Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CousinEddy4
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
Craigafro
Xbalanque
Level 159
God Stats
2W - 0L
1,571 SR
Queue Stats
12W - 9L
1,580 Elo+
Party 1
Horus
Horus
Norahhhh
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 1
Cliodhna
Cliodhna
PhantomTrickster
Cliodhna
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 23L
1,504 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,564 Elo+

VS

Team Averages
Level 78
1,539 SR
1,575 Elo+
Izanami
Izanami
Eelyaknavi
Izanami
Level 86
God Stats
38W - 39L
1,347 SR
Queue Stats
752W - 810L
1,521 Elo+
Solo
Ravana
Ravana
QueenGlacia
Ravana
Level 80
God Stats
8W - 12L
1,736 SR
Queue Stats
450W - 480L
1,566 Elo+
Party 2
Sol
Sol
Zombixz
Sol
Level 86
God Stats
17W - 15L
1,491 SR
Queue Stats
87W - 72L
1,483 Elo+
Solo
Agni
Agni
doopss
Agni
Level 68
God Stats
5W - 3L
1,764 SR
Queue Stats
402W - 430L
1,567 Elo+
Party 2
Charon
Charon
zalafini39
Charon
Level 69
God Stats
1W - 1L
1,357 SR
Queue Stats
59W - 21L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 6
6,345
1,269
1,992
2,632
1,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
CousinEddy4
Hercules
11
5 / 1 / 6
6,971
1,394
6,960
6,691
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Craigafro
Xbalanque
11
4 / 1 / 9
6,710
1,342
6,164
3,611
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Norahhhh
Horus
11
1 / 0 / 12
6,024
1,205
4,815
7,136
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 0 / 6
6,473
1,295
5,137
5,294
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

398

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eelyaknavi
Izanami
10
1 / 5 / 1
5,805
1,161
2,020
7,086
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
6
0 / 1 / 1
5,076
1,015
227
983
336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
10
0 / 2 / 1
5,491
1,098
6,134
6,859
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
doopss
Agni
10
1 / 2 / 1
5,758
1,152
7,840
4,436
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
zalafini39
Charon
10
0 / 5 / 2
5,413
1,083
6,036
8,315
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
15
Kills
2
2
Deaths
15
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
6
4
W
Hercules
CousinEddy4
Hercules
5
1
6
8
W
Xbalanque
Craigafro
Xbalanque
4
1
9
8.5
L
Izanami
Eelyaknavi
Izanami
1
5
1
0.3
W
Horus
Norahhhh
Horus
1
0
12
7
W
4
0
6
7
L
Ravana
0
1
1
0.5
L
Sol
0
2
1
0.25
L
Agni
doopss
Agni
1
2
1
0.75
L
Charon
zalafini39
Charon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
22,257
25,364
Taken
27,679
13,246
Mitigated
8,230
8,011
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,992
159
0
472
2,632
1,933
0
1,574
912
0
7,723
W
Hercules
CousinEddy4
Hercules
6,960
2,239
0
2,520
6,691
4,003
0
5,485
970
0
12,133
W
Xbalanque
Craigafro
Xbalanque
6,164
2,923
0
1,382
3,611
1,412
0
2,336
1,257
0
23,403
L
Izanami
Eelyaknavi
Izanami
2,020
1,797
0
285
7,086
1,467
0
0
7,003
0
14,230
W
Horus
Norahhhh
Horus
4,815
1,375
890
2,588
7,136
4,040
0
4,830
1,934
0
6,003
W
5,137
701
0
159
5,294
1,858
0
4,221
949
0
12,988
L
Ravana
227
42
0
24
983
336
0
0
983
621
1,490
L
Sol
6,134
2,408
0
674
6,859
1,534
0
0
6,613
18,707
1,484
L
Agni
doopss
Agni
7,840
948
0
0
4,436
959
0
0
4,436
15,477
0
L
Charon
zalafini39
Charon
6,036
1,238
0
464
8,315
3,934
0
0
8,232
5,596
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
27,543
86
Minions Killed
87
4
Camps Cleared
3
516,417
Distance Traveled
377,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,345
1,269
11
2
0
114,569
0
W
Hercules
6,971
1,394
7
1
1
105,243
0
W
Xbalanque
6,710
1,342
43
9
3
79,092
0
L
Izanami
5,805
1,161
28
6
0
73,482
0
W
Horus
6,024
1,205
4
1
0
110,711
0
W
Cliodhna
6,473
1,295
21
4
0
106,802
0
L
Ravana
5,076
1,015
1
0
0
23,035
0
L
Sol
5,491
1,098
38
8
2
96,212
0
L
Agni
5,758
1,152
14
3
1
100,950
0
L
Charon
5,413
1,083
6
1
0
83,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role