Player Matchup

Chiron
Chiron
BushDidIt3764
Chiron
Level 88
God Stats
12W - 9L
1,670 SR
Queue Stats
426W - 438L
1,578 Elo+
Party 1
Vulcan
Vulcan
Juicy Chub
Vulcan
Level 33
God Stats
0W - 2L
1,498 SR
Queue Stats
17W - 21L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
MisterSoupMan
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,589 Elo+
Party 1
Surtr
Surtr
Xulog
Surtr
Level 138
God Stats
10W - 10L
1,618 SR
Queue Stats
16W - 20L
1,405 Elo+
Party 2
Athena
Athena
freebandz352
Athena
Level 166
God Stats
30W - 36L
1,484 SR
Queue Stats
648W - 651L
1,410 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,472 Elo+

VS

Team Averages
Level 125
1,532 SR
1,461 Elo+
Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 163
God Stats
103W - 80L
1,590 SR
Queue Stats
123W - 109L
1,536 Elo+
Solo
Apollo
Apollo
DoSOmni
Apollo
Level 121
God Stats
4W - 4L
1,208 SR
Queue Stats
181W - 149L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
JaysolMC
Sun Wukong
Level 137
God Stats
34W - 21L
1,888 SR
Queue Stats
560W - 547L
1,477 Elo+
Solo
Pele
Pele
Kill Fuzzy1310
Pele
Level 129
God Stats
16W - 10L
1,652 SR
Queue Stats
117W - 146L
1,436 Elo+
Solo
Bacchus
Bacchus
PnC-SHOTTAS
Bacchus
Level 77
God Stats
7W - 8L
1,324 SR
Queue Stats
51W - 70L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,837
531
5,148
7,045
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Juicy Chub
Vulcan
9
0 / 6 / 0
5,443
495
1,312
5,294
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
MisterSoupMan
Cliodhna
11
1 / 3 / 0
5,611
510
2,943
8,914
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Xulog
Surtr
12
2 / 3 / 0
6,833
621
5,124
9,937
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Athena
7
0 / 3 / 0
4,827
439
2,389
9,320
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
12
7 / 0 / 2
7,519
684
5,930
3,345
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
DoSOmni
Apollo
10
0 / 1 / 3
5,397
491
4,374
5,750
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JaysolMC
Sun Wukong
11
3 / 2 / 3
6,695
609
7,287
9,005
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
7 / 0 / 1
7,448
677
5,162
7,235
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
PnC-SHOTTAS
Bacchus
10
0 / 0 / 3
5,720
520
3,245
6,639
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ah Puch
CLBLycan
Ah Puch
7
0
2
8
W
Apollo
DoSOmni
Apollo
0
1
3
1.5
W
Sun Wukong
JaysolMC
Sun Wukong
3
2
3
2.25
L
Vulcan
Juicy Chub
Vulcan
0
6
0
0
W
7
0
1
7.5
L
Cliodhna
MisterSoupMan
Cliodhna
1
3
0
0.33
W
Bacchus
PnC-SHOTTAS
Bacchus
0
0
3
1.5
L
Surtr
Xulog
Surtr
2
3
0
0.67
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
25,998
40,510
Taken
31,974
16,680
Mitigated
14,352
11,407
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
1,814
303
2,488
7,045
2,054
0
716
6,329
0
48,488
W
Ah Puch
CLBLycan
Ah Puch
5,930
215
0
2,218
3,345
958
506
1,471
1,874
43,541
1,373
W
Apollo
DoSOmni
Apollo
4,374
2,012
0
2,997
5,750
1,472
355
733
5,017
0
39,299
W
Sun Wukong
JaysolMC
Sun Wukong
7,287
1,843
0
1,264
9,005
4,460
0
486
8,519
0
42,426
L
Vulcan
Juicy Chub
Vulcan
1,312
47
0
0
5,294
1,302
0
2,938
2,356
26,397
1,285
W
5,162
1,301
0
4,251
7,235
2,120
0
102
7,133
0
54,486
L
Cliodhna
MisterSoupMan
Cliodhna
2,943
291
0
3,835
8,914
2,502
0
658
8,256
0
44,449
W
Bacchus
PnC-SHOTTAS
Bacchus
3,245
628
0
2,582
6,639
5,342
324
1,206
5,433
14,777
2,085
L
Surtr
Xulog
Surtr
5,124
2,296
0
3,494
9,937
5,858
127
0
9,937
792
43,716
L
Athena
2,389
850
0
1,287
9,320
4,964
0
4,525
4,795
8,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
32,779
334
Minions Killed
341
0
Camps Cleared
0
1,065,988
Distance Traveled
1,120,502
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,837
531
97
9
0
216,625
1
W
Ah Puch
7,519
684
72
7
0
212,775
5
W
Apollo
5,397
491
72
7
0
197,610
2
W
Sun Wukong
6,695
609
74
7
0
222,768
0
L
Vulcan
5,443
495
51
5
0
194,994
0
W
Pele
7,448
677
96
9
0
252,393
2
L
Cliodhna
5,611
510
77
7
0
246,862
2
W
Bacchus
5,720
520
27
2
0
234,956
0
L
Surtr
6,833
621
89
8
0
209,960
2
L
Athena
4,827
439
20
2
0
197,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role