Player Matchup

Scylla
Scylla
Deceptik0n
Scylla
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 264L
1,421 Elo+
Party 1
Serqet
Serqet
FamousGuy4Life
Serqet
Level 159
God Stats
5W - 5L
1,538 SR
Queue Stats
219W - 264L
1,534 Elo+
Solo
Nu Wa
Nu Wa
GhOsTJoHaN
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,544 Elo+
Solo
Cthulhu
Cthulhu
MrPlow02
Cthulhu
Level 146
God Stats
3W - 3L
1,627 SR
Queue Stats
195W - 182L
1,513 Elo+
Solo
Fafnir
Fafnir
altairassassin37
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 270L
1,439 Elo+
Party 1
Team Averages
Level 128
1,533 SR
1,490 Elo+

VS

Team Averages
Level 117
1,446 SR
1,461 Elo+
Hera
Hera
KitoDude
Hera
Level 158
God Stats
7W - 3L
1,545 SR
Queue Stats
121W - 137L
1,446 Elo+
Solo
Merlin
Merlin
camelspider08
Merlin
Level 121
God Stats
3W - 2L
1,535 SR
Queue Stats
38W - 39L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
demonic_dynomite
Amaterasu
Level 119
God Stats
2W - 0L
1,473 SR
Queue Stats
38W - 40L
1,449 Elo+
Party 2
Mercury
Mercury
itslordbubbles
Mercury
Level 85
God Stats
1W - 1L
1,238 SR
Queue Stats
36W - 37L
1,416 Elo+
Party 2
Martichoras
Martichoras
rabelsdelta
Martichoras
Level 102
God Stats
1W - 1L
1,438 SR
Queue Stats
61W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deceptik0n
Scylla
14
1 / 4 / 6
7,914
719
5,868
7,444
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 3
7,990
726
2,723
7,691
8,749
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
5 / 4 / 7
8,402
764
11,113
8,725
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
MrPlow02
Cthulhu
14
2 / 7 / 7
7,990
726
10,024
12,015
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 4
6,978
634
2,715
17,478
14,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 1 / 12
10,206
928
14,882
7,609
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 12
9,886
899
10,510
5,014
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
15
3 / 2 / 11
8,878
807
9,935
14,146
10,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
5 / 5 / 7
8,885
808
4,731
8,730
2,443
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
rabelsdelta
Martichoras
15
5 / 5 / 7
9,290
845
10,274
9,926
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
13
Kills
23
23
Deaths
14
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
Deceptik0n
Scylla
1
4
6
1
L
5
2
3
3.25
L
Nu Wa
5
4
7
2.13
W
Hera
6
1
12
12
L
Cthulhu
MrPlow02
Cthulhu
2
7
7
0.79
L
0
6
4
0.33
W
4
1
12
10
W
Amaterasu
3
2
11
4.25
W
5
5
7
1.7
W
Martichoras
rabelsdelta
Martichoras
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
50,332
53,353
Taken
45,425
34,277
Mitigated
20,880
10,475
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Deceptik0n
Scylla
5,868
307
827
1,246
7,444
2,358
0
4,043
3,223
18,226
0
L
2,723
474
352
1,352
7,691
8,749
0
3,897
3,652
0
6,020
L
Nu Wa
11,113
2,643
963
943
8,725
3,393
0
3,931
4,695
22,629
454
W
Hera
14,882
3,153
968
2,914
7,609
2,671
970
5,991
1,558
32,043
448
L
Cthulhu
MrPlow02
Cthulhu
10,024
467
464
357
12,015
4,831
0
6,300
5,354
22,046
0
L
2,715
900
620
3,351
17,478
14,946
0
6,855
10,435
5,698
0
W
10,510
845
560
1,144
5,014
1,885
459
3,475
1,539
27,929
944
W
Amaterasu
9,935
4,172
584
7,547
14,146
10,488
165
8,189
5,771
0
15,789
W
4,731
1,735
387
152
8,730
2,443
948
5,208
3,522
0
8,421
W
Martichoras
rabelsdelta
Martichoras
10,274
2,988
163
1,198
9,926
3,393
831
6,642
3,224
0
23,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
47,145
94
Minions Killed
134
0
Camps Cleared
0
928,086
Distance Traveled
1,051,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,914
719
29
3
0
202,160
0
L
Serqet
7,990
726
6
1
0
217,062
0
L
Nu Wa
8,402
764
26
2
0
172,371
0
W
Hera
10,206
928
43
4
0
217,627
0
L
Cthulhu
7,990
726
24
2
0
179,079
0
L
Fafnir
6,978
634
9
1
0
157,414
0
W
Merlin
9,886
899
43
4
0
206,625
0
W
Amaterasu
8,878
807
16
1
0
238,718
0
W
Mercury
8,885
808
8
1
0
207,388
0
W
Martichoras
9,290
845
24
2
0
181,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role