Player Matchup

Ishtar
Ishtar
DarkCharge
Ishtar
Level 87
God Stats
9W - 4L
1,522 SR
Queue Stats
85W - 67L
1,511 Elo+
Solo
Persephone
Persephone
PirloDA1
Persephone
Level 101
God Stats
13W - 13L
1,537 SR
Queue Stats
187W - 199L
1,515 Elo+
Solo
Thor
Thor
pablopuentermz
Thor
Level 34
God Stats
18W - 14L
1,655 SR
Queue Stats
150W - 158L
1,502 Elo+
Party 2
Bacchus
Bacchus
widow23
Bacchus
Level 63
God Stats
4W - 1L
1,281 SR
Queue Stats
402W - 402L
1,390 Elo+
Solo
Chaac
Chaac
x-GarciaHimovic
Chaac
Level 116
God Stats
7W - 4L
1,354 SR
Queue Stats
178W - 188L
1,489 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,481 Elo+

VS

Team Averages
Level 74
1,558 SR
1,443 Elo+
Charybdis
Charybdis
AON1X
Charybdis
Level 32
God Stats
0W - 4L
1,328 SR
Queue Stats
17W - 27L
1,260 Elo+
Party 1
Fenrir
Fenrir
Frostyyy G
Fenrir
Level 108
God Stats
0W - 1L
1,762 SR
Queue Stats
15W - 18L
1,436 Elo+
Party 1
Merlin
Merlin
MeAnd4Bots
Merlin
Level 75
God Stats
184W - 205L
1,600 SR
Queue Stats
273W - 308L
1,467 Elo+
Solo
Surtr
Surtr
SmashBroN64
Surtr
Level 49
God Stats
27W - 20L
1,608 SR
Queue Stats
72W - 57L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
TrapgodRosco
Gilgamesh
Level 104
God Stats
23W - 21L
1,494 SR
Queue Stats
108W - 92L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DarkCharge
Ishtar
17
8 / 5 / 4
11,605
528
10,738
13,095
3,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
PirloDA1
Persephone
8
0 / 1 / 0
7,808
355
1,008
1,485
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 10
11,126
506
8,100
16,224
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
widow23
Bacchus
17
2 / 1 / 9
10,942
497
5,067
14,209
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

20
3 / 0 / 9
13,145
598
12,505
18,260
20,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AON1X
Charybdis
16
2 / 3 / 2
9,161
416
8,332
9,587
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Frostyyy G
Fenrir
17
4 / 5 / 2
10,165
462
5,999
19,526
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
MeAnd4Bots
Merlin
14
1 / 7 / 4
8,759
398
12,020
11,088
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 3
9,960
453
8,808
15,791
15,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
TrapgodRosco
Gilgamesh
2
0 / 0 / 0
5,945
270
0
679
271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
16
Kills
9
9
Deaths
16
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AON1X
Charybdis
2
3
2
1
W
Ishtar
DarkCharge
Ishtar
8
5
4
2
L
Fenrir
Frostyyy G
Fenrir
4
5
2
1
L
Merlin
MeAnd4Bots
Merlin
1
7
4
0.43
W
Persephone
PirloDA1
Persephone
0
1
0
0
L
2
1
3
3.5
L
Gilgamesh
TrapgodRosco
Gilgamesh
0
0
0
0
W
3
2
10
4
W
Bacchus
widow23
Bacchus
2
1
9
6.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
35,159
63,273
Taken
56,671
45,828
Mitigated
31,603
25,124
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AON1X
Charybdis
8,332
4,956
0
2,182
9,587
3,648
478
1,543
8,044
0
59,990
W
Ishtar
DarkCharge
Ishtar
10,738
6,190
0
3,011
13,095
3,970
2,646
4,923
8,172
0
76,871
L
Fenrir
Frostyyy G
Fenrir
5,999
942
0
7,563
19,526
8,152
288
1,267
18,259
0
81,277
L
Merlin
MeAnd4Bots
Merlin
12,020
1,067
0
0
11,088
3,951
0
1,053
10,035
55,872
0
W
Persephone
PirloDA1
Persephone
1,008
0
0
482
1,485
263
0
0
1,474
14,825
0
L
8,808
2,527
0
4,299
15,791
15,581
0
2,581
13,210
2,722
42,775
L
Gilgamesh
TrapgodRosco
Gilgamesh
0
0
0
285
679
271
0
0
679
0
1,959
W
8,100
923
0
8,762
16,224
5,652
372
2,016
14,208
0
90,504
W
Bacchus
widow23
Bacchus
5,067
380
0
4,663
14,209
15,701
89
3,160
11,049
27,925
2,930
W
12,505
531
0
8,206
18,260
20,242
1,680
3,509
14,751
0
127,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
43,990
508
Minions Killed
359
0
Camps Cleared
0
1,770,430
Distance Traveled
1,669,002
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,161
416
99
5
0
366,560
0
W
Ishtar
11,605
528
103
5
0
376,286
4
L
Fenrir
10,165
462
124
6
0
455,570
4
L
Merlin
8,759
398
75
3
0
350,023
6
W
Persephone
7,808
355
31
1
0
68,530
0
L
Surtr
9,960
453
55
3
0
474,800
0
L
Gilgamesh
5,945
270
6
0
0
22,049
0
W
Thor
11,126
506
131
6
0
456,928
0
W
Bacchus
10,942
497
36
2
0
390,419
3
W
Chaac
13,145
598
207
9
0
478,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role