Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Badjack903
Bellona
Level 43
God Stats
2W - 5L
1,274 SR
Queue Stats
194W - 219L
1,514 Elo+
Party 1
Izanami
Izanami
JesseTheChampion
Izanami
Level 125
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Luke87
Ah Puch
Level 144
God Stats
21W - 16L
1,603 SR
Queue Stats
172W - 183L
1,502 Elo+
Solo
Geb
Geb
authorreadd
Geb
Level 116
God Stats
23W - 15L
1,755 SR
Queue Stats
145W - 143L
1,530 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,506 Elo+

VS

Team Averages
Level 115
1,619 SR
1,489 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChocolatraMan
Bastet
Level 122
God Stats
24W - 26L
1,604 SR
Queue Stats
313W - 318L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Regulate009
Baron Samedi
Level 77
God Stats
3W - 0L
1,716 SR
Queue Stats
28W - 31L
1,459 Elo+
Solo
Nemesis
Nemesis
noen1st
Nemesis
Level 155
God Stats
2W - 1L
1,774 SR
Queue Stats
360W - 391L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 0 / 1
7,475
1,068
3,027
3,888
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Badjack903
Bellona
11
0 / 0 / 0
6,377
911
162
155
93
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
7,085
1,012
1,712
5,355
1,622
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ah Puch
Luke87
Ah Puch
12
1 / 3 / 0
7,197
1,028
7,306
5,740
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
7,114
1,016
2,737
5,291
3,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

262

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 0 / 1
9,377
1,340
6,375
1,212
480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
 
Kuzenbo
13
1 / 1 / 8
7,617
1,088
3,314
8,709
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 0 / 7
7,213
1,030
3,707
2,232
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Regulate009
Baron Samedi
13
0 / 1 / 6
7,511
1,073
2,708
3,150
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
noen1st
Nemesis
13
0 / 0 / 9
7,306
1,044
2,130
4,130
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
9
9
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
0
1
1.5
W
Skadi
 
Skadi
8
0
1
8.5
W
Kuzenbo
 
Kuzenbo
1
1
8
5
L
Bellona
Badjack903
Bellona
0
0
0
0
W
0
0
7
3.5
L
0
4
2
0.25
L
Ah Puch
Luke87
Ah Puch
1
3
0
0.33
W
Baron Samedi
Regulate009
Baron Samedi
0
1
6
3
L
0
2
0
0
W
Nemesis
noen1st
Nemesis
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
18,234
20,429
Taken
19,433
8,335
Mitigated
11,631
1,726
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,027
162
0
460
3,888
1,169
0
1,454
2,311
21,997
0
W
Skadi
 
Skadi
6,375
2,872
0
540
1,212
480
0
270
942
0
30,251
W
Kuzenbo
 
Kuzenbo
3,314
1,561
0
390
8,709
7,934
0
5,161
1,723
6,264
0
L
Bellona
Badjack903
Bellona
162
0
0
0
155
93
0
117
38
0
1,059
W
3,707
1,241
0
166
2,232
456
0
1,291
173
0
6,135
L
1,712
1,064
0
0
5,355
1,622
0
1,705
3,520
0
9,086
L
Ah Puch
Luke87
Ah Puch
7,306
45
0
519
5,740
1,679
0
645
4,988
19,140
0
W
Baron Samedi
Regulate009
Baron Samedi
2,708
0
468
584
3,150
1,045
0
2,736
414
25,050
0
L
2,737
149
0
747
5,291
3,772
0
1,636
3,550
8,280
0
W
Nemesis
noen1st
Nemesis
2,130
219
0
168
4,130
1,716
0
3,612
518
0
13,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
39,024
126
Minions Killed
159
3
Camps Cleared
9
453,453
Distance Traveled
719,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,475
1,068
56
8
0
111,932
0
W
Skadi
9,377
1,340
63
9
6
134,693
0
W
Kuzenbo
7,617
1,088
6
1
1
165,215
0
L
Bellona
6,377
911
1
0
1
62,768
0
W
Bastet
7,213
1,030
9
1
1
160,036
0
L
Izanami
7,085
1,012
23
3
0
92,924
0
L
Ah Puch
7,197
1,028
34
5
2
91,459
0
W
Baron Samedi
7,511
1,073
47
7
1
128,603
0
L
Geb
7,114
1,016
12
2
0
94,370
0
W
Nemesis
7,306
1,044
34
5
0
130,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role