Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DampToast
Fenrir
Level 122
God Stats
23W - 13L
1,386 SR
Queue Stats
260W - 278L
1,424 Elo+
Solo
Osiris
Osiris
DrKrueger700
Osiris
Level 45
God Stats
2W - 11L
1,293 SR
Queue Stats
45W - 66L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
Itzjohn5491
Gilgamesh
Level 49
God Stats
9W - 18L
1,418 SR
Queue Stats
199W - 230L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Sxlent8013
Kukulkan
Level 89
God Stats
1W - 2L
1,469 SR
Queue Stats
92W - 106L
1,412 Elo+
Solo
Team Averages
Level 78
1,413 SR
1,420 Elo+

VS

Team Averages
Level 88
1,587 SR
1,463 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Avery182657
King Arthur
Level 69
God Stats
4W - 2L
1,637 SR
Queue Stats
163W - 196L
1,444 Elo+
Solo
Nut
Nut
Holyjew65
Nut
Level 107
God Stats
1W - 2L
1,767 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
SickNastyTTV
Nu Wa
Level 59
God Stats
14W - 7L
1,547 SR
Queue Stats
103W - 105L
1,462 Elo+
Solo
Chronos
Chronos
kamikaze2082x2
Chronos
Level 106
God Stats
20W - 23L
1,485 SR
Queue Stats
360W - 353L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 0
4,973
414
5,656
4,681
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
DampToast
Fenrir
12
6 / 1 / 0
6,491
541
4,461
8,940
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
11
2 / 3 / 0
6,834
570
5,364
9,131
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Itzjohn5491
Gilgamesh
9
0 / 3 / 0
4,832
403
5,072
10,070
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sxlent8013
Kukulkan
9
0 / 3 / 1
5,441
453
1,218
4,247
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 2
6,476
540
3,745
12,765
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Avery182657
King Arthur
11
3 / 2 / 0
6,708
559
4,001
10,385
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
2 / 0 / 2
5,880
490
6,323
5,449
1,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 4 / 1
7,248
604
7,213
5,207
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 0
5,190
433
400
4,985
1,250
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
8
Kills
11
11
Deaths
8
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Sylvanus
 
Sylvanus
2
1
2
3
W
King Arthur
Avery182657
King Arthur
3
2
0
1.5
L
Fenrir
DampToast
Fenrir
6
1
0
6
L
Osiris
2
3
0
0.67
W
2
0
2
3
L
Gilgamesh
Itzjohn5491
Gilgamesh
0
3
0
0
W
4
4
1
1.13
L
Kukulkan
Sxlent8013
Kukulkan
0
3
1
0.17
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
21,682
37,069
Taken
38,791
16,120
Mitigated
14,637
10,076
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,656
2,459
0
1,753
4,681
1,253
0
1,196
3,349
30,539
3,080
W
Sylvanus
 
Sylvanus
3,745
817
2,823
6,604
12,765
6,174
84
3,697
8,731
21,884
0
W
King Arthur
Avery182657
King Arthur
4,001
570
0
3,429
10,385
4,032
0
965
9,420
0
35,439
L
Fenrir
DampToast
Fenrir
4,461
877
0
4,584
8,940
2,862
0
2,252
6,421
0
43,198
L
Osiris
5,364
1,522
0
1,277
9,131
6,306
0
500
8,495
8,607
34,445
W
6,323
2,710
307
313
5,449
1,855
205
1,828
3,426
0
35,215
L
Gilgamesh
Itzjohn5491
Gilgamesh
5,072
477
0
2,162
10,070
4,983
0
3,098
6,900
0
24,872
W
7,213
1,123
0
587
5,207
1,326
0
1,218
3,989
36,260
474
L
Kukulkan
Sxlent8013
Kukulkan
1,218
170
0
300
4,247
716
0
3,185
625
30,199
1,275
W
400
86
0
1,473
4,985
1,250
0
0
4,985
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
31,502
283
Minions Killed
284
0
Camps Cleared
0
1,036,602
Distance Traveled
1,053,162
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,973
414
62
5
0
204,027
0
W
Sylvanus
6,476
540
23
2
0
208,231
0
W
King Arthur
6,708
559
57
5
0
216,990
0
L
Fenrir
6,491
541
67
6
0
257,775
2
L
Osiris
6,834
570
70
6
0
215,544
0
W
Nut
5,880
490
73
6
0
195,247
0
L
Gilgamesh
4,832
403
33
3
0
214,813
0
W
Nu Wa
7,248
604
65
5
0
194,338
0
L
Kukulkan
5,441
453
51
4
0
144,443
0
W
Chronos
5,190
433
66
6
0
238,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role