Player Matchup

Nox
Nox
Khloudz
Nox
Level 34
God Stats
13W - 5L
1,640 SR
Queue Stats
173W - 146L
1,507 Elo+
Party 1
Terra
Terra
KindBoii
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 87L
1,594 Elo+
Party 1
Cupid
Cupid
Zenkrix
Cupid
Level 68
God Stats
3W - 2L
1,888 SR
Queue Stats
158W - 133L
1,489 Elo+
Party 1
King Arthur
King Arthur
joeyboy808
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 91L
1,467 Elo+
Solo
Hades
Hades
oSnowyz
Hades
Level 67
God Stats
3W - 2L
1,752 SR
Queue Stats
194W - 169L
1,492 Elo+
Party 1
Team Averages
Level 56
1,656 SR
1,510 Elo+

VS

Team Averages
Level 81
1,564 SR
1,553 Elo+
Cupid
Cupid
BigoPig
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Gilugameshu
King Arthur
Level 98
God Stats
5W - 5L
1,414 SR
Queue Stats
23W - 19L
1,599 Elo+
Solo
Ra
Ra
MohammadIsTrans
Ra
Level 62
God Stats
7W - 2L
1,744 SR
Queue Stats
71W - 48L
1,630 Elo+
Solo
Lancelot
Lancelot
benjamonson
Lancelot
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 219L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
socialissue233
Baron Samedi
Level 49
God Stats
8W - 9L
1,663 SR
Queue Stats
245W - 239L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 3 / 1
5,226
523
2,443
6,608
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
KindBoii
Terra
7
0 / 4 / 1
4,972
497
3,021
10,505
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Zenkrix
Cupid
9
2 / 3 / 0
5,363
536
3,544
7,396
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
joeyboy808
King Arthur
8
0 / 6 / 1
4,790
479
3,044
8,795
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
oSnowyz
Hades
11
2 / 1 / 2
5,969
597
4,400
7,341
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigoPig
Cupid
12
3 / 2 / 2
6,938
694
6,653
7,166
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Gilugameshu
King Arthur
12
5 / 1 / 1
7,342
734
6,286
9,472
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 1
7,234
723
3,513
3,730
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
benjamonson
Lancelot
11
3 / 1 / 4
6,078
608
3,787
6,769
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
socialissue233
Baron Samedi
10
3 / 1 / 4
6,026
603
7,523
7,892
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
BigoPig
Cupid
3
2
2
2
W
King Arthur
Gilugameshu
King Arthur
5
1
1
5.5
L
Nox
1
3
1
0.5
L
Terra
KindBoii
Terra
0
4
1
0.13
W
3
0
1
3.5
L
Cupid
Zenkrix
Cupid
2
3
0
0.67
W
Lancelot
benjamonson
Lancelot
3
1
4
5
L
King Arthur
joeyboy808
King Arthur
0
6
1
0.08
L
Hades
oSnowyz
Hades
2
1
2
3
W
Baron Samedi
socialissue233
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
27,762
40,645
Taken
35,029
19,369
Mitigated
19,443
12,267
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BigoPig
Cupid
6,653
4,253
0
3,070
7,166
2,309
144
1,412
5,714
0
50,893
W
King Arthur
Gilugameshu
King Arthur
6,286
1,232
0
1,833
9,472
7,531
0
584
8,888
171
45,728
L
Nox
2,443
576
0
1,191
6,608
2,145
0
4,459
2,131
28,041
0
L
Terra
KindBoii
Terra
3,021
601
436
2,753
10,505
5,855
0
3,841
6,664
10,767
1,620
W
3,513
290
390
2,085
3,730
1,346
0
1,385
2,249
63,391
1,332
L
Cupid
Zenkrix
Cupid
3,544
1,556
57
2,718
7,396
1,862
0
1,287
6,109
0
28,479
W
Lancelot
benjamonson
Lancelot
3,787
1,004
0
3,004
6,769
2,510
0
2,837
3,888
0
34,121
L
King Arthur
joeyboy808
King Arthur
3,044
363
0
291
8,795
6,073
0
171
8,624
0
19,742
L
Hades
oSnowyz
Hades
4,400
705
145
4,676
7,341
3,434
0
1,197
6,144
36,789
0
W
Baron Samedi
socialissue233
Baron Samedi
7,523
556
793
3,936
7,892
5,747
0
2,993
4,805
22,002
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
33,618
260
Minions Killed
386
0
Camps Cleared
0
993,092
Distance Traveled
1,067,075
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,938
694
102
10
0
191,840
3
W
King Arthur
7,342
734
82
8
0
197,134
0
L
Nox
5,226
523
69
7
0
184,924
2
L
Terra
4,972
497
15
2
0
213,102
0
W
Ra
7,234
723
120
12
0
227,112
1
L
Cupid
5,363
536
73
7
0
182,438
0
W
Lancelot
6,078
608
65
7
0
253,392
0
L
King Arthur
4,790
479
31
3
0
187,753
0
L
Hades
5,969
597
72
7
0
224,875
0
W
Baron Samedi
6,026
603
17
2
0
197,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role