Player Matchup

Horus
Horus
Diamond III
 
Horus
Diamond III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
FearTiga
Charybdis
Diamond V
Level 153
God Stats
2W - 7L
1,309 SR
Queue Stats
330W - 315L
2,071 MMR
Solo
Mulan
Mulan
Platinum I
HatedKurama
Mulan
Platinum I
Level 162
God Stats
4W - 3L
1,957 SR
Queue Stats
85W - 74L
2,046 MMR
Party 2
Loki
Loki
Diamond V
KereTheShadow
Loki
Diamond V
Level 80
God Stats
3W - 3L
1,900 SR
Queue Stats
174W - 157L
2,084 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
lovedpapii
Zhong Kui
Diamond V
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 192L
2,124 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,633 SR
1,965 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,667 SR
1,955 MMR
Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
BestCreteMid
Sobek
Diamond IV
Level 99
God Stats
6W - 8L
1,691 SR
Queue Stats
150W - 129L
2,091 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Eriсk
Gilgamesh
Diamond IV
Level 182
God Stats
2W - 2L
1,639 SR
Queue Stats
160W - 142L
1,939 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
GhostRealDk
Kukulkan
Diamond V
Level 127
God Stats
2W - 2L
1,798 SR
Queue Stats
236W - 233L
2,121 MMR
Solo
Rama
Rama
Diamond IV
MalditoMMG
Rama
Diamond IV
Level 86
God Stats
26W - 17L
1,706 SR
Queue Stats
140W - 135L
2,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 5 / 0
4,811
481
2,790
8,787
5,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
FearTiga
Charybdis
9
0 / 2 / 0
5,308
531
2,569
4,224
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 9 / 0
4,797
480
3,966
10,352
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,237
524
1,893
7,597
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
lovedpapii
Zhong Kui
10
1 / 4 / 1
5,711
571
3,446
7,539
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MedusaLancelotSusano

VS

Bans
Ao KuangRaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 1 / 4
5,988
599
6,033
6,015
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 7
5,464
546
3,554
6,352
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Eriсk
Gilgamesh
12
10 / 0 / 0
7,980
798
8,395
9,507
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GhostRealDk
Kukulkan
12
3 / 1 / 0
6,527
653
3,601
3,480
1,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 0 / 3
6,135
614
6,200
3,908
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
22
22
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
W
Ravana
 
Ravana
5
1
4
7
W
1
0
7
4.5
W
Gilgamesh
Eriсk
Gilgamesh
10
0
0
10
L
Charybdis
FearTiga
Charybdis
0
2
0
0
W
Kukulkan
GhostRealDk
Kukulkan
3
1
0
3
L
0
9
0
0
L
1
2
0
0.5
W
3
0
3
4.5
L
Zhong Kui
lovedpapii
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,664
Damage
27,783
38,499
Taken
29,262
17,371
Mitigated
15,502
10,186
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,790
1,348
40
2,119
8,787
5,815
0
2,274
6,513
0
10,185
W
Ravana
 
Ravana
6,033
2,012
0
3,253
6,015
1,803
0
764
5,251
0
36,886
W
3,554
358
0
2,461
6,352
4,271
0
405
5,947
11,440
547
W
Gilgamesh
Eriсk
Gilgamesh
8,395
3,601
0
4,409
9,507
7,175
0
0
9,507
0
56,352
L
Charybdis
FearTiga
Charybdis
2,569
1,354
0
1,495
4,224
1,068
0
484
3,692
0
40,942
W
Kukulkan
GhostRealDk
Kukulkan
3,601
812
0
1,430
3,480
1,186
60
1,660
1,820
51,549
0
L
3,966
292
0
1,315
10,352
3,441
0
447
9,437
0
27,622
L
1,893
408
0
3,149
7,597
2,031
0
1,090
6,463
0
34,521
W
6,200
4,342
0
1,709
3,908
1,067
0
208
3,700
0
44,909
L
Zhong Kui
lovedpapii
Zhong Kui
3,446
313
0
2,068
7,539
5,016
0
2,626
4,913
36,024
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
32,094
300
Minions Killed
366
0
Camps Cleared
0
1,014,782
Distance Traveled
1,026,440
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,811
481
13
1
0
206,260
2
W
Ravana
5,988
599
67
7
0
229,439
0
W
Sobek
5,464
546
18
2
0
219,866
2
W
Gilgamesh
7,980
798
103
10
0
200,079
0
L
Charybdis
5,308
531
80
8
0
184,883
1
W
Kukulkan
6,527
653
98
10
0
182,416
0
L
Mulan
4,797
480
50
5
0
198,126
0
L
Loki
5,237
524
81
8
0
233,294
0
W
Rama
6,135
614
80
8
0
194,640
0
L
Zhong Kui
5,711
571
76
8
0
192,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role