats
1W - 2L
1,489 SR
Queue Stats
127W - 138L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
OnMUMS
Tsukuyomi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,441 Elo+
Solo
Osiris
Osiris
Stinkig
Osiris
Level 123
God Stats
22W - 20L
1,675 SR
Queue Stats
546W - 519L
1,461 Elo+
Solo
Hachiman
Hachiman
worldpan_nda_
Hachiman
Level 117
God Stats
19W - 25L
1,432 SR
Queue Stats
154W - 136L
1,481 Elo+
Solo
Team Averages
Level 117
1,583 SR
1,486 Elo+

VS

Team Averages
Level 131
1,547 SR
1,466 Elo+
Hachiman
Hachiman
Detenation115
Hachiman
Level 147
God Stats
1W - 1L
1,718 SR
Queue Stats
45W - 56L
1,431 Elo+
Solo
He Bo
He Bo
MulesFTW
He Bo
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
143W - 189L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Slade9910
Kukulkan
Level 158
God Stats
40W - 39L
1,516 SR
Queue Stats
285W - 267L
1,460 Elo+
Solo
Jormungandr
Jormungandr
jeffreh
Jormungandr
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 71L
1,427 Elo+
Party 1
Nike
Nike
jwhit67
Nike
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 197L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DkDragon1
Zhong Kui
17
5 / 3 / 9
11,047
614
13,421
14,403
10,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
17
5 / 3 / 2
10,666
593
8,033
9,176
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
OnMUMS
Tsukuyomi
16
7 / 2 / 5
10,221
568
11,507
15,539
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Stinkig
Osiris
18
5 / 0 / 7
12,205
678
12,893
17,087
16,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
worldpan_nda_
Hachiman
16
3 / 6 / 7
9,901
550
8,732
13,371
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Detenation115
Hachiman
14
1 / 4 / 4
8,248
458
5,500
12,031
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
MulesFTW
He Bo
13
5 / 6 / 0
8,524
474
7,368
13,717
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Slade9910
Kukulkan
18
4 / 6 / 2
11,194
622
10,813
13,383
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jeffreh
Jormungandr
13
3 / 5 / 4
8,743
486
7,837
18,837
15,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
jwhit67
Nike
14
1 / 4 / 2
8,469
471
5,392
14,036
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
14
14
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Detenation115
Hachiman
1
4
4
0.75
W
Zhong Kui
DkDragon1
Zhong Kui
5
3
9
3.17
W
Scylla
5
3
2
2
L
He Bo
MulesFTW
He Bo
5
6
0
0.83
W
Tsukuyomi
OnMUMS
Tsukuyomi
7
2
5
4.75
L
Kukulkan
Slade9910
Kukulkan
4
6
2
0.83
W
Osiris
Stinkig
Osiris
5
0
7
8.5
L
Jormungandr
jeffreh
Jormungandr
3
5
4
1
L
Nike
jwhit67
Nike
1
4
2
0.5
W
Hachiman
worldpan_nda_
Hachiman
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,586
Damage
36,910
69,576
Taken
72,004
39,111
Mitigated
34,306
26,063
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Detenation115
Hachiman
5,500
2,938
0
3,108
12,031
3,605
0
4,191
7,840
0
50,556
W
Zhong Kui
DkDragon1
Zhong Kui
13,421
3,983
0
5,036
14,403
10,509
2,481
6,011
8,303
60,546
12,394
W
Scylla
8,033
396
0
1,695
9,176
2,781
603
4,772
4,404
73,635
0
L
He Bo
MulesFTW
He Bo
7,368
201
0
2,916
13,717
3,086
0
3,157
10,560
40,616
0
W
Tsukuyomi
OnMUMS
Tsukuyomi
11,507
3,135
0
6,968
15,539
5,502
1,020
5,647
9,847
0
57,586
L
Kukulkan
Slade9910
Kukulkan
10,813
656
0
3,491
13,383
5,163
0
4,030
9,353
95,986
1,199
W
Osiris
Stinkig
Osiris
12,893
2,751
0
8,260
17,087
16,419
1,697
3,762
12,856
0
93,337
L
Jormungandr
jeffreh
Jormungandr
7,837
1,326
0
1,037
18,837
15,711
0
6,880
11,957
38,281
307
L
Nike
jwhit67
Nike
5,392
901
18
2,402
14,036
6,741
204
2,263
11,773
144
48,297
W
Hachiman
worldpan_nda_
Hachiman
8,732
5,176
165
3,939
13,371
3,900
1,938
6,417
6,906
0
55,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
45,178
557
Minions Killed
477
0
Camps Cleared
0
1,741,209
Distance Traveled
1,762,840
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,248
458
85
5
0
345,820
2
W
Zhong Kui
11,047
614
103
6
0
357,522
0
W
Scylla
10,666
593
122
7
0
332,817
4
L
He Bo
8,524
474
66
4
0
365,837
0
W
Tsukuyomi
10,221
568
84
5
0
408,272
0
L
Kukulkan
11,194
622
183
10
0
337,305
0
W
Osiris
12,205
678
155
9
0
328,814
2
L
Jormungandr
8,743
486
55
3
0
355,738
6
L
Nike
8,469
471
88
5
0
358,140
6
W
Hachiman
9,901
550
93
5
0
313,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role