Player Matchup

Baron Samedi
Baron Samedi
CameOnBensFace
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,426 Elo+
Solo
Neith
Neith
TurtlePoopie153
Neith
Level 65
God Stats
8W - 13L
1,440 SR
Queue Stats
156W - 204L
1,382 Elo+
Solo
Ymir
Ymir
cst617
Ymir
Level 129
God Stats
56W - 60L
1,534 SR
Queue Stats
206W - 233L
1,484 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,431 Elo+

VS

Team Averages
Level 79
1,517 SR
1,331 Elo+
Freya
Freya
DormantKnight59
Freya
Level 133
God Stats
2W - 1L
1,763 SR
Queue Stats
193W - 208L
1,445 Elo+
Solo
Achilles
Achilles
Iol you are mad
Achilles
Level 39
God Stats
4W - 10L
1,287 SR
Queue Stats
98W - 91L
1,377 Elo+
Solo
Izanami
Izanami
Tinhornzeus69
Izanami
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 9L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CameOnBensFace
Baron Samedi
15
2 / 7 / 6
11,195
700
8,446
14,674
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 5
11,709
732
7,579
9,912
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
cst617
Ymir
16
5 / 5 / 4
11,550
722
9,595
22,200
21,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
9,480
593
5,579
5,843
1,749
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
18
2 / 3 / 8
11,743
734
9,512
18,682
17,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
19
9 / 5 / 3
14,372
898
17,754
12,687
5,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
11
14
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CameOnBensFace
Baron Samedi
2
7
6
0.71
W
0
3
4
0.67
W
Achilles
2
3
8
2
W
Izanami
9
5
3
2.1
L
4
2
5
3.25
L
Ymir
cst617
Ymir
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
32,845
46,786
Taken
37,212
32,151
Mitigated
24,685
9,017
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CameOnBensFace
Baron Samedi
8,446
637
667
2,597
14,674
6,355
430
1,604
13,044
53,782
144
W
5,579
1,410
0
1,100
5,843
1,749
393
3,283
2,560
19,529
0
W
Achilles
9,512
1,644
59
2,699
18,682
17,927
347
8,750
9,893
0
21,844
W
Izanami
17,754
13,370
0
1,257
12,687
5,009
1,845
5,967
6,707
0
80,221
L
7,579
2,722
0
2,490
9,912
4,050
1,087
977
8,935
0
39,097
L
Ymir
cst617
Ymir
9,595
545
365
2,898
22,200
21,746
663
3,137
19,026
32,204
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
35,595
184
Minions Killed
174
0
Camps Cleared
0
729,329
Distance Traveled
661,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,195
700
83
5
0
235,942
0
W
Freya
9,480
593
39
2
0
137,805
0
W
Achilles
11,743
734
18
1
0
281,433
0
W
Izanami
14,372
898
117
7
0
242,244
0
L
Neith
11,709
732
51
3
0
248,756
0
L
Ymir
11,550
722
50
3
0
244,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role