Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
ApolloNitro
Amaterasu
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Trapdomez
Sylvanus
Gold III
Level 89
God Stats
2W - 3L
1,558 SR
Queue Stats
136W - 151L
1,441 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Zay2Clean999
Baron Samedi
Bronze III
Level 53
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 3L
1,554 MMR
Party 2
Thor
Thor
Bronze III
iLanghorne
Thor
Bronze III
Level 64
God Stats
0W - 3L
1,494 SR
Queue Stats
4W - 12L
1,455 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,447 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,589 SR
1,450 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold III
DAMNSONDULLA
Nu Wa
Gold III
Level 86
God Stats
5W - 1L
1,641 SR
Queue Stats
75W - 77L
1,465 MMR
Solo
Horus
Horus
Gold V
DessyrB3ll0m
Horus
Gold V
Level 108
God Stats
7W - 1L
1,674 SR
Queue Stats
16W - 14L
1,428 MMR
Solo
Serqet
Serqet
Gold IV
MrImSooCrazy
Serqet
Gold IV
Level 244
God Stats
4W - 8L
1,500 SR
Queue Stats
344W - 380L
1,398 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
cLmao
Cu Chulainn
Gold III
Level 189
God Stats
14W - 9L
1,628 SR
Queue Stats
244W - 254L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 2 / 0
5,809
447
3,498
4,533
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
ApolloNitro
Amaterasu
9
1 / 6 / 0
5,473
421
4,022
14,141
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sylvanus
Trapdomez
Sylvanus
8
0 / 4 / 1
5,521
425
4,022
11,486
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Zay2Clean999
Baron Samedi
9
0 / 5 / 1
5,504
423
1,937
8,745
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
5,698
438
3,944
12,579
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SurtrLancelotThanatos

VS

Bans
ThothArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 1
7,713
593
5,103
5,867
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 0 / 7
8,206
631
8,022
3,196
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 11
7,326
564
3,411
9,857
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
14
5 / 2 / 5
7,753
596
4,889
9,329
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
cLmao
Cu Chulainn
14
10 / 0 / 7
9,248
711
15,161
12,067
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
22
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
Sol
 
Sol
3
0
1
3.5
L
Amaterasu
ApolloNitro
Amaterasu
1
6
0
0.17
W
4
0
7
7.5
W
0
0
11
5.5
W
Serqet
5
2
5
3.75
L
Sylvanus
Trapdomez
Sylvanus
0
4
1
0.13
L
Baron Samedi
Zay2Clean999
Baron Samedi
0
5
1
0.1
W
Cu Chulainn
cLmao
Cu Chulainn
10
0
7
13.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
36,586
51,484
Taken
40,316
25,852
Mitigated
23,370
12,585
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,498
1,071
0
449
4,533
1,268
0
2,673
1,860
0
41,661
W
Sol
 
Sol
5,103
2,582
0
4,312
5,867
1,549
841
591
5,276
49,215
3,982
L
Amaterasu
ApolloNitro
Amaterasu
4,022
1,055
0
4,143
14,141
8,697
0
4,039
9,952
0
27,624
W
8,022
1,631
0
479
3,196
991
132
695
2,501
58,075
712
W
3,411
2,040
2,052
6,212
9,857
7,861
57
1,702
8,155
0
16,404
W
Serqet
4,889
1,537
0
382
9,329
3,670
282
1,381
7,948
0
63,289
L
Sylvanus
Trapdomez
Sylvanus
4,022
1,240
605
3,823
11,486
7,947
0
4,065
7,311
16,212
0
L
Baron Samedi
Zay2Clean999
Baron Samedi
1,937
97
186
1,567
8,745
3,481
0
2,213
6,532
25,706
0
W
Cu Chulainn
cLmao
Cu Chulainn
15,161
2,253
0
3,168
12,067
9,299
87
1,864
10,203
9,696
51,440
L
3,944
1,577
0
1,812
12,579
4,459
0
2,796
9,608
0
44,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
40,246
280
Minions Killed
428
0
Camps Cleared
0
1,138,395
Distance Traveled
1,363,428
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,809
447
69
5
0
179,896
0
W
Sol
7,713
593
108
8
0
243,499
3
L
Amaterasu
5,473
421
54
4
0
250,954
0
W
Nu Wa
8,206
631
114
9
0
260,040
2
W
Horus
7,326
564
20
2
0
267,893
1
W
Serqet
7,753
596
101
8
0
328,176
1
L
Sylvanus
5,521
425
33
3
0
218,528
2
L
Baron Samedi
5,504
423
51
4
0
228,876
0
W
Cu Chulainn
9,248
711
85
7
0
263,820
0
L
Thor
5,698
438
73
6
0
260,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role