Player Matchup

Cupid
Cupid
Friggai
Cupid
Level 103
God Stats
5W - 8L
1,583 SR
Queue Stats
322W - 302L
1,391 Elo+
Solo
Nu Wa
Nu Wa
JayCartierr23
Nu Wa
Level 89
God Stats
3W - 4L
1,834 SR
Queue Stats
80W - 108L
1,390 Elo+
Solo
Nemesis
Nemesis
TyyyH1
Nemesis
Level 118
God Stats
4W - 7L
1,447 SR
Queue Stats
55W - 52L
1,497 Elo+
Solo
Surtr
Surtr
YuQuiRedFront
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,526 Elo+
Solo
Hel
Hel
sweetpea val
Hel
Level 118
God Stats
3W - 3L
1,515 SR
Queue Stats
28W - 37L
1,475 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,456 Elo+

VS

Team Averages
Level 73
1,547 SR
1,447 Elo+
Izanami
Izanami
Envygov
Izanami
Level 26
God Stats
13W - 14L
1,519 SR
Queue Stats
203W - 205L
1,453 Elo+
Party 1
Poseidon
Poseidon
NomadRecluseOG
Poseidon
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 132L
1,485 Elo+
Party 1
Vamana
Vamana
SWANS3649
Vamana
Level 66
God Stats
48W - 36L
1,412 SR
Queue Stats
65W - 54L
1,425 Elo+
Solo
Nemesis
Nemesis
Sgt tahco
Nemesis
Level 97
God Stats
8W - 1L
1,898 SR
Queue Stats
360W - 360L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
SlumberousSloth
Zhong Kui
Level 106
God Stats
16W - 20L
1,404 SR
Queue Stats
160W - 137L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Friggai
Cupid
2
0 / 0 / 0
2,940
420
0
401
61
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,573
510
1,772
3,002
731
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
TyyyH1
Nemesis
7
1 / 2 / 0
4,064
581
932
4,893
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 1
4,448
635
2,756
4,044
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
2 / 2 / 1
4,281
612
2,506
5,598
2,047
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Envygov
Izanami
7
0 / 1 / 2
4,332
619
1,355
2,893
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
8
1 / 1 / 1
4,607
658
2,146
3,047
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SWANS3649
Vamana
8
2 / 1 / 1
4,916
702
1,680
4,555
3,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Sgt tahco
Nemesis
7
4 / 2 / 1
4,727
675
2,961
4,575
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SlumberousSloth
Zhong Kui
8
1 / 0 / 0
4,984
712
2,015
3,288
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Envygov
Izanami
0
1
2
1
L
Cupid
Friggai
Cupid
0
0
0
0
L
0
1
0
0
W
Poseidon
1
1
1
1.5
W
Vamana
SWANS3649
Vamana
2
1
1
2.5
W
Nemesis
Sgt tahco
Nemesis
4
2
1
2.25
W
Zhong Kui
SlumberousSloth
Zhong Kui
1
0
0
1
L
Nemesis
TyyyH1
Nemesis
1
2
0
0.5
L
1
3
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,966
Damage
10,157
17,938
Taken
18,358
6,144
Mitigated
7,893
4,531
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Envygov
Izanami
1,355
940
63
861
2,893
652
397
1,075
1,818
0
18,568
L
Cupid
Friggai
Cupid
0
0
0
223
401
61
0
0
401
0
2,498
L
1,772
482
0
705
3,002
731
0
1,807
1,195
15,245
0
W
Poseidon
2,146
299
0
261
3,047
720
66
1,235
1,812
21,978
1,414
W
Vamana
SWANS3649
Vamana
1,680
622
0
1,154
4,555
3,217
0
160
4,062
0
21,063
W
Nemesis
Sgt tahco
Nemesis
2,961
1,668
0
1,917
4,575
1,047
0
196
4,359
0
16,708
W
Zhong Kui
SlumberousSloth
Zhong Kui
2,015
347
0
1,746
3,288
2,257
594
1,772
1,516
32,891
1,889
L
Nemesis
TyyyH1
Nemesis
932
221
0
808
4,893
1,429
0
190
4,703
0
17,320
L
2,756
921
0
519
4,044
1,876
0
0
4,044
499
18,812
L
2,506
300
105
2,171
5,598
2,047
0
2,137
3,461
17,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,306
Gold Earned
23,566
118
Minions Killed
225
0
Camps Cleared
0
559,713
Distance Traveled
686,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,332
619
41
6
0
133,590
0
L
Cupid
2,940
420
5
1
0
16,221
0
L
Nu Wa
3,573
510
18
3
0
133,071
0
W
Poseidon
4,607
658
45
6
0
149,982
0
W
Vamana
4,916
702
44
6
0
137,541
0
W
Nemesis
4,727
675
32
5
0
151,606
0
W
Zhong Kui
4,984
712
63
9
0
114,133
1
L
Nemesis
4,064
581
35
5
0
123,909
0
L
Surtr
4,448
635
39
6
0
152,242
0
L
Hel
4,281
612
21
3
0
134,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role